/* * _168ZHONGDUAN2.c * * Created: 2014/11/2 15:12:45 * Author: lenovo */ #include <avr/io.h> #include <avr/iom168pa.h> #include <avr/interrupt.h> #include <util/delay.h> #include <avr/eeprom.h> //#include <util/delay_basic.h> //unsigned char const SEGtable[]={0x3f,0x06,0x5b,0x4f,0x66,0x6d,0x7d,0x07,0x7f,0x6f,0x40}; #define BIT(x) (1<<(x)) #include<avr/signal.h> #include<avr/pgmspace.h> #include<util/delay.h> #include<avr/eeprom.h> #define setb(val,bitn) (val|=(1<<(bitn)))//設置某IO口某位為1 #define clr(val,bitn) (val&=~(1<<(bitn)))//設置某IO口某位為0 #define get(val,bitn) (val&(1<<(bitn)))//讀取某位狀態 //uchar ACT[8] ={0xfe,0xfd,0xfb,0xf7,0xef,0xdf,0xbf,0x7f}; #define CPL_BIT(x,y) (x^=(1<<y)) #define CLR_BIT(x,y) (x&=~(1<<y)) #define SET_1(a,b) a|=(1<<b) #define CLE_0(a,b) a&=~(1<<b) /*------宏定義------*/ #include <avr/wdt.h> #include <avr/sleep.h> #include <avr/interrupt.h> #include <avr/pgmspace.h> #include <util/delay.h> #include <avr/eeprom.h> #define setb(val,bitn) (val|=(1<<(bitn)))//設置某IO口某位為1 #define clr(val,bitn) (val&=~(1<<(bitn)))//設置某IO口某位為0 #define get(val,bitn) (val&(1<<(bitn)))//讀取某位狀態 #define uint8 unsigned char #define uint16 unsigned int #define P_LCDCS1 setb(PORTB,5) #define P_LCDCS0 clr(PORTB,5) #define P_LCDRST1 setb(PORTB,1) #define P_LCDRST0 clr(PORTB,1) #define P_LCDRS1 setb(PORTB,2) #define P_LCDRS0 clr(PORTB,2) #define P_LCDDAT1 setb(PORTB,4) #define P_LCDDAT0 clr(PORTB,4) #define P_LCDCLK1 setb(PORTB,3) #define P_LCDCLK0 clr(PORTB,3) //#define LCD_ //-----頁地址定義----- #define Page1 0 #define Page2 1 #define Page3 2 #define Page4 3 #define Page5 4 #define Page6 5 #define Page7 6 #define Page8 7 //-----列地址定義-----每8列地址增1 #define List8_1 0 #define List8_2 7 #define List8_3 15 #define List8_4 23 #define List8_5 31 #define List8_6 39 #define List8_7 47 #define List8_8 55 #define List8_9 63 #define List8_10 71 #define List8_11 79 #define List8_12 87 #define List8_13 95 #define List8_14 103 #define List8_15 111 #define List8_16 119 //#define List8_17 127 //-----列地址定義-----每16列地址增1 #define List16_1 0 #define List16_2 15 #define List16_3 31 #define List16_4 47 #define List16_5 63 #define List16_6 79 #define List16_7 95 #define List16_8 111 //---------------------------------- #define STR_CHARG "Charge" //提示充電 #define STR_PRCE "%" //電量百分比 #define STR_ERR "Err" //出錯顯示 #define STR_OFF "OFF" //關機顯示 //待機顯示 #define STR_WAIT1 "Portable UPS" #define STR_WAIT2 "110V/60HZ" #define STR_WAIT3 "Select:DC OR AC" #define STR_WAIT4 "BATTERY:" //開機顯示 #define STR_OUTSTATUS "Out Status:" #define STR_DCOUT12V "DC12V" #define STR_DCOUT5V "DC5V" #define STR_ACOUT "AC110V" //#define STR_MAOHAO ":" //====================================== extern uint8 LOCKA[2][16] ; //extern uint8 code BATS[10][16] ; extern uint8 BAT2S[12][32] ; extern uint8 NC[] ; extern uint8 mao_hao[] ; extern uint8 num1[] ; extern uint8 num2[] ; extern uint8 num3[] ; extern uint8 num4[] ; extern uint8 num5[] ; extern uint8 num6[] ; extern uint8 num7[] ; extern uint8 num8[] ; extern uint8 num9[] ; extern uint8 Tab_Ascii_8x16[95][16] ; extern uint8 Tab_Ascii_5x7[95][5] ; extern uint8 zhuang1[] ; extern uint8 tai1[] ; extern uint8 shi1[] ; extern uint8 yong1[] ; //---------------------------------- //extern void LcdWriteCommand(uint8 data1) ; extern void Display_Graphic_32x32(uint8 page,uint8 column,uint8 *dp) ; extern void Display_Graphic_32x16(uint8 page,uint8 column,uint8 *dp) ; extern void Display_Graphic_16x16(uint8 page,uint8 column,uint8 *dp) ; extern void Display_Graphic_8x16(uint8 page,uint8 column,uint8 *dp) ; extern void Display_String_8x16(uint8 page,uint8 column,uint8 *text) ; extern void Display_Num_8x16(uint8 page,uint8 column,uint8 Num) ; extern void Display_Digital_8x16(uint8 page,uint8 column,uint8 *a) ; extern void Display_Nop_8x16(uint8 page,uint8 column,uint8 DatLong) ; extern void Display_String_5x7(uint8 page,uint8 column,uint8 *text) ; extern void Full_Display(void) ; extern void Clear_Screen(void) ; extern void Init_lcd12864(void) ; //#endif //========c12864.c============================================== /*************************************************** LCD:晶聯訊電子 JLX12864G-086-PN(不帶字庫IC-UC1701X) 僅支持串行驅動方式 ***************************************************/ //#include "global.h" //#include "c12864.h" #define Tab_Ascii_8x16_CALL1 //粗體字形 #define Tab_Ascii_8x16_CALL2 //細體字形 #define Tab_Ascii_5x7_CALL #define Display_Graphic_32x32_CALL #define Display_Graphic_32x16_CALL #define Display_Graphic_16x16_CALL #define Display_Graphic_8x16_CALL #define Display_String_8x16_CALL //顯示字符串 #define Display_Num_8x16_CALL //顯示單個數據0-9 #define Display_Digital_8x16_CALL //顯示數據0-9999 #define Display_Nop_8x16_CALL //填充8*16的空字符N個 #define Display_String_5x7_CALL #define Full_Display_CALL //============================================================================== uint8 aa[]={0,1,2,3,4,5,6,7,8,9}; uint8 LOCKA[2][16]={ //-- 童鎖符號 -- //-- 此字體下對應的點陣為:寬x高=16x16 -- //0x00, 0x00, 0xc0, 0xe0, 0xf0, 0xd8, 0xcc, 0xc4, 0xc4, 0xcc, 0xd8, 0xf0, 0xe0, 0xc0, 0x00, 0x00, //0x00, 0x00, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xe0, 0xb0, 0x98, 0x8c, 0x8c, 0x8c, 0x8c, 0x98, 0xb0, 0xe0, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x00, 0x00, } ; const PROGMEM uint8_t BATS[10][16]={ //-- 電池符號 -- //-- 此字體下對應的點陣為:寬x高=16x16 -- 0x00, 0x00, 0x00, 0xf8, 0x08, 0x08, 0x0c, 0x0e, 0x0e, 0x0c, 0x08, 0x08, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x08, 0x08, 0x0c, 0x0e, 0x0e, 0x0c, 0x08, 0x08, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0x70, 0x70, 0x70, 0x70, 0x70, 0x70, 0x70, 0x70, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x08, 0x08, 0x0c, 0x0e, 0x0e, 0x0c, 0x08, 0x08, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0x7e, 0x7e, 0x7e, 0x7e, 0x7e, 0x7e, 0x7e, 0x7e, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0xc8, 0xc8, 0xcc, 0xce, 0xce, 0xcc, 0xc8, 0xc8, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0xf8, 0xf8, 0xfc, 0xfe, 0xfe, 0xfc, 0xf8, 0xf8, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x00, 0x00, 0x00, }; const PROGMEM uint8_t BAT2S1[12][32]={ /*-- 電池符號 --*/ /*-- 此字體下對應的點陣為:寬x高=32x16 --*/ {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0xf8, 0xc0, 0x80}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x3f, 0x07, 0x03}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0xf8, 0xc0, 0x80}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x3f, 0x07, 0x03}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0xf8, 0xc0, 0x80}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x3f, 0x07, 0x03}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0xf8, 0xc0, 0x80}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x3f, 0x07, 0x03}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0xf8, 0xc0, 0x80}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x3f, 0x07, 0x03}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xf8, 0xc0, 0x80}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x3f, 0x07, 0x03}, } ; const PROGMEM uint8_t BAT2S2[2][32]={ //-- 電池符號 不顯示 -- //-- 此字體下對應的點陣為:寬x高=32x16 -- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, } ; uint8 NC[]={ /*-- 文字: 空符號 --*/ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, } ; uint8 mao_hao[]={ /*-- 文字: : (冒號) --*/ /*-- 宋體12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0x00,0xC0,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x30,0x30,0x00,0x00,0x00}; uint8 num0[]={ /*-- 文字: 0 --*/ /*-- 宋體12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0xE0,0x10,0x08,0x08,0x10,0xE0,0x00,0x00,0x0F,0x10,0x20,0x20,0x10,0x0F,0x00 }; uint8 num1[]={ /*-- 文字: 1 --*/ /*-- 宋體12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x10,0x10,0xF8,0x00,0x00,0x00,0x00,0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00 }; uint8 num2[]={ /*-- 文字: 2 --*/ /*-- 宋體12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x70,0x08,0x08,0x08,0x88,0x70,0x00,0x00,0x30,0x28,0x24,0x22,0x21,0x30,0x00 //細體 //0x08,0x0C,0x84,0xC4,0x64,0x3C,0x18,0x00,0x0E,0x0F,0x09,0x08,0x08,0x0C,0x0C,0x00, // 粗體 }; uint8 num3[]={ /*-- 文字: 3 --*/ /*-- 宋體12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x30,0x08,0x88,0x88,0x48,0x30,0x00,0x00,0x18,0x20,0x20,0x20,0x11,0x0E,0x00 }; uint8 num4[]={ /*-- 文字: 4 --*/ /*-- 宋體12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0xC0,0x20,0x10,0xF8,0x00,0x00,0x00,0x07,0x04,0x24,0x24,0x3F,0x24,0x00 }; uint8 num5[]={ /*-- 文字: 5 --*/ /*-- 宋體12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0xF8,0x08,0x88,0x88,0x08,0x08,0x00,0x00,0x19,0x21,0x20,0x20,0x11,0x0E,0x00 }; uint8 num6[]={ /*-- 文字: 6 --*/ /*-- 宋體12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0xE0,0x10,0x88,0x88,0x18,0x00,0x00,0x00,0x0F,0x11,0x20,0x20,0x11,0x0E,0x00 }; uint8 num7[]={ /*-- 文字: 7 --*/ /*-- 宋體12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x38,0x08,0x08,0xC8,0x38,0x08,0x00,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x00 }; uint8 num8[]={ /*-- 文字: 8 --*/ /*-- 宋體12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x70,0x88,0x08,0x08,0x88,0x70,0x00,0x00,0x1C,0x22,0x21,0x21,0x22,0x1C,0x00 }; uint8 num9[]={ /*-- 文字: 9 --*/ /*-- 宋體12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0xE0,0x10,0x08,0x08,0x10,0xE0,0x00,0x00,0x00,0x31,0x22,0x22,0x11,0x0F,0x00 }; //=======8x16======================================================================= #ifdef Display_String_8x16_CALL //Tab_Ascii_8x16_CALL const PROGMEM uint8_t Tab_Ascii_8x161[95][16]={ //粗體字形 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // - - 0x00,0x00,0x38,0xFC,0xFC,0x38,0x00,0x00,0x00,0x00,0x00,0x0D,0x0D,0x00,0x00,0x00, // -!- 0x00,0x0E,0x1E,0x00,0x00,0x1E,0x0E,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // -"- 0x20,0xF8,0xF8,0x20,0xF8,0xF8,0x20,0x00,0x02,0x0F,0x0F,0x02,0x0F,0x0F,0x02,0x00, // -#- 0x38,0x7C,0x44,0x47,0x47,0xCC,0x98,0x00,0x03,0x06,0x04,0x1C,0x1C,0x07,0x03,0x00, // -$- 0x30,0x30,0x00,0x80,0xC0,0x60,0x30,0x00,0x0C,0x06,0x03,0x01,0x00,0x0C,0x0C,0x00, // -%- 0x80,0xD8,0x7C,0xE4,0xBC,0xD8,0x40,0x00,0x07,0x0F,0x08,0x08,0x07,0x0F,0x08,0x00, // -&- 0x00,0x10,0x1E,0x0E,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // -'- 0x00,0x00,0xF0,0xF8,0x0C,0x04,0x00,0x00,0x00,0x00,0x03,0x07,0x0C,0x08,0x00,0x00, // -(- 0x00,0x00,0x04,0x0C,0xF8,0xF0,0x00,0x00,0x00,0x00,0x08,0x0C,0x07,0x03,0x00,0x00, // -)- 0x80,0xA0,0xE0,0xC0,0xC0,0xE0,0xA0,0x80,0x00,0x02,0x03,0x01,0x01,0x03,0x02,0x00, // -*- 0x00,0x80,0x80,0xE0,0xE0,0x80,0x80,0x00,0x00,0x00,0x00,0x03,0x03,0x00,0x00,0x00, // -+- 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x10,0x1E,0x0E,0x00,0x00,0x00, // -,- 0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // --- 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0C,0x0C,0x00,0x00,0x00, // -.- 0x00,0x00,0x00,0x80,0xC0,0x60,0x30,0x00,0x0C,0x06,0x03,0x01,0x00,0x00,0x00,0x00, // -/- 0xF8,0xFC,0x04,0xC4,0x24,0xFC,0xF8,0x00,0x07,0x0F,0x09,0x08,0x08,0x0F,0x07,0x00, // -0- 0x00,0x10,0x18,0xFC,0xFC,0x00,0x00,0x00,0x00,0x08,0x08,0x0F,0x0F,0x08,0x08,0x00, // -1- 0x08,0x0C,0x84,0xC4,0x64,0x3C,0x18,0x00,0x0E,0x0F,0x09,0x08,0x08,0x0C,0x0C,0x00, // -2- 0x08,0x0C,0x44,0x44,0x44,0xFC,0xB8,0x00,0x04,0x0C,0x08,0x08,0x08,0x0F,0x07,0x00, // -3- 0xC0,0xE0,0xB0,0x98,0xFC,0xFC,0x80,0x00,0x00,0x00,0x00,0x08,0x0F,0x0F,0x08,0x00, // -4- 0x7C,0x7C,0x44,0x44,0xC4,0xC4,0x84,0x00,0x04,0x0C,0x08,0x08,0x08,0x0F,0x07,0x00, // -5- 0xF0,0xF8,0x4C,0x44,0x44,0xC0,0x80,0x00,0x07,0x0F,0x08,0x08,0x08,0x0F,0x07,0x00, // -6- 0x0C,0x0C,0x04,0x84,0xC4,0x7C,0x3C,0x00,0x00,0x00,0x0F,0x0F,0x00,0x00,0x00,0x00, // -7- 0xB8,0xFC,0x44,0x44,0x44,0xFC,0xB8,0x00,0x07,0x0F,0x08,0x08,0x08,0x0F,0x07,0x00, // -8- 0x38,0x7C,0x44,0x44,0x44,0xFC,0xF8,0x00,0x00,0x08,0x08,0x08,0x0C,0x07,0x03,0x00, // -9- 0x00,0x00,0x00,0x30,0x30,0x00,0x00,0x00,0x00,0x00,0x00,0x06,0x06,0x00,0x00,0x00, // -:- 0x00,0x00,0x00,0x30,0x30,0x00,0x00,0x00,0x00,0x00,0x08,0x0E,0x06,0x00,0x00,0x00, // -;- 0x00,0x80,0xC0,0x60,0x30,0x18,0x08,0x00,0x00,0x00,0x01,0x03,0x06,0x0C,0x08,0x00, // -<- 0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x00,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x00, // -=- 0x00,0x08,0x18,0x30,0x60,0xC0,0x80,0x00,0x00,0x08,0x0C,0x06,0x03,0x01,0x00,0x00, // ->- 0x18,0x1C,0x04,0xC4,0xE4,0x3C,0x18,0x00,0x00,0x00,0x00,0x0D,0x0D,0x00,0x00,0x00, // -?