Abstract: The reality of modern, small form-factor ceramic capacitors is a good reminder to always readthe data sheet. This tutorial explains how ceramic capacitor type designations, such as X7R and Y5V,imply nothing about voltage coefficients. Engineers must check the data to know, really know, how aspecific capacitor will perform under voltage.
上傳時間: 2013-11-04
上傳用戶:梧桐
Java 3D 是 Sun 公司開發的用于客戶端 3D 圖形應用編程的一套接口(API),無論是游戲開發、科學計算,還是MCAD、生物技術,還是虛擬現實(Virtual reality)、仿真技術,Java 3D都是很優秀的選擇。 本書共分18章,每一章都能自成一體,使你能集中精力解決相關的問題。
上傳時間: 2013-12-25
上傳用戶:wangzhen1990
In an electromagnetic cloak based on a transformation approach, reduced sets of material properties are generally favored due to their easier implementation in reality, although a seemingly inevitable drawback of undesired reflection exists in such cloaks. Here we suggest using high-order transformations to create smooth moduli at the outer boundary of the cloak, therefore completely eliminating the detrimental scattering within the limit of geometric optics. We apply this scheme to a non-magnetic cylindrical cloak and demonstrate that the scattered field is reduced substantially in a cloak with optimal quadratic transformation as compared to its linear counterpart.
標簽: electromagnetic transformation properties approach
上傳時間: 2017-03-30
上傳用戶:pkkkkp
java3D game engine design of the source [three-dimensionalvirtualrealitynetworkprogram] - "virtual reality 3D network programming language VRML -- second-generation network programming language" CD Distribution
標簽: three-dimensionalvirtualrealityne tworkprogram virtual java3D
上傳時間: 2013-12-10
上傳用戶:498732662
This book is about 3D math, the study of the mathematics behind the geometry of a 3D world. 3D math is related to computational geometry, which deals with solving geometric problems algorithmically. 3D math and computational geometry have applications in a wide variety of fields that use computers to model or reason about the world in 3D, such as graphics, games, simulation, robotics, virtual reality, and cinematography. This book covers theory and practice in C++.
標簽: the math mathematics 3D
上傳時間: 2014-01-23
上傳用戶:xwd2010
VideoMan (Video Manager) is an open-source C++ library that helps you developing video based applications. We created VideoMan to increase our productivity developing computer vision applications, but it can be used in many other ways. With VideoMan is very easy and fast to initialize any kind of video input like webcams, video files, frame grabbers, IEEE 1394 cameras and so on. You can initialize multiple inputs at the same time and show them in the screen. Also, you can show the results of the processing steps of your computer vision algorithm (extracted edges, back projections, detected blobs...) This way you can see the results of what are you coding, checking the results of your algorithm steps. Moreover, the implemented visualization scheme make easier to combine computer graphics with video, for example to show a 3d model on top of video for augmented reality applications.
標簽: open-source developing VideoMan Manager
上傳時間: 2014-01-21
上傳用戶:chongcongying
Indian urbanization is a complex puzzle which is extremely difficult to comprehend. Yet, as academicians, it is our responsibility to study, comprehend, analyse, assimi- late, and express on salient happenings in our urban systems. The expressions aim at the larger sections of the society to disseminate technical evaluation in a compre- hensible note. This edition focuses on awaking the society on the contextual reality of urban India and also enabling policymakers with the situational understanding of Indian cities.
標簽: Inequality Poverty Smart From City
上傳時間: 2020-05-26
上傳用戶:shancjb
A decade ago, I first wrote that people moved, and networks needed to adapt to the reality that people worked on the go. Of course, in those days, wireless LANs came with a trade-off. Yes, you could use them while moving, but you had to trade a great deal of throughput to get the mobility. Although it was possible to get bits anywhere, even while in motion, those bits came slower. As one of the network engineers I worked with put it, “We’ve installed switched gigabit Ethernet everywhere on campus, so I don’t understand why you’d want to go back to what is a 25-megabit hub.” He un- derestimated the allure of working on the go.
上傳時間: 2020-05-26
上傳用戶:shancjb
Over the past ten years there has been a revolution in the devel- opment and acceptance of mobile products. In that period, cel- lular telephony and consumer electronics have moved from the realm of science fiction to everyday reality. Much of that revolu- tion is unremarkable – we use wireless, in its broadest sense, for TV remote controls, car keyfobs, travel tickets and credit card transactions every day. At the same time, we have increased the number of mobile devices that we carry around with us. However, in many cases the design and function of these and other static products are still constrained by the wired connections that they use to transfer and share data.
標簽: Short-Range Essentials Wireless of
上傳時間: 2020-05-27
上傳用戶:shancjb
Mobile and wireless application development has come a long way in the past few years. It has progressed beyond the hype of wireless Web applications for consumers to the reality of high-value mobile applications for corporate users. Opportunities abound for creating new mobile and wireless applications that provide vital benefits to any business. A sampling of these benefits includes increased worker productivity, reduced processing costs, heightened accuracy, and competitive advantage. In contrast is the concern that developing mobile and wireless applications will involve many new technologies and concepts that many corporate developers are still learning to use.
標簽: Essentials Wireless Mobile Design and
上傳時間: 2020-05-30
上傳用戶:shancjb