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DIRECT-sequence

  • SVMhmm: Learns a hidden Markov model from examples. Training examples (e.g. for part-of-speech taggi

    SVMhmm: Learns a hidden Markov model from examples. Training examples (e.g. for part-of-speech tagging) specify the sequence of words along with the correct assignment of tags (i.e. states). The goal is to predict the tag sequences for new sentences.

    標(biāo)簽: examples e.g. part-of-speech Training

    上傳時(shí)間: 2015-12-05

    上傳用戶:gyq

  • 通過MP(代表其中一個(gè)P口)的高4位來控制

    通過MP(代表其中一個(gè)P口)的高4位來控制,AA`BB`-4,5,6,7腳。12細(xì)分,沒行數(shù)組里面分4對(duì),每對(duì)數(shù)第一個(gè)加到P口控制電流方向,第二個(gè)數(shù)控制通電時(shí)間。正轉(zhuǎn)AA`-BB`-A`A-B`B,數(shù)組由1到12行的讀取,反轉(zhuǎn)B`B-A`A-BB`-AA`,數(shù)組由12到1行的讀取。參數(shù)POWER表示電機(jī)啟動(dòng)還是不啟動(dòng),DIRECT參數(shù)表示方向,SPEED表示速度等級(jí),每項(xiàng)通電時(shí)間用數(shù)組中的植/SPEED。本程序沒考慮要走多少步的情況,調(diào)用一次就走一步。

    標(biāo)簽: 控制

    上傳時(shí)間: 2015-12-07

    上傳用戶:hopy

  • 基于DirectX(SDK)的Visual C++游戲設(shè)計(jì) 電腦游戲經(jīng)過短短30年的發(fā)展

    基于DirectX(SDK)的Visual C++游戲設(shè)計(jì) 電腦游戲經(jīng)過短短30年的發(fā)展,已經(jīng)成為影響公眾生活,改變公眾娛樂方式的重要產(chǎn)業(yè)。過去,人們主要是借助電影、電視、音樂等方式來娛樂。而今天,以游戲?yàn)榇淼碾娮訆蕵氛诔蔀橹髁鲓蕵贩绞健S螒蛞舱谘杆俪砷L(zhǎng)為一個(gè)龐大的產(chǎn)業(yè)。Microsoft Direct X(SDK)是一個(gè)基于COM技術(shù)的多媒體應(yīng)用程序開發(fā)工具包,它代表了未來多媒體應(yīng)用程序的開發(fā)方向。本文詳細(xì)介紹了游戲設(shè)計(jì)基本概念和 Direct X 的構(gòu)架,包括DirectDraw、Direct 3D、DirectSound,并在 Visual C++6.0環(huán)境下使用Direct X(SDK)開發(fā)多媒體游戲作為本論文的實(shí)例

    標(biāo)簽: DirectX Visual SDK 電腦

    上傳時(shí)間: 2013-12-18

    上傳用戶:wyc199288

  • We propose a novel approach for head tracking, which combines particle filters with Isomap. The part

    We propose a novel approach for head tracking, which combines particle filters with Isomap. The particle filter works on the low-dimensional embedding of training images. It indexes into the Isomap with its state variables to find the closest template for each particle. The most weighted particle approximates the location of head. We develop a synthetic video sequence to test our technique. The results we get show that the tracker tracks the head which changes position, poses and lighting conditions.

    標(biāo)簽: approach combines particle tracking

    上傳時(shí)間: 2016-01-02

    上傳用戶:yy541071797

  • java語言開發(fā)的P2P流媒體系統(tǒng)

    java語言開發(fā)的P2P流媒體系統(tǒng),“Stream-2-Stream implements multicast+, a next generation streaming protocol. Multicast+ is more efficient and requires less bandwidth than direct streaming (e.g. shoutcast/icecast). Stream-2-Stream (abbreviated "s2s" or "S2S") stations have no user limit stations can be set up without paying a fortune for bandwidth. Stream-2-Stream saves bandwidth by passing streams from one peer to another through multicast and unicast p2p, rather than everyone getting a stream from one central server (Shoutcast/Icecast). ”更多:http://s2s.sourceforge.net/about.php