- 0xF0,0xF8,0x08,0xC8,0xC8,0xF8,0xF0,0x00,0x07,0x0F,0x08,0x0B,0x0B,0x0B,0x01,0x00, // -@- 0xE0,0xF0,0x98,0x8C,0x98,0xF0,0xE0,0x00,0x0F,0x0F,0x00,0x00,0x00,0x0F,0x0F,0x00, // -A- 0x04,0xFC,0xFC,0x44,0x44,0xFC,0xB8,0x00,0x08,0x0F,0x0F,0x08,0x08,0x0F,0x07,0x00, // -B- 0xF0,0xF8,0x0C,0x04,0x04,0x0C,0x18,0x00,0x03,0x07,0x0C,0x08,0x08,0x0C,0x06,0x00, // -C- 0x04,0xFC,0xFC,0x04,0x0C,0xF8,0xF0,0x00,0x08,0x0F,0x0F,0x08,0x0C,0x07,0x03,0x00, // -D- 0x04,0xFC,0xFC,0x44,0xE4,0x0C,0x1C,0x00,0x08,0x0F,0x0F,0x08,0x08,0x0C,0x0E,0x00, // -E- 0x04,0xFC,0xFC,0x44,0xE4,0x0C,0x1C,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00,0x00,0x00, // -F- 0xF0,0xF8,0x0C,0x84,0x84,0x8C,0x98,0x00,0x03,0x07,0x0C,0x08,0x08,0x07,0x0F,0x00, // -G- 0xFC,0xFC,0x40,0x40,0x40,0xFC,0xFC,0x00,0x0F,0x0F,0x00,0x00,0x00,0x0F,0x0F,0x00, // -H- 0x00,0x00,0x04,0xFC,0xFC,0x04,0x00,0x00,0x00,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00, // -I- 0x00,0x00,0x00,0x04,0xFC,0xFC,0x04,0x00,0x07,0x0F,0x08,0x08,0x0F,0x07,0x00,0x00, // -J- 0x04,0xFC,0xFC,0xC0,0xF0,0x3C,0x0C,0x00,0x08,0x0F,0x0F,0x00,0x01,0x0F,0x0E,0x00, // -K- 0x04,0xFC,0xFC,0x04,0x00,0x00,0x00,0x00,0x08,0x0F,0x0F,0x08,0x08,0x0C,0x0E,0x00, // -L- 0xFC,0xFC,0x38,0x70,0x38,0xFC,0xFC,0x00,0x0F,0x0F,0x00,0x00,0x00,0x0F,0x0F,0x00, // -M- 0xFC,0xFC,0x38,0x70,0xE0,0xFC,0xFC,0x00,0x0F,0x0F,0x00,0x00,0x00,0x0F,0x0F,0x00, // -N- 0xF0,0xF8,0x0C,0x04,0x0C,0xF8,0xF0,0x00,0x03,0x07,0x0C,0x08,0x0C,0x07,0x03,0x00, // -O- 0x04,0xFC,0xFC,0x44,0x44,0x7C,0x38,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00,0x00,0x00, // -P- 0xF8,0xFC,0x04,0x04,0x04,0xFC,0xF8,0x00,0x07,0x0F,0x08,0x0E,0x3C,0x3F,0x27,0x00, // -Q- 0x04,0xFC,0xFC,0x44,0xC4,0xFC,0x38,0x00,0x08,0x0F,0x0F,0x00,0x00,0x0F,0x0F,0x00, // -R- 0x18,0x3C,0x64,0x44,0xC4,0x9C,0x18,0x00,0x06,0x0E,0x08,0x08,0x08,0x0F,0x07,0x00, // -S- 0x00,0x1C,0x0C,0xFC,0xFC,0x0C,0x1C,0x00,0x00,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00, // -T- 0xFC,0xFC,0x00,0x00,0x00,0xFC,0xFC,0x00,0x07,0x0F,0x08,0x08,0x08,0x0F,0x07,0x00, // -U- 0xFC,0xFC,0x00,0x00,0x00,0xFC,0xFC,0x00,0x01,0x03,0x06,0x0C,0x06,0x03,0x01,0x00, // -V- 0xFC,0xFC,0x00,0x80,0x00,0xFC,0xFC,0x00,0x03,0x0F,0x0E,0x03,0x0E,0x0F,0x03,0x00, // -W- 0x0C,0x3C,0xF0,0xC0,0xF0,0x3C,0x0C,0x00,0x0C,0x0F,0x03,0x00,0x03,0x0F,0x0C,0x00, // -X- 0x00,0x3C,0x7C,0xC0,0xC0,0x7C,0x3C,0x00,0x00,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00, // -Y- 0x1C,0x0C,0x84,0xC4,0x64,0x3C,0x1C,0x00,0x0E,0x0F,0x09,0x08,0x08,0x0C,0x0E,0x00, // -Z- 0x00,0x00,0xFC,0xFC,0x04,0x04,0x00,0x00,0x00,0x00,0x0F,0x0F,0x08,0x08,0x00,0x00, // -[- 0x38,0x70,0xE0,0xC0,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x03,0x07,0x0E,0x00, // -\- 0x00,0x00,0x04,0x04,0xFC,0xFC,0x00,0x00,0x00,0x00,0x08,0x08,0x0F,0x0F,0x00,0x00, // -]- 0x08,0x0C,0x06,0x03,0x06,0x0C,0x08,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // -^- 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20, // -_- 0x00,0x00,0x03,0x07,0x04,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // -`- 0x00,0xA0,0xA0,0xA0,0xE0,0xC0,0x00,0x00,0x07,0x0F,0x08,0x08,0x07,0x0F,0x08,0x00, // -a- 0x04,0xFC,0xFC,0x20,0x60,0xC0,0x80,0x00,0x08,0x0F,0x07,0x08,0x08,0x0F,0x07,0x00, // -b- 0xC0,0xE0,0x20,0x20,0x20,0x60,0x40,0x00,0x07,0x0F,0x08,0x08,0x08,0x0C,0x04,0x00, // -c- 0x80,0xC0,0x60,0x24,0xFC,0xFC,0x00,0x00,0x07,0x0F,0x08,0x08,0x07,0x0F,0x08,0x00, // -d- 0xC0,0xE0,0xA0,0xA0,0xA0,0xE0,0xC0,0x00,0x07,0x0F,0x08,0x08,0x08,0x0C,0x04,0x00, // -e- 0x40,0xF8,0xFC,0x44,0x0C,0x18,0x00,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00,0x00,0x00, // -f- 0xC0,0xE0,0x20,0x20,0xC0,0xE0,0x20,0x00,0x27,0x6F,0x48,0x48,0x7F,0x3F,0x00,0x00, // -g- 0x04,0xFC,0xFC,0x40,0x20,0xE0,0xC0,0x00,0x08,0x0F,0x0F,0x00,0x00,0x0F,0x0F,0x00, // -h- 0x00,0x00,0x20,0xEC,0xEC,0x00,0x00,0x00,0x00,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00, // -i- 0x00,0x00,0x00,0x00,0x20,0xEC,0xEC,0x00,0x00,0x30,0x70,0x40,0x40,0x7F,0x3F,0x00, // -j- 0x04,0xFC,0xFC,0x80,0xC0,0x60,0x20,0x00,0x08,0x0F,0x0F,0x01,0x03,0x0E,0x0C,0x00, // -k- 0x00,0x00,0x04,0xFC,0xFC,0x00,0x00,0x00,0x00,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00, // -l- 0xE0,0xE0,0x60,0xC0,0x60,0xE0,0xC0,0x00,0x0F,0x0F,0x00,0x0F,0x00,0x0F,0x0F,0x00, // -m- 0x20,0xE0,0xC0,0x20,0x20,0xE0,0xC0,0x00,0x00,0x0F,0x0F,0x00,0x00,0x0F,0x0F,0x00, // -n- 0xC0,0xE0,0x20,0x20,0x20,0xE0,0xC0,0x00,0x07,0x0F,0x08,0x08,0x08,0x0F,0x07,0x00, // -o- 0x20,0xE0,0xC0,0x20,0x20,0xE0,0xC0,0x00,0x40,0x7F,0x7F,0x48,0x08,0x0F,0x07,0x00, // -p- 0xC0,0xE0,0x20,0x20,0xC0,0xE0,0x20,0x00,0x07,0x0F,0x08,0x48,0x7F,0x7F,0x40,0x00, // -q- 0x20,0xE0,0xC0,0x60,0x20,0x60,0xC0,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00,0x00,0x00, // -r- 0x40,0xE0,0xA0,0x20,0x20,0x60,0x40,0x00,0x04,0x0C,0x09,0x09,0x0B,0x0E,0x04,0x00, // -s- 0x20,0x20,0xF8,0xFC,0x20,0x20,0x00,0x00,0x00,0x00,0x07,0x0F,0x08,0x0C,0x04,0x00, // -t- 0xE0,0xE0,0x00,0x00,0xE0,0xE0,0x00,0x00,0x07,0x0F,0x08,0x08,0x07,0x0F,0x08,0x00, // -u- 0x00,0xE0,0xE0,0x00,0x00,0xE0,0xE0,0x00,0x00,0x03,0x07,0x0C,0x0C,0x07,0x03,0x00, // -v- 0xE0,0xE0,0x00,0x00,0x00,0xE0,0xE0,0x00,0x07,0x0F,0x0C,0x07,0x0C,0x0F,0x07,0x00, // -w- 0x20,0x60,0xC0,0x80,0xC0,0x60,0x20,0x00,0x08,0x0C,0x07,0x03,0x07,0x0C,0x08,0x00, // -x- 0xE0,0xE0,0x00,0x00,0x00,0xE0,0xE0,0x00,0x47,0x4F,0x48,0x48,0x68,0x3F,0x1F,0x00, // -y- 0x60,0x60,0x20,0xA0,0xE0,0x60,0x20,0x00,0x0C,0x0E,0x0B,0x09,0x08,0x0C,0x0C,0x00, // -z- 0x00,0x40,0x40,0xF8,0xBC,0x04,0x04,0x00,0x00,0x00,0x00,0x07,0x0F,0x08,0x08,0x00, // -{- 0x00,0x00,0x00,0xBC,0xBC,0x00,0x00,0x00,0x00,0x00,0x00,0x0F,0x0F,0x00,0x00,0x00, // -|- 0x00,0x04,0x04,0xBC,0xF8,0x40,0x40,0x00,0x00,0x08,0x08,0x0F,0x07,0x00,0x00,0x00, // -}- 0x08,0x0C,0x04,0x0C,0x08,0x0C,0x04,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // -~- } ; #endif //Tab_Ascii_8x16_CALL1 //=======8x16======================================================================= //#ifdef Tab_Ascii_8x16_CALL2 // #ifdef Display_Num_8x16_CALL const PROGMEM uint8_t Tab_Ascii_8x162[95][16]={ //細體字形 /*-- 文字: --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /*-- 