We introduce a sub-cell WENO reconstruction method to evaluate spatial derivatives in the high-order ADER scheme. The basic idea in our reconstruction is to use only r stencils to reconstruct the point-wise values of solutions and spatial derivatives for the 2r-1 th order
ADER scheme in one dimension, while in two dimensions, the dimension-by-dimension sub-cell reconstruction approach for spatial derivatives is employed. Compared with the original ADER scheme of Toro and Titarev (2002) [2] that uses the direct derivatives of reconstructed polynomials for solutions to evaluate spatial derivatives, our method not only reduces greatly the computational costs of the ADER scheme on a given mesh,
but also avoids possible numerical oscillations near discontinuities, as demonstrated by a number of one- and two-dimensional numerical tests. All these tests show that the 5th-order ADER scheme based on our sub-cell reconstruction method achieves the desired accuracy, and is essentially non-oscillatory and computationally cheaper for problems with discontinuities.
The goal of the present document is to give a starting point for people newly
interested in R. I chose to emphasize on the understanding of how R works,
with the aim of a beginner, rather than expert use.
// 學(xué)生管理.cpp : Defines the entry point for the application.
//
#include "stdafx.h"
#include "resource.h"
#define MAX_LOADSTRING 100
// Global Variables:
HINSTANCE hInst; // current instance
TCHAR szTitle[MAX_LOADSTRING]; // The title bar text
TCHAR szWindowClass[MAX_LOADSTRING]; // The title bar text
// Foward declarations of functions included in this code module:
ATOM MyRegisterClass(HINSTANCE hInstance);
BOOL InitInstance(HINSTANCE, int);
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
LRESULT CALLBACK About(HWND, UINT, WPARAM, LPARAM);
struct person
{
char name[10];
int ID;
int cj_yw;
int cj_sx;
struct person* next;
struct person* pro;
}per;
int APIENTRY WinMain(HINSTANCE hInstance,
HINSTANCE hPrevInstance,
LPSTR lpCmdLine,
int nCmdShow)
{
// TODO: Place code here.
MSG msg;
HACCEL hAccelTable;
// Initialize global strings
LoadString(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING);
LoadString(hInstance, IDC_MY, szWindowClass, MAX_LOADSTRING);
MyRegisterClass(hInstance);
// Perform application initialization:
if (!InitInstance (hInstance, nCmdShow))
{
return FALSE;
}
hAccelTable = LoadAccelerators(hInstance, (LPCTSTR)IDC_MY);
// Main message loop:
while (GetMessage(&msg, NULL, 0, 0))
{
if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
return msg.wParam;
}
//
// FUNCTION: MyRegisterClass()
//
// PURPOSE: Registers the window class.
//
// COMMENTS:
//
// This function and its usage is only necessary if you want this code
// to be compatible with Win32 systems prior to the 'RegisterClassEx'
// function that was added to Windows 95. It is important to call this function
// so that the application will get 'well formed' small icons associated
// with it.
//
ATOM MyRegisterClass(HINSTANCE hInstance)
{
WNDCLASSEX wcex;
wcex.cbSize = sizeof(WNDCLASSEX);
wcex.style = CS_HREDRAW | CS_VREDRAW;
wcex.lpfnWndProc = (WNDPROC)WndProc;
wcex.cbClsExtra = 0;
wcex.cbWndExtra = 0;
wcex.hInstance = hInstance;
wcex.hIcon = LoadIcon(hInstance, (LPCTSTR)IDI_MY);
wcex.hCursor = LoadCursor(NULL, IDC_ARROW);
wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
wcex.lpszMenuName = (LPCSTR)IDC_MY;
wcex.lpszClassName = szWindowClass;
wcex.hIconSm = LoadIcon(wcex.hInstance, (LPCTSTR)IDI_SMALL);
return RegisterClassEx(&wcex);
}
//
// FUNCTION: InitInstance(HANDLE, int)
//
// PURPOSE: Saves instance handle and creates main window
//
// COMMENTS:
//
// In this function, we save the instance handle in a global variable and
// create and display the main program window.
//
BOOL InitInstance(HINSTANCE hInstance, int nCmdShow)
{
HWND hWnd;
hInst = hInstance; // Store instance handle in our global variable
hWnd = CreateWindow(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, NULL, NULL, hInstance, NULL);
if (!hWnd)
{
return FALSE;
}
ShowWindow(hWnd, nCmdShow);
UpdateWindow(hWnd);
return TRUE;
}
//
// FUNCTION: WndProc(HWND, unsigned, WORD, LONG)
//
// PURPOSE: Processes messages for the main window.