    標(biāo)簽: java P2P 語言 流媒體系統(tǒng)

    上傳時(shí)間: 2016-01-09

    上傳用戶:ikemada

  • Sherwood算法消除最壞實(shí)例

    Sherwood算法消除最壞實(shí)例,以達(dá)到對(duì)任何實(shí)例都能有好的性能的效果 文件: rd_list.c --> create a random sequence of n integers not equal to each other list.c --> create a descending sequence of n integers not equal to each other sherwood.c --> 就是該算法,靜態(tài)鏈表的長(zhǎng)度默認(rèn)設(shè)為1000,可在宏定義處修改 用法: gcc -o sherwood sherwood.c gcc -o rd_list rd_list.c gcc -o list list.c ./rd_list s.txt 1000 產(chǎn)生一個(gè)長(zhǎng)度為1000的互不相等的隨機(jī)序列,保存在s.txt中 ./list s1.txt 1000 產(chǎn)生一個(gè)長(zhǎng)度為1000的互不相等的降序序列,保存雜s1.txt中 ./sherwood s1.txt 運(yùn)行算法,比較其中的4個(gè)算法的性能差異

    標(biāo)簽: Sherwood 算法

    上傳時(shí)間: 2016-01-20

    上傳用戶:ainimao

  • The PCI Utilities package contains a library for portable access to PCI bus configuration registers

    The PCI Utilities package contains a library for portable access to PCI bus configuration registers and several utilities based on this library. In runs on the following systems: Linux (via /sys/bus/pci, /proc/bus/pci or i386 ports) FreeBSD (via /dev/pci) NetBSD (via libpci) OpenBSD (via /dev/pci) GNU/kFreeBSD (via /dev/pci) Solaris/i386 (direct port access) Aix (via /dev/pci and odmget) GNU Hurd (direct port access) Windows (direct port access)

    標(biāo)簽: configuration PCI Utilities registers

    上傳時(shí)間: 2016-01-20

    上傳用戶:徐孺

  • FSK信號(hào)鑒頻的程序.This program implements the function of finding out the largest and the second largest va

    FSK信號(hào)鑒頻的程序.This program implements the function of finding out the largest and the second largest values of the sequence of "in_buffer[10]"

    標(biāo)簽: largest the implements function

    上傳時(shí)間: 2016-02-05

    上傳用戶:youth25

  • How the K-mean Cluster work Step 1. Begin with a decision the value of k = number of clusters S

    How the K-mean Cluster work Step 1. Begin with a decision the value of k = number of clusters Step 2. Put any initial partition that classifies the data into k clusters. You may assign the training samples randomly, or systematically as the following: Take the first k training sample as single-element clusters Assign each of the remaining (N-k) training sample to the cluster with the nearest centroid. After each assignment, recomputed the centroid of the gaining cluster. Step 3 . Take each sample in sequence and compute its distance from the centroid of each of the clusters. If a sample is not currently in the cluster with the closest centroid, switch this sample to that cluster and update the centroid of the cluster gaining the new sample and the cluster losing the sample. Step 4 . Repeat step 3 until convergence is achieved, that is until a pass through the training sample causes no new assignments.

    標(biāo)簽: the decision clusters Cluster

    上傳時(shí)間: 2013-12-21

    上傳用戶:gxmm

  • Adaptive Filter. This script shows the BER performance of several types of equalizers in a static ch

    Adaptive Filter. This script shows the BER performance of several types of equalizers in a static channel with a null in the passband. The script constructs and implements a linear equalizer object and a decision feedback equalizer (DFE) object. It also initializes and invokes a maximum likelihood sequence estimation (MLSE) equalizer. The MLSE equalizer is first invoked with perfect channel knowledge, then with a straightforward but imperfect channel estimation technique.

    標(biāo)簽: performance equalizers Adaptive several

    上傳時(shí)間: 2016-02-16

    上傳用戶:yan2267246

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