文字: ! --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0x00,0xF8,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x33,0x30,0x00,0x00,0x00, /*-- 文字: " --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x10,0x0C,0x06,0x10,0x0C,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /*-- 文字: # --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x40,0xC0,0x78,0x40,0xC0,0x78,0x40,0x00,0x04,0x3F,0x04,0x04,0x3F,0x04,0x04,0x00, /*-- 文字: $ --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x70,0x88,0xFC,0x08,0x30,0x00,0x00,0x00,0x18,0x20,0xFF,0x21,0x1E,0x00,0x00, /*-- 文字: % --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0xF0,0x08,0xF0,0x00,0xE0,0x18,0x00,0x00,0x00,0x21,0x1C,0x03,0x1E,0x21,0x1E,0x00, /*-- 文字: & --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0xF0,0x08,0x88,0x70,0x00,0x00,0x00,0x1E,0x21,0x23,0x24,0x19,0x27,0x21,0x10, /*-- 文字: ' --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x10,0x16,0x0E,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /*-- 文字: ( --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0x00,0xE0,0x18,0x04,0x02,0x00,0x00,0x00,0x00,0x07,0x18,0x20,0x40,0x00, /*-- 文字: ) --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x02,0x04,0x18,0xE0,0x00,0x00,0x00,0x00,0x40,0x20,0x18,0x07,0x00,0x00,0x00, /*-- 文字: * --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x40,0x40,0x80,0xF0,0x80,0x40,0x40,0x00,0x02,0x02,0x01,0x0F,0x01,0x02,0x02,0x00, /*-- 文字: + --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0x00,0xF0,0x00,0x00,0x00,0x00,0x01,0x01,0x01,0x1F,0x01,0x01,0x01,0x00, /*-- 文字: , --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0xB0,0x70,0x00,0x00,0x00,0x00,0x00, /*-- 文字: - --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x01,0x01,0x01,0x01,0x01, /*-- 文字: . --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x30,0x30,0x00,0x00,0x00,0x00,0x00, /*-- 文字: / --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0x00,0x00,0x80,0x60,0x18,0x04,0x00,0x60,0x18,0x06,0x01,0x00,0x00,0x00, /*-- 文字: 0 --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0xE0,0x10,0x08,0x08,0x10,0xE0,0x00,0x00,0x0F,0x10,0x20,0x20,0x10,0x0F,0x00, /*-- 文字: 1 --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x10,0x10,0xF8,0x00,0x00,0x00,0x00,0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00, /*-- 文字: 2 --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x70,0x08,0x08,0x08,0x88,0x70,0x00,0x00,0x30,0x28,0x24,0x22,0x21,0x30,0x00, /*-- 文字: 3 --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x30,0x08,0x88,0x88,0x48,0x30,0x00,0x00,0x18,0x20,0x20,0x20,0x11,0x0E,0x00, /*-- 文字: 4 --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0xC0,0x20,0x10,0xF8,0x00,0x00,0x00,0x07,0x04,0x24,0x24,0x3F,0x24,0x00, /*-- 文字: 5 --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0xF8,0x08,0x88,0x88,0x08,0x08,0x00,0x00,0x19,0x21,0x20,0x20,0x11,0x0E,0x00, /*-- 文字: 6 --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0xE0,0x10,0x88,0x88,0x18,0x00,0x00,0x00,0x0F,0x11,0x20,0x20,0x11,0x0E,0x00, /*-- 文字: 7 --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x38,0x08,0x08,0xC8,0x38,0x08,0x00,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x00, /*-- 文字: 8 --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x70,0x88,0x08,0x08,0x88,0x70,0x00,0x00,0x1C,0x22,0x21,0x21,0x22,0x1C,0x00, /*-- 文字: 9 --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0xE0,0x10,0x08,0x08,0x10,0xE0,0x00,0x00,0x00,0x31,0x22,0x22,0x11,0x0F,0x00, /*-- 文字: : --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0x00,0xC0,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x30,0x30,0x00,0x00,0x00, /*-- 文字: ; --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0x00,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x60,0x00,0x00,0x00,0x00, /*-- 文字: < --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0x80,0x40,0x20,0x10,0x08,0x00,0x00,0x01,0x02,0x04,0x08,0x10,0x20,0x00, /*-- 文字: = --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x00,0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x00, /*-- 文字: > --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x08,0x10,0x20,0x40,0x80,0x00,0x00,0x00,0x20,0x10,0x08,0x04,0x02,0x01,0x00, /*-- 文字: ? --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x70,0x48,0x08,0x08,0x08,0xF0,0x00,0x00,0x00,0x00,0x30,0x36,0x01,0x00,0x00, /*-- 文字: @ --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0xC0,0x30,0xC8,0x28,0xE8,0x10,0xE0,0x00,0x07,0x18,0x27,0x24,0x23,0x14,0x0B,0x00, /*-- 文字: A --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0xC0,0x38,0xE0,0x00,0x00,0x00,0x20,0x3C,0x23,0x02,0x02,0x27,0x38,0x20, /*-- 文字: B --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x08,0xF8,0x88,0x88,0x88,0x70,0x00,0x00,0x20,0x3F,0x20,0x20,0x20,0x11,0x0E,0x00, /*-- 文字: C --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0xC0,0x30,0x08,0x08,0x08,0x08,0x38,0x00,0x07,0x18,0x20,0x20,0x20,0x10,0x08,0x00, /*-- 文字: D --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x08,0xF8,0x08,0x08,0x08,0x10,0xE0,0x00,0x20,0x3F,0x20,0x20,0x20,0x10,0x0F,0x00, /*-- 文字: E --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x08,0xF8,0x88,0x88,0xE8,0x08,0x10,0x00,0x20,0x3F,0x20,0x20,0x23,0x20,0x18,0x00, /*-- 文字: F --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x08,0xF8,0x88,0x88,0xE8,0x08,0x10,0x00,0x20,0x3F,0x20,0x00,0x03,0x00,0x00,0x00, /*-- 文字: G --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0xC0,0x30,0x08,0x08,0x08,0x38,0x00,0x00,0x07,0x18,0x20,0x20,0x22,0x1E,0x02,0x00, /*-- 文字: H --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x08,0xF8,0x08,0x00,0x00,0x08,0xF8,0x08,0x20,0x3F,0x21,0x01,0x01,0x21,0x3F,0x20, /*-- 文字: I --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x08,0x08,0xF8,0x08,0x08,0x00,0x00,0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00, /*-- 文字: J --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0x08,0x08,0xF8,0x08,0x08,0x00,0xC0,0x80,0x80,0x80,0x7F,0x00,0x00,0x00, /*-- 文字: K --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x08,0xF8,0x88,0xC0,0x28,0x18,0x08,0x00,0x20,0x3F,0x20,0x01,0x26,0x38,0x20,0x00, /*-- 