用Fourier變換求取信號的功率譜---周期圖法 用Fourier變換求取信號的功率譜---分段周期圖法 用Fourier變換求取信號的功率譜---welch方法 功率譜估計----多窗口法(multitaper method ,MTM法) 功率譜估計----最大熵法(maxmum entmpy method,MEM法) 功率譜估計----多信號分類法(multiple signal classification,music法)Fourier transform to strike a signal to the power spectrum - the cycle of plans Fourier transform to strike a signal to the power spectrum - Sub-cycle Method Fourier transform to strike a signal to the power spectrum --- welch method Power spectrum estimated more than window ---- Law (multitaper method, MTM) ---- Power spectrum estimate of maximum entropy (maxmum entmpy method, MEM) ---- More than the estimated power spectrum signal classification (multiple signal classification, music)
上傳時間: 2016-07-16
上傳用戶:wqxstar
實現產生偽隨機序列的部件 —— 線性反饋移位寄存器單元。 SFlog2為擴頻因子的底數為2的對數值,cycle為PN序列的周期,其值為2^SFlog2。initial_state為移位寄存器的初始狀態,generator_polynomial_coefficient為生成PN序列所需的本原多項式,對應于移位寄存器的連接向量。
上傳時間: 2016-08-12
上傳用戶:zukfu
java利器,ANT快速上手,不用去看大部頭的書了,
標簽: java
上傳時間: 2013-12-13
上傳用戶:qoovoop
俄羅斯方塊,畫面比較好看 哦 運行時必需按轉了 ANT 如果已安裝,就直接雙擊Build.bat 然後雙擊Run.bat 關於代碼中的注釋如果出現亂碼,你就把原始檔案用word打開 然後 工具->語言->中文簡繁轉換
標簽: 俄羅斯方塊
上傳時間: 2016-08-28
上傳用戶:xjz632
The purpose of this document is to present how to use the Timer for the generation of a PWM signal tunable in frequency and duty cycle. As an application example, this document is based on a basic “music” synthesizer through an external buzzer. Example code is also available in the it.
標簽: generation the document purpose
上傳時間: 2013-12-20
上傳用戶:z754970244
使用C#程式語言開發,並執行於.NET Framework下;是研習「蟻拓尋優法」不可或缺的軟體工具。系統使用ACO (Ant Colony Optimization)演算公式模擬螞蟻的覓食行徑抉擇。使用者可以設定費洛蒙和食物氣味強度等相關參數以及動態設定障礙物的位置和形狀,研習螞蟻覓食的最短路徑形成過程。研習各種參數設定對螞蟻覓食行為的影響,了解費落蒙機制對蟻拓尋優化法的影響。本系統可支援柔性計算教學,研習蟻拓優化法中人工螞蟻的隨機搜尋模式和啟發式法則設計原理。
標簽: 程式
上傳時間: 2013-12-24
上傳用戶:anng
Top module name : SHIFTER (File name : SHIFTER.v) 2. Input pins: SHIFT [3:0], IN [15:0], SIGN, RIGHT. 3. Output pins: OUT [15:0]. 4. Input signals generated from test pattern are latched in one cycle and are synchronized at clock rising edge. 5. The SHIFT signal describes the shift number. The shift range is 0 to 15. 6. When the signal RIGHT is high, it shifts input data to right. On the other hand, it shifts input data to left. 7. When the signal SIGN is high, the input data is a signed number and it shifts with sign extension. However, the input data is an unsigned number if the signal SIGN is low. 8. You can only use following gates in Table I and need to include the delay information (Tplh, Tphl) in your design.
上傳時間: 2013-12-13
上傳用戶:himbly
Top module name : SHIFTER (File name : SHIFTER.v) 2. Input pins: SHIFT [3:0], IN [15:0], SIGN, RIGHT. 3. Output pins: OUT [15:0]. 4. Input signals generated from test pattern are latched in one cycle and are synchronized at clock rising edge. 5. The SHIFT signal describes the shift number. The shift range is 0 to 15. 6. When the signal RIGHT is high, it shifts input data to right. On the other hand, it shifts input data to left. 7. When the signal SIGN is high, the input data is a signed number and it shifts with sign extension. However, the input data is an unsigned number if the signal SIGN is low. 8. You can only use following gates in Table I and need to include the delay information (Tplh, Tphl) in your design.
上傳時間: 2014-01-20
上傳用戶:三人用菜
1.配置java環境,JDK1.5以上和安裝MYSQL5.0(配置好java的環境變量) 2.在SQL文件里,把role.sql,sql.sql,insert.sql按照這個順利插進MYSQL數據庫里 3.修改FlashNetGame\classes文件夾下面的hibernate.cfg.xml文件,修改里面的數據庫連接地址和用戶密碼什么的 4.把NetGameFalsh文件夾里面的NetGame.swf的打包成.exe文件(如果你的電腦是可信任flash的就不需要) 5.下載spring和hibernate的包,然后把相關的jar文件放到FlashNetGame目錄的lib文件夾下 6.準備好上面的那些工作之后,在FlashNetGame目錄那里的build.xml文件,用ant編譯 (如果沒有裝ant,可以執行org.game.server.StartServer這個主類,就可以啟動服務器了) 7.把NetGameFalsh文件里面的NetGame.swf打包成exe文件(主要是flash的安全策略,如果你配置了你電腦,就不需要) 8.連接服務器,用內帶的用戶登陸就可以了(帳戶:soda,密碼:soda),或者可以在數據庫手動添加
上傳時間: 2016-11-08
上傳用戶:米卡
完成在tigersharc201平臺上劃分出多個heap的操作,同時示例在多個heap之間切換時的方法,并做出各種內存下訪問的cycle統計
標簽: tigersharc heap 201 分
上傳時間: 2013-12-24
上傳用戶:壞天使kk