//
// WM_COMMAND - process the application menu
// WM_PAINT - Paint the main window
// WM_DESTROY - post a quit message and return
//
//
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
int wmId, wmEvent;
PAINTSTRUCT ps;
HDC hdc;
TCHAR szHello[MAX_LOADSTRING];
LoadString(hInst, IDS_HELLO, szHello, MAX_LOADSTRING);
switch (message)
{
case WM_COMMAND:
wmId = LOWORD(wParam);
wmEvent = HIWORD(wParam);
// Parse the menu selections:
switch (wmId)
{
case IDM_ABOUT:
DialogBox(hInst, (LPCTSTR)IDD_ABOUTBOX, hWnd, (DLGPROC)About);
break;
case IDM_EXIT:
DestroyWindow(hWnd);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
break;
case WM_PAINT:
hdc = BeginPaint(hWnd, &ps);
// TODO: Add any drawing code here...
RECT rt;
GetClientRect(hWnd, &rt);
DrawText(hdc, szHello, strlen(szHello), &rt, DT_CENTER);
EndPaint(hWnd, &ps);
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
return 0;
}
// Mesage handler for about box.
LRESULT CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
{
switch (message)
{
case WM_INITDIALOG:
return TRUE;
case WM_COMMAND:
if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)
{
EndDialog(hDlg, LOWORD(wParam));
return TRUE;
}
break;
}
return FALSE;
}
// 學(xué)生管理.cpp : Defines the entry point for the application.
//
#include "stdafx.h"
#include "resource.h"
#define MAX_LOADSTRING 100
// Global Variables:
HINSTANCE hInst; // current instance
TCHAR szTitle[MAX_LOADSTRING]; // The title bar text
TCHAR szWindowClass[MAX_LOADSTRING]; // The title bar text
// Foward declarations of functions included in this code module:
ATOM MyRegisterClass(HINSTANCE hInstance);
BOOL InitInstance(HINSTANCE, int);
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
LRESULT CALLBACK About(HWND, UINT, WPARAM, LPARAM);
struct person
{
char name[10];
int ID;
int cj_yw;
int cj_sx;
struct person* next;
struct person* pro;
}per;
int APIENTRY WinMain(HINSTANCE hInstance,
HINSTANCE hPrevInstance,
LPSTR lpCmdLine,
int nCmdShow)
{
// TODO: Place code here.
MSG msg;
HACCEL hAccelTable;
// Initialize global strings
LoadString(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING);
LoadString(hInstance, IDC_MY, szWindowClass, MAX_LOADSTRING);
MyRegisterClass(hInstance);
// Perform application initialization:
if (!InitInstance (hInstance, nCmdShow))
{
return FALSE;
}
hAccelTable = LoadAccelerators(hInstance, (LPCTSTR)IDC_MY);
// Main message loop:
while (GetMessage(&msg, NULL, 0, 0))
{
if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
return msg.wParam;
}
//
// FUNCTION: MyRegisterClass()
//
// PURPOSE: Registers the window class.
//
// COMMENTS:
//
// This function and its usage is only necessary if you want this code
// to be compatible with Win32 systems prior to the 'RegisterClassEx'
// function that was added to Windows 95. It is important to call this function
// so that the application will get 'well formed' small icons associated
// with it.
//
ATOM MyRegisterClass(HINSTANCE hInstance)
{
WNDCLASSEX wcex;
wcex.cbSize = sizeof(WNDCLASSEX);
wcex.style = CS_HREDRAW | CS_VREDRAW;
wcex.lpfnWndProc = (WNDPROC)WndProc;
wcex.cbClsExtra = 0;
wcex.cbWndExtra = 0;
wcex.hInstance = hInstance;
wcex.hIcon = LoadIcon(hInstance, (LPCTSTR)IDI_MY);
wcex.hCursor = LoadCursor(NULL, IDC_ARROW);
wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
wcex.lpszMenuName = (LPCSTR)IDC_MY;
wcex.lpszClassName = szWindowClass;
wcex.hIconSm = LoadIcon(wcex.hInstance, (LPCTSTR)IDI_SMALL);
return RegisterClassEx(&wcex);
}
//
// FUNCTION: InitInstance(HANDLE, int)
//
// PURPOSE: Saves instance handle and creates main window
//
// COMMENTS:
//
// In this function, we save the instance handle in a global variable and
// create and display the main program window.
//
BOOL InitInstance(HINSTANCE hInstance, int nCmdShow)
{
HWND hWnd;
hInst = hInstance; // Store instance handle in our global variable
hWnd = CreateWindow(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, NULL, NULL, hInstance, NULL);
if (!hWnd)
{
return FALSE;
}
ShowWindow(hWnd, nCmdShow);
UpdateWindow(hWnd);
return TRUE;
}
//
// FUNCTION: WndProc(HWND, unsigned, WORD, LONG)
//
// PURPOSE: Processes messages for the main window.