文字: L --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x08,0xF8,0x08,0x00,0x00,0x00,0x00,0x00,0x20,0x3F,0x20,0x20,0x20,0x20,0x30,0x00, /*-- 文字: M --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x08,0xF8,0xF8,0x00,0xF8,0xF8,0x08,0x00,0x20,0x3F,0x00,0x3F,0x00,0x3F,0x20,0x00, /*-- 文字: N --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x08,0xF8,0x30,0xC0,0x00,0x08,0xF8,0x08,0x20,0x3F,0x20,0x00,0x07,0x18,0x3F,0x00, /*-- 文字: O --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0xE0,0x10,0x08,0x08,0x08,0x10,0xE0,0x00,0x0F,0x10,0x20,0x20,0x20,0x10,0x0F,0x00, /*-- 文字: P --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x08,0xF8,0x08,0x08,0x08,0x08,0xF0,0x00,0x20,0x3F,0x21,0x01,0x01,0x01,0x00,0x00, /*-- 文字: Q --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0xE0,0x10,0x08,0x08,0x08,0x10,0xE0,0x00,0x0F,0x18,0x24,0x24,0x38,0x50,0x4F,0x00, /*-- 文字: R --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x08,0xF8,0x88,0x88,0x88,0x88,0x70,0x00,0x20,0x3F,0x20,0x00,0x03,0x0C,0x30,0x20, /*-- 文字: S --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x70,0x88,0x08,0x08,0x08,0x38,0x00,0x00,0x38,0x20,0x21,0x21,0x22,0x1C,0x00, /*-- 文字: T --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x18,0x08,0x08,0xF8,0x08,0x08,0x18,0x00,0x00,0x00,0x20,0x3F,0x20,0x00,0x00,0x00, /*-- 文字: U --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x08,0xF8,0x08,0x00,0x00,0x08,0xF8,0x08,0x00,0x1F,0x20,0x20,0x20,0x20,0x1F,0x00, /*-- 文字: V --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x08,0x78,0x88,0x00,0x00,0xC8,0x38,0x08,0x00,0x00,0x07,0x38,0x0E,0x01,0x00,0x00, /*-- 文字: W --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0xF8,0x08,0x00,0xF8,0x00,0x08,0xF8,0x00,0x03,0x3C,0x07,0x00,0x07,0x3C,0x03,0x00, /*-- 文字: X --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x08,0x18,0x68,0x80,0x80,0x68,0x18,0x08,0x20,0x30,0x2C,0x03,0x03,0x2C,0x30,0x20, /*-- 文字: Y --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x08,0x38,0xC8,0x00,0xC8,0x38,0x08,0x00,0x00,0x00,0x20,0x3F,0x20,0x00,0x00,0x00, /*-- 文字: Z --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x10,0x08,0x08,0x08,0xC8,0x38,0x08,0x00,0x20,0x38,0x26,0x21,0x20,0x20,0x18,0x00, /*-- 文字: [ --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0x00,0xFE,0x02,0x02,0x02,0x00,0x00,0x00,0x00,0x7F,0x40,0x40,0x40,0x00, /*-- 文字: \ --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x0C,0x30,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x06,0x38,0xC0,0x00, /*-- 文字: ] --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x02,0x02,0x02,0xFE,0x00,0x00,0x00,0x00,0x40,0x40,0x40,0x7F,0x00,0x00,0x00, /*-- 文字: ^ --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0x04,0x02,0x02,0x02,0x04,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /*-- 文字: _ --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80, /*-- 文字: ` --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x02,0x02,0x04,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /*-- 文字: a --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0x80,0x80,0x80,0x80,0x00,0x00,0x00,0x19,0x24,0x22,0x22,0x22,0x3F,0x20, /*-- 文字: b --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x08,0xF8,0x00,0x80,0x80,0x00,0x00,0x00,0x00,0x3F,0x11,0x20,0x20,0x11,0x0E,0x00, /*-- 文字: c --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0x00,0x80,0x80,0x80,0x00,0x00,0x00,0x0E,0x11,0x20,0x20,0x20,0x11,0x00, /*-- 文字: d --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0x00,0x80,0x80,0x88,0xF8,0x00,0x00,0x0E,0x11,0x20,0x20,0x10,0x3F,0x20, /*-- 文字: e --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0x80,0x80,0x80,0x80,0x00,0x00,0x00,0x1F,0x22,0x22,0x22,0x22,0x13,0x00, /*-- 文字: f --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x80,0x80,0xF0,0x88,0x88,0x88,0x18,0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00, /*-- 文字: g --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0x80,0x80,0x80,0x80,0x80,0x00,0x00,0x6B,0x94,0x94,0x94,0x93,0x60,0x00, /*-- 文字: h --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x08,0xF8,0x00,0x80,0x80,0x80,0x00,0x00,0x20,0x3F,0x21,0x00,0x00,0x20,0x3F,0x20, /*-- 文字: i --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x80,0x98,0x98,0x00,0x00,0x00,0x00,0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00, /*-- 文字: j --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0x00,0x80,0x98,0x98,0x00,0x00,0x00,0xC0,0x80,0x80,0x80,0x7F,0x00,0x00, /*-- 文字: k --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x08,0xF8,0x00,0x00,0x80,0x80,0x80,0x00,0x20,0x3F,0x24,0x02,0x2D,0x30,0x20,0x00, /*-- 文字: l --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x08,0x08,0xF8,0x00,0x00,0x00,0x00,0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00, /*-- 文字: m --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x00,0x20,0x3F,0x20,0x00,0x3F,0x20,0x00,0x3F, /*-- 文字: n --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x80,0x80,0x00,0x80,0x80,0x80,0x00,0x00,0x20,0x3F,0x21,0x00,0x00,0x20,0x3F,0x20, /*-- 文字: o --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0x80,0x80,0x80,0x80,0x00,0x00,0x00,0x1F,0x20,0x20,0x20,0x20,0x1F,0x00, /*-- 文字: p --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x80,0x80,0x00,0x80,0x80,0x00,0x00,0x00,0x80,0xFF,0xA1,0x20,0x20,0x11,0x0E,0x00, /*-- 文字: q --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0x00,0x80,0x80,0x80,0x80,0x00,0x00,0x0E,0x11,0x20,0x20,0xA0,0xFF,0x80, /*-- 文字: r --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x80,0x80,0x80,0x00,0x80,0x80,0x80,0x00,0x20,0x20,0x3F,0x21,0x20,0x00,0x01,0x00, /*-- 文字: s --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0x80,0x80,0x80,0x80,0x80,0x00,0x00,0x33,0x24,0x24,0x24,0x24,0x19,0x00, /*-- 文字: t --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x80,0x80,0xE0,0x80,0x80,0x00,0x00,0x00,0x00,0x00,0x1F,0x20,0x20,0x00,0x00, /*-- 文字: u --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x80,0x80,0x00,0x00,0x00,0x80,0x80,0x00,0x00,0x1F,0x20,0x20,0x20,0x10,0x3F,0x20, /*-- 文字: v --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x80,0x80,0x80,0x00,0x00,0x80,0x80,0x80,0x00,0x01,0x0E,0x30,0x08,0x06,0x01,0x00, /*-- 文字: w --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x80,0x80,0x00,0x80,0x00,0x80,0x80,0x80,0x0F,0x30,0x0C,0x03,0x0C,0x30,0x0F,0x00, /*-- 文字: x --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x80,0x80,0x00,0x80,0x80,0x80,0x00,0x00,0x20,0x31,0x2E,0x0E,0x31,0x20,0x00, /*-- 文字: y --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x80,0x80,0x80,0x00,0x00,0x80,0x80,0x80,0x80,0x81,0x8E,0x70,0x18,0x06,0x01,0x00, /*-- 文字: z --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x80,0x80,0x80,0x80,0x80,0x80,0x00,0x00,0x21,0x30,0x2C,0x22,0x21,0x30,0x00, /*-- 文字: { --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0x00,0x00,0x80,0x7C,0x02,0x02,0x00,0x00,0x00,0x00,0x00,0x3F,0x40,0x40, /*-- 文字: | --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0x00,0x00,0xFF,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0x00,0x00,0x00, /*-- 文字: } --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x02,0x02,0x7C,0x80,0x00,0x00,0x00,0x00,0x40,0x40,0x3F,0x00,0x00,0x00,0x00, /*-- 文字: ~ --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x06,0x01,0x01,0x02,0x02,0x04,0x04,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00 }; ///#endif //#endif //Tab_Ascii_8x16_CALL1 //=======5x7======================================================================= //#ifdef Tab_Ascii_5x7_CALL const PROGMEM uint8_t Tab_Ascii_5x71[95][5]={ /*全體ASCII 列表:5x7點陣*/ 0x00,0x00,0x00,0x00,0x00,//space 0x00,0x00,0x4f,0x00,0x00,//! 0x00,0x07,0x00,0x07,0x00,//" 0x14,0x7f,0x14,0x7f,0x14,//# 0x24,0x2a,0x7f,0x2a,0x12,//$ 0x23,0x13,0x08,0x64,0x62,//% 0x36,0x49,0x55,0x22,0x50,//& 0x00,0x05,0x07,0x00,0x00,//] 0x00,0x1c,0x22,0x41,0x00,//( 0x00,0x41,0x22,0x1c,0x00,//) 0x14,0x08,0x3e,0x08,0x14,//* 0x08,0x08,0x3e,0x08,0x08,//+ 0x00,0x50,0x30,0x00,0x00,//, 0x08,0x08,0x08,0x08,0x08,//- 0x00,0x60,0x60,0x00,0x00,//. 0x20,0x10,0x08,0x04,0x02,/// 0x3e,0x51,0x49,0x45,0x3e,//0 0x00,0x42,0x7f,0x40,0x00,//1 0x42,0x61,0x51,0x49,0x46,//2 0x21,0x41,0x45,0x4b,0x31,//3 0x18,0x14,0x12,0x7f,0x10,//4 0x27,0x45,0x45,0x45,0x39,//5 0x3c,0x4a,0x49,0x49,0x30,//6 0x01,0x71,0x09,0x05,0x03,//7 0x36,0x49,0x49,0x49,0x36,//8 0x06,0x49,0x49,0x29,0x1e,//9 0x00,0x36,0x36,0x00,0x00,//: 0x00,0x56,0x36,0x00,0x00,//; 0x08,0x14,0x22,0x41,0x00,//< 0x14,0x14,0x14,0x14,0x14,//= 0x00,0x41,0x22,0x14,0x08,//> 0x02,0x01,0x51,0x09,0x06,//? 0x32,0x49,0x79,0x41,0x3e,//@ 0x7e,0x11,0x11,0x11,0x7e,//A 0x7f,0x49,0x49,0x49,0x36,//B 0x3e,0x41,0x41,0x41,0x22,//C 0x7f,0x41,0x41,0x22,0x1c,//D 0x7f,0x49,0x49,0x49,0x41,//E 0x7f,0x09,0x09,0x09,0x01,//F 0x3e,0x41,0x49,0x49,0x7a,//G 0x7f,0x08,0x08,0x08,0x7f,//H 0x00,0x41,0x7f,0x41,0x00,//I 0x20,0x40,0x41,0x3f,0x01,//J 0x7f,0x08,0x14,0x22,0x41,//K 0x7f,0x40,0x40,0x40,0x40,//L 0x7f,0x02,0x0c,0x02,0x7f,//M 0x7f,0x04,0x08,0x10,0x7f,//N 0x3e,0x41,0x41,0x41,0x3e,//O 0x7f,0x09,0x09,0x09,0x06,//P 0x3e,0x41,0x51,0x21,0x5e,//Q 0x7f,0x09,0x19,0x29,0x46,//R 0x46,0x49,0x49,0x49,0x31,//S 0x01,0x01,0x7f,0x01,0x01,//T 0x3f,0x40,0x40,0x40,0x3f,//U 0x1f,0x20,0x40,0x20,0x1f,//V 0x3f,0x40,0x38,0x40,0x3f,//W 0x63,0x14,0x08,0x14,0x63,//X 0x07,0x08,0x70,0x08,0x07,//Y 0x61,0x51,0x49,0x45,0x43,//Z 0x00,0x7f,0x41,0x41,0x00,//[ 0x02,0x04,0x08,0x10,0x20,//\ 0x00,0x41,0x41,0x7f,0x00,//] 0x04,0x02,0x01,0x02,0x04,//^ 0x40,0x40,0x40,0x40,0x40,//_ 0x01,0x02,0x04,0x00,0x00,//` 0x20,0x54,0x54,0x54,0x78,//a 0x7f,0x48,0x48,0x48,0x30,//b 0x38,0x44,0x44,0x44,0x44,//c 0x30,0x48,0x48,0x48,0x7f,//d 0x38,0x54,0x54,0x54,0x58,//e 0x00,0x08,0x7e,0x09,0x02,//f 0x48,0x54,0x54,0x54,0x3c,//g 0x7f,0x08,0x08,0x08,0x70,//h 0x00,0x00,0x7a,0x00,0x00,//i 0x20,0x40,0x40,0x3d,0x00,//j 0x7f,0x20,0x28,0x44,0x00,//k 0x00,0x41,0x7f,0x40,0x00,//l 0x7c,0x04,0x38,0x04,0x7c,//m 0x7c,0x08,0x04,0x04,0x78,//n 0x38,0x44,0x44,0x44,0x38,//o 0x7c,0x14,0x14,0x14,0x08,//p 0x08,0x14,0x14,0x14,0x7c,//q 0x7c,0x08,0x04,0x04,0x08,//r 0x48,0x54,0x54,0x54,0x24,//s 0x04,0x04,0x3f,0x44,0x24,//t 0x3c,0x40,0x40,0x40,0x3c,//u 0x1c,0x20,0x40,0x20,0x1c,//v 0x3c,0x40,0x30,0x40,0x3c,//w 0x44,0x28,0x10,0x28,0x44,//x 0x04,0x48,0x30,0x08,0x04,//y 0x44,0x64,0x54,0x4c,0x44,//z 0x08,0x36,0x41,0x41,0x00,//{ 0x00,0x00,0x77,0x00,0x00,//| 0x00,0x41,0x41,0x36,0x08,//} 0x04,0x02,0x02,0x02,0x01,//~ }; //#endif //Tab_Ascii_5x7_CALL uint8 zhuang1[]={ /*-- 文字: 狀 --*/ /*-- 宋體12; 此字體下對應的點陣為:寬x高=16x16 --*/ 0x08,0x30,0x00,0xFF,0x20,0x20,0x20,0x20,0xFF,0x20,0xE1,0x26,0x2C,0x20,0x20,0x00, 0x04,0x02,0x01,0xFF,0x40,0x20,0x18,0x07,0x00,0x00,0x03,0x0C,0x30,0x60,0x20,0x00 }; uint8 tai1[]={ /*-- 文字: 態 --*/ /*-- 宋體12; 此字體下對應的點陣為:寬x高=16x16 --*/ 0x00,0x04,0x04,0x04,0x84,0x44,0x34,0x4F,0x94,0x24,0x44,0x84,0x84,0x04,0x00,0x00, 0x00,0x60,0x39,0x01,0x00,0x3C,0x40,0x42,0x4C,0x40,0x40,0x70,0x04,0x09,0x31,0x00 }; uint8 shi1[]={ /*-- 文字: 使 --*/ /*-- 宋體12; 此字體下對應的點陣為:寬x高=16x16 --*/ 0x40,0x20,0xF0,0x1C,0x07,0xF2,0x94,0x94,0x94,0xFF,0x94,0x94,0x94,0xF4,0x04,0x00, 0x00,0x00,0x7F,0x00,0x40,0x41,0x22,0x14,0x0C,0x13,0x10,0x30,0x20,0x61,0x20,0x00 }; uint8 yong1[]={ /*-- 文字: 用 --*/ /*-- 宋體12; 此字體下對應的點陣為:寬x高=16x16 --*/ 0x00,0x00,0x00,0xFE,0x22,0x22,0x22,0x22,0xFE,0x22,0x22,0x22,0x22,0xFE,0x00,0x00, 0x80,0x40,0x30,0x0F,0x02,0x02,0x02,0x02,0xFF,0x02,0x02,0x42,0x82,0x7F,0x00,0x00 }; //x=9 y=16 點陣 0-9 const PROGMEM uint8_t lcd_numbers_lit[]={ 0x00,0xE0,0xE0,0x60,0x20,0x60,0xE0,0xE0,0x00,//0 0x00,0x7F,0x7F,0x60,0x40,0x60,0x7F,0x7F,0x00, 0x00,0x00,0x40,0x40,0xE0,0xE0,0x00,0x00,0x00,//1 0x00,0x00,0x00,0x00,0x7F,0x7F,0x00,0x00,0x00, 0x00,0xE0,0xE0,0x20,0x20,0xE0,0xE0,0xC0,0x00,//2 0x00,0x71,0x79,0x78,0x5E,0x47,0x43,0x41,0x00, 0x00,0xE0,0xE0,0x20,0x20,0xE0,0xE0,0xC0,0x00,//3 0x00,0x78,0x78,0x42,0x47,0x7F,0x7D,0x39,0x00, 0x00,0x00,0x00,0x80,0xE0,0xE0,0xE0,0x00,0x00,//4 0x00,0x0E,0x0F,0x0B,0x7F,0x7F,0x7F,0x08,0x00, 0x00,0xE0,0xE0,0xE0,0x20,0x20,0x20,0x20,0x00,//5 0x00,0x73,0x73,0x43,0x41,0x7F,0x7F,0x3E,0x00, 0x00,0xE0,0xE0,0x60,0x20,0x60,0x60,0x60,0x00,//6 0x00,0x7F,0x7F,0x43,0x43,0x7F,0x7E,0x3C,0x00, 0x00,0x20,0x20,0x20,0xA0,0xE0,0xE0,0x60,0x00,//7 0x00,0x00,0x40,0x78,0x7F,0x0F,0x01,0x00,0x00, 0x00,0xE0,0xE0,0x20,0x20,0x20,0xE0,0xE0,0x00,//8 0x00,0x7D,0x7D,0x47,0x42,0x47,0x7D,0x7D,0x00, 