//
// WM_COMMAND - process the application menu
// WM_PAINT - Paint the main window
// WM_DESTROY - post a quit message and return
//
//
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
int wmId, wmEvent;
PAINTSTRUCT ps;
HDC hdc;
TCHAR szHello[MAX_LOADSTRING];
LoadString(hInst, IDS_HELLO, szHello, MAX_LOADSTRING);
switch (message)
{
case WM_COMMAND:
wmId = LOWORD(wParam);
wmEvent = HIWORD(wParam);
// Parse the menu selections:
switch (wmId)
{
case IDM_ABOUT:
DialogBox(hInst, (LPCTSTR)IDD_ABOUTBOX, hWnd, (DLGPROC)About);
break;
case IDM_EXIT:
DestroyWindow(hWnd);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
break;
case WM_PAINT:
hdc = BeginPaint(hWnd, &ps);
// TODO: Add any drawing code here...
RECT rt;
GetClientRect(hWnd, &rt);
DrawText(hdc, szHello, strlen(szHello), &rt, DT_CENTER);
EndPaint(hWnd, &ps);
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
return 0;
}
// Mesage handler for about box.
LRESULT CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
{
switch (message)
{
case WM_INITDIALOG:
return TRUE;
case WM_COMMAND:
if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)
{
EndDialog(hDlg, LOWORD(wParam));
return TRUE;
}
break;
}
return FALSE;
}
1.Describe a Θ(n lg n)-time algorithm that, given a set S of n integers and
another integer x, determines whether or not there exist two elements in S whose sum is exactly x. (Implement exercise 2.3-7.)
#include<stdio.h>
#include<stdlib.h>
void merge(int arr[],int low,int mid,int high){
int i,k;
int *tmp=(int*)malloc((high-low+1)*sizeof(int));
int left_low=low;
int left_high=mid;
int right_low=mid+1;
int right_high=high;
for(k=0;left_low<=left_high&&right_low<=right_high;k++)
{
if(arr[left_low]<=arr[right_low]){
tmp[k]=arr[left_low++];
}
else{
tmp[k]=arr[right_low++];
}
}
if(left_low<=left_high){
for(i=left_low;i<=left_high;i++){
tmp[k++]=arr[i];
}
}
if(right_low<=right_high){
for(i=right_low;i<=right_high;i++)
tmp[k++]=arr[i];
}
for(i=0;i<high-low+1;i++)
arr[low+i]=tmp[i];
}
void merge_sort(int a[],int p,int r){
int q;
if(p<r){
q=(p+r)/2;
merge_sort(a,p,q);
merge_sort(a,q+1,r);
merge(a,p,q,r);
}
}
int main(){
int a[8]={3,5,8,6,4,1,1};
int i,j;
int x=10;
merge_sort(a,0,6);
printf("after Merging-Sort:\n");
for(i=0;i<7;i++){
printf("%d",a[i]);
}
printf("\n");
i=0;j=6;
do{
if(a[i]+a[j]==x){
printf("exist");
break;
}
if(a[i]+a[j]>x)
j--;
if(a[i]+a[j]<x)
i++;
}while(i<=j);
if(i>j)
printf("not exist");
system("pause");
return 0;
}
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The 4.0 kbit/s speech codec described in this paper is based on a
Frequency Domain Interpolative (FDI) coding technique, which
belongs to the class of prototype waveform Interpolation (PWI)
coding techniques. The codec also has an integrated voice
activity detector (VAD) and a noise reduction capability. The
input signal is subjected to LPC analysis and the prediction
residual is separated into a slowly evolving waveform (SEW) and
a rapidly evolving waveform (REW) components. The SEW
magnitude component is quantized using a hierarchical
predictive vector quantization approach. The REW magnitude is
quantized using a gain and a sub-band based shape. SEW and
REW phases are derived at the decoder using a phase model,
based on a transmitted measure of voice periodicity. The spectral
(LSP) parameters are quantized using a combination of scalar
and vector quantizers. The 4.0 kbits/s coder has an algorithmic
delay of 60 ms and an estimated floating point complexity of
21.5 MIPS. The performance of this coder has been evaluated
using in-house MOS tests under various conditions such as
background noise. channel errors, self-tandem. and DTX mode
of operation, and has been shown to be statistically equivalent to
ITU-T (3.729 8 kbps codec across all conditions tested.
In this paper we present a classifier called bi-density twin support vector machines (BDTWSVMs) for data classification. In the training stage, BDTWSVMs first compute the relative density degrees for all training points using the intra-class graph whose weights are determined by a local scaling heuristic strategy, then optimize a pair of nonparallel hyperplanes through two smaller sized support vector machine (SVM)-typed problems. In the prediction stage, BDTWSVMs assign to the class label depending
on the kernel density degree-based distances from each test point to the two hyperplanes. BDTWSVMs not only inherit good properties from twin support vector machines (TWSVMs) but also give good description for data points. The experimental results on toy as well as publicly available datasets
indicate that BDTWSVMs compare favorably with classical SVMs and TWSVMs in terms of generalization