0x00,0xE0,0xE0,0x20,0x20,0xE0,0xE0,0x80,0x00,//9 0x00,0x67,0x6F,0x4C,0x6C,0x7F,0x3F,0x0F,0x00 }; //x=12 y=16 點陣 0-9數字 const PROGMEM uint8_t lcd_numbers[]={ 0x00,0xF0,0xFC,0xFC,0x0E,0x02,0x02,0x0E,0xFC,0xFC,0xF0,0x00,//0 0x00,0x07,0x3F,0x3F,0x70,0x40,0x40,0x70,0x3F,0x3F,0x07,0x00, 0x00,0x00,0x00,0x08,0x08,0xFC,0xFE,0xFE,0x00,0x00,0x00,0x00,//1 0x00,0x00,0x00,0x00,0x00,0x7F,0x7F,0x7F,0x00,0x00,0x00,0x00, 0x00,0x38,0x3C,0x3E,0x06,0x02,0x86,0xFE,0xFC,0x78,0x00,0x00,//2 0x00,0x60,0x78,0x7C,0x5E,0x4F,0x43,0x41,0x40,0x40,0x00,0x00, 0x00,0x18,0x1C,0x1E,0x86,0x82,0xC6,0xFE,0x7C,0x38,0x00,0x00,//3 0x00,0x1C,0x3C,0x7C,0x60,0x40,0x61,0x7F,0x3F,0x1E,0x00,0x00, 0x00,0x00,0x80,0xC0,0xF0,0x3C,0xFE,0xFE,0xFE,0x00,0x00,0x00,//4 0x00,0x06,0x07,0x05,0x04,0x04,0x7F,0x7F,0x7F,0x04,0x04,0x00, 0x00,0x00,0xFE,0xFE,0xFE,0x62,0x62,0xE2,0xE2,0x82,0x00,0x00,//5 0x00,0x18,0x38,0x78,0x60,0x40,0x60,0x7F,0x3F,0x1F,0x00,0x00, 0x00,0xF0,0xFC,0xFC,0xCE,0x42,0xC6,0xCE,0x8E,0x0C,0x00,0x00,//6 0x00,0x0F,0x3F,0x7F,0x60,0x40,0x60,0x7F,0x3F,0x1F,0x00,0x00, 0x00,0x02,0x02,0x02,0x02,0x82,0xF2,0xFE,0x7E,0x0E,0x00,0x00,//7 0x00,0x00,0x00,0x60,0x7C,0x7F,0x1F,0x03,0x00,0x00,0x00,0x00, 0x00,0x38,0x7C,0x7E,0xC6,0x82,0x82,0xC6,0x7E,0x7C,0x38,0x00,//8 0x00,0x1E,0x3F,0x7F,0x61,0x40,0x40,0x61,0x7F,0x3F,0x1E,0x00, 0x00,0xF8,0xFC,0xFE,0x06,0x02,0x06,0xFE,0xFC,0xF0,0x00,0x00,//9 0x00,0x30,0x71,0x73,0x63,0x42,0x73,0x3F,0x1F,0x07,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,//. 0x00,0x00,0x00,0x38,0x38,0x38,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x00,//- 0x00,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x00 }; const PROGMEM uint8_t Tab_Ascii_5x72[95][5]={ /*全體ASCII 列表:5x7點陣*/ 0x00,0x00,0x00,0x00,0x00,//space 0x00,0x00,0x4f,0x00,0x00,//! 0x00,0x07,0x00,0x07,0x00,//" 0x14,0x7f,0x14,0x7f,0x14,//# 0x24,0x2a,0x7f,0x2a,0x12,//$ 0x23,0x13,0x08,0x64,0x62,//% 0x36,0x49,0x55,0x22,0x50,//& 0x00,0x05,0x07,0x00,0x00,//] 0x00,0x1c,0x22,0x41,0x00,//( 0x00,0x41,0x22,0x1c,0x00,//) 0x14,0x08,0x3e,0x08,0x14,//* 0x08,0x08,0x3e,0x08,0x08,//+ 0x00,0x50,0x30,0x00,0x00,//, 0x08,0x08,0x08,0x08,0x08,//- 0x00,0x60,0x60,0x00,0x00,//. 0x20,0x10,0x08,0x04,0x02,/// 0x3e,0x51,0x49,0x45,0x3e,//0 0x00,0x42,0x7f,0x40,0x00,//1 0x42,0x61,0x51,0x49,0x46,//2 0x21,0x41,0x45,0x4b,0x31,//3 0x18,0x14,0x12,0x7f,0x10,//4 0x27,0x45,0x45,0x45,0x39,//5 0x3c,0x4a,0x49,0x49,0x30,//6 0x01,0x71,0x09,0x05,0x03,//7 0x36,0x49,0x49,0x49,0x36,//8 0x06,0x49,0x49,0x29,0x1e,//9 0x00,0x36,0x36,0x00,0x00,//: 0x00,0x56,0x36,0x00,0x00,//; 0x08,0x14,0x22,0x41,0x00,//< 0x14,0x14,0x14,0x14,0x14,//= 0x00,0x41,0x22,0x14,0x08,//> 0x02,0x01,0x51,0x09,0x06,//? 0x32,0x49,0x79,0x41,0x3e,//@ 0x7e,0x11,0x11,0x11,0x7e,//A 0x7f,0x49,0x49,0x49,0x36,//B 0x3e,0x41,0x41,0x41,0x22,//C 0x7f,0x41,0x41,0x22,0x1c,//D 0x7f,0x49,0x49,0x49,0x41,//E 0x7f,0x09,0x09,0x09,0x01,//F 0x3e,0x41,0x49,0x49,0x7a,//G 0x7f,0x08,0x08,0x08,0x7f,//H 0x00,0x41,0x7f,0x41,0x00,//I 0x20,0x40,0x41,0x3f,0x01,//J 0x7f,0x08,0x14,0x22,0x41,//K 0x7f,0x40,0x40,0x40,0x40,//L 0x7f,0x02,0x0c,0x02,0x7f,//M 0x7f,0x04,0x08,0x10,0x7f,//N 0x3e,0x41,0x41,0x41,0x3e,//O 0x7f,0x09,0x09,0x09,0x06,//P 0x3e,0x41,0x51,0x21,0x5e,//Q 0x7f,0x09,0x19,0x29,0x46,//R 0x46,0x49,0x49,0x49,0x31,//S 0x01,0x01,0x7f,0x01,0x01,//T 0x3f,0x40,0x40,0x40,0x3f,//U 0x1f,0x20,0x40,0x20,0x1f,//V 0x3f,0x40,0x38,0x40,0x3f,//W 0x63,0x14,0x08,0x14,0x63,//X 0x07,0x08,0x70,0x08,0x07,//Y 0x61,0x51,0x49,0x45,0x43,//Z 0x00,0x7f,0x41,0x41,0x00,//[ 0x02,0x04,0x08,0x10,0x20,// 0x00,0x41,0x41,0x7f,0x00,//] 0x04,0x02,0x01,0x02,0x04,//^ 0x40,0x40,0x40,0x40,0x40,//_ 0x01,0x02,0x04,0x00,0x00,//` 0x20,0x54,0x54,0x54,0x78,//a 0x7f,0x48,0x48,0x48,0x30,//b 0x38,0x44,0x44,0x44,0x44,//c 0x30,0x48,0x48,0x48,0x7f,//d 0x38,0x54,0x54,0x54,0x58,//e 0x00,0x08,0x7e,0x09,0x02,//f 0x48,0x54,0x54,0x54,0x3c,//g 0x7f,0x08,0x08,0x08,0x70,//h 0x00,0x00,0x7a,0x00,0x00,//i 0x20,0x40,0x40,0x3d,0x00,//j 0x7f,0x20,0x28,0x44,0x00,//k 0x00,0x41,0x7f,0x40,0x00,//l 0x7c,0x04,0x38,0x04,0x7c,//m 0x7c,0x08,0x04,0x04,0x78,//n 0x38,0x44,0x44,0x44,0x38,//o 0x7c,0x14,0x14,0x14,0x08,//p 0x08,0x14,0x14,0x14,0x7c,//q 0x7c,0x08,0x04,0x04,0x08,//r 0x48,0x54,0x54,0x54,0x24,//s 0x04,0x04,0x3f,0x44,0x24,//t 0x3c,0x40,0x40,0x40,0x3c,//u 0x1c,0x20,0x40,0x20,0x1c,//v 0x3c,0x40,0x30,0x40,0x3c,//w 0x44,0x28,0x10,0x28,0x44,//x 0x04,0x48,0x30,0x08,0x04,//y 0x44,0x64,0x54,0x4c,0x44,//z 0x08,0x36,0x41,0x41,0x00,//{ 0x00,0x00,0x77,0x00,0x00,//| 0x00,0x41,0x41,0x36,0x08,//} 0x04,0x02,0x02,0x02,0x01,//~ }; /////////////// #define Start_T1 TCCR1B|=_BV(CS11);TCNT1=0//復位預計分頻器并開啟定時器T1 #define Stop_T1 TCCR1B&=~_BV(CS11) //關閉定時器T1 //數碼管的段碼編碼 unsigned char table[10] = {0x3f,0x06,0x5b,0x4f,0x66,0x6d,0x7d,0x07,0x7f,0x6f}; volatile unsigned char i,j,k; volatile unsigned char IRcode; //定義一個長度為4字節的無符號long類型變量來存儲代碼 volatile unsigned char IR_OK=0; //IR信號接收有效 當程序響應接收以后請馬上清零 這樣才會繼續接收下一IR碼 volatile unsigned char IR_con=0; //IR信號當前接收位 0時表示第0位即同步碼(4.5ms高電平) volatile unsigned int Pulse_length=0; //捕獲的脈沖寬度 volatile unsigned char ICP_Parity=0; //捕獲中斷奇偶次計數 1時為偶次 并在此時判斷脈寬 volatile unsigned char address; volatile unsigned char code_data; volatile unsigned char code_data1; unsigned char clrbit; #define FREQ 8 //定義單片機工作頻率為 4M /////////////// //**************************************************************** // 函數名稱:DelayLcd // 函數功能:延時 // 入口參數: // 出口參數: //***************************************************************** void DelayLcd(uint16 i) { uint16 j; for(j=200;j>0;j--) for(;i>0;i--); //while(i--); } //**************************************************************** // 函數名稱:LcdWriteCommand // 函數功能:寫指令到LCD模塊 // 入口參數:數據 // 出口參數: //***************************************************************** void LcdWriteCommand(uint8 data1) // { uint8 i ; P_LCDCS0 ; P_LCDRS0 ; for(i=8;i>0;i--) { P_LCDCLK0; if(data1&0x80) P_LCDDAT1; else P_LCDDAT0; P_LCDCLK1; data1 <<= 1; } } //**************************************************************** // 函數名稱:LcdWritedata // 函數功能:寫數據到LCD模塊 // 入口參數:數據 // 出口參數: //***************************************************************** void LcdWritedata(uint8 data1) // { uint8 i; P_LCDCS0 ; P_LCDRS1 ; for(i=8;i>0;i--) { P_LCDCLK0; if(data1&0x80) P_LCDDAT1; else P_LCDDAT0; P_LCDCLK1; data1 <<= 1; } } //**************************************************************** // 函數名稱:Lcd_SetAddr // 函數功能:設置LCD顯示地址 // 入口參數: 頁地址 列地址 // 出口參數: //***************************************************************** void Lcd_SetAddr(uint8 page,uint8 column) { //LcdWriteCommand(0xb0 | (y+yy)); //LcdWriteCommand(0x10 | (x>>4)); //LcdWriteCommand(0x00 | (x&0x0f)); //P_LCDCS0 ; LcdWriteCommand(0xb0|page); /*設置頁地址*/ LcdWriteCommand((column>>4)|0x10); /*設置列地址的高4位*/ LcdWriteCommand(column&0x0f); /*設置列地址的低4位*/ } ////// void Display_Graphic_32x2(uint8 page,uint8 column,PROGMEM uint8_t *dp) // 電池顯示 0、2、4、6、8、10 { uint8 i,j; uint8 page_address; uint8 column_address_L,column_address_H; page_address = 0xb0|page; column_address_L =(column&0x0f); column_address_H =(column>>4)|0x10; P_LCDCS0 ; for(j=0;j<2;j++) { LcdWriteCommand(page_address+j); /*設置頁地址*/ LcdWriteCommand(column_address_H); /*設置列地址的高4位*/ LcdWriteCommand(column_address_L); /*設置列地址的低4位*/ for (i=32;i>0;i--) //寫32行 { LcdWritedata(pgm_read_byte(dp++)); /*寫數據到LCD,每寫完一個8位的數據后列地址自動加1*/ } LcdWritedata(0x00); } P_LCDCS1 ; } //#ifdef Display_Graphic_32x32_CALL void Display_Graphic_32x32(uint8 page,uint8 column,PROGMEM uint8_t *dp) { uint8 i,j; uint8 page_address; uint8 column_address_L,column_address_H; page_address = 0xb0|page; column_address_L =(column&0x0f); column_address_H =(column>>4)|0x10; P_LCDCS0 ; &
標簽: 程序
上傳時間: 2016-03-03
上傳用戶:彥 yan
#include "STC90.h" #include < intrins.h > #define uchar unsigned char #define uint unsigned int #define led_port P1 sbit IR_RE = P3^2; sbit led_r = P1^3; sbit led_g = P1^4; sbit led_b = P1^5; sbit led_wd = P1^7; sbit K1 =P3^0 ; //增加鍵 sbit K2 =P3^1 ; //減少鍵 sbit BEEP =P3^7 ; //蜂鳴器 uchar temp,temp1; bit k=0; //紅外解碼判斷標志位,為0則為有效信號,為1則為無效 bit Flag2; uchar date[4]={0,0,0,0}; //date數組為存放地址原碼,反碼,數據原碼,反碼 uint lade_1,lade_2,lade_3,lade_4; uint num; uchar date_ram,ee_temp,ee_temp1; uchar WDT_NUM=0; uchar const dofly[]={0x3f,0x06,0x5b,0x4f,0x66,0x6d,0x7d,0x07,0x7f,0x6f};// 顯示段碼值01234567 uchar code seg[]={7,6,5,4,3,2,1,0};//分別對應相應的數碼管點亮,即位碼 unsigned long disp_date; void fade(); void fade1(); /*************************** 看門狗子程序*************************/ void watchdog_timer() { if(WDT_NUM==5) { WDT_NUM=0; led_wd=!led_wd; } WDT_NUM++; WDT_CONTR=0x3f; } /******************************************************************/ void delay(unsigned int cnt) { while(--cnt); } /*--------------------------延時1ms程子程序-----------------------*/ void delay_1ms(uint z) { uint x,y; for(x=z;x>0;x--) for(y=126;y>0;y--); } /*--------------------------延時1ms程子程序-----------------------*/ delay1000() { uchar i,j; i=5; do{j=95; do{j--;} while(j); i--; } while(i); } /*---------------------------延時882us子程序-----------------------*/ delay882() { uchar i,j; i=6; do{j=71; do{j--;} while(j); i--; }while(i); } /*--------------------------延時2400us程子程序-----------------------*/ delay2400() { uchar i,j; i=5; do{j=237; do{j--;} while(j); i--; }while(i); } /**********************************************************************/ /* void display() { uchar i; for(i=0;i<8;i++) { P0=dofly[disp_date%10];//取顯示數據,段碼 P2=seg[i]; //取位碼 delay_1ms(1); disp_date/=10; } } */ /*********************************************************************/ uchar EEPROM_read(uint addr)//EEPROM字節讀 { ISP_CONTR=0x83; //系統時鐘<12M時,對ISP_CONTR寄存器設置的值,本電路為11.0592M ISP_CMD=1; //字節讀 ISP_ADDRH=(addr&0xff00)>>8; ISP_ADDRL=addr&0x00ff; ISP_TRIG=0x46; ISP_TRIG=0xb9; _nop_(); _nop_(); return ISP_DATA; } //-------------------------------------------------------------------- void EEPROM_write(uint addr,uchar dat)//EEPROM字節寫 { ISP_CONTR=0x83; //系統時鐘<12M時,對ISP_CONTR寄存器設置的值,本電路為11.0592M ISP_CMD=2; //字節編程 ISP_ADDRH=(addr&0xff00)>>8; ISP_ADDRL=addr&0x00ff; ISP_DATA=dat; ISP_TRIG=0x46; ISP_TRIG=0xb9; _nop_(); _nop_(); } //-------------------------------------------------------------------- void EEPROM_ERASE(uint addr)//EEPROM扇區擦除 { ISP_CONTR=0x83; //系統時鐘<12M時,對ISP_CONTR寄存器設置的值,本電路為11.0592M ISP_CMD=3; //扇區擦除 ISP_ADDRH=(addr&0xff00)>>8; ISP_ADDRL=addr&0x00ff; ISP_TRIG=0x46; ISP_TRIG=0xb9; _nop_(); _nop_(); } //************************************************************** /*----------------------------------------------------------*/ /*-----------------------紅外解碼程序(核心)-----------------*/ /*----------------------------------------------------------*/ void IR_decode() { uchar i,j; while(IR_RE==0); delay2400(); if(IR_RE==1) //延時2.4ms后如果是高電平則是新碼 { delay1000(); delay1000(); for(i=0;i<4;i++) { for(j=0;j<8;j++) { while(IR_RE==0); //等待地址碼第1位高電平到來 delay882(); //延時882us判斷此時引腳電平 ///CY=IR_RE; if(IR_RE==0) { date[i]>>=1; date[i]=date[i]|0x00; } else if(IR_RE==1) { delay1000(); date[i]>>=1; date[i]=date[i]|0x80; } } //1位數據接收結束 } //32位二進制碼接收結束 } } /* void LED_PWM() { lade_2=num; //384 lade_4=num; //384 while(lade_2!=0&Flag2==1) { for(lade_3=512;lade_3>lade_4;lade_3--) //512 { led_port=0x00; delay(1); } lade_3=512; //512 lade_4--; for(lade_1=0;lade_1<lade_2;lade_1++) { led_port=0x38; //c7 delay(1); } lade_1=0; lade_2--; if(temp!=0x0c&Flag2==1) { lade_2=0; } lade_2=num; //384 lade_4=num; //384 } } */ void calc() { EEPROM_read(0x2000); ee_temp1=ISP_DATA; ee_temp=ee_temp1&0x0f; //************************************* 1 /* if(date[3]==0xff&Flag2==1) { if(num>=20) { num=num-80; } //else num=1; LED_PWM(); } if(date[3]==0xfe&Flag2==1) { if(num<=500) { num=num+80; } // else num=511; LED_PWM(); } if(ee_temp1==0xfd) { led_port=0x00; watchdog_timer(); } if(ee_temp1==0xfc) { led_port=0x00; led_r=1; led_g=1; led_b=1; watchdog_timer(); } */ //********************************************** 2 if(ee_temp1==0xfb) { led_port=0x00; led_r=1; watchdog_timer(); } if(ee_temp1==0xfa) { led_port=0x00; led_g=1; watchdog_timer(); } if(ee_temp1==0xf9) { led_port=0x00; led_b=1; watchdog_timer(); } if(ee_temp1==0xf8) { led_port=0x00; led_r=1; led_g=1; led_b=1; watchdog_timer(); } //************************************** 3 if(ee_temp1==0xf7) { uint fade_1,fade_2,fade_3,fade_4; fade_2=448; //384 fade_4=448; //384 while(fade_2!=0&ee_temp==0x07) { for(fade_3=512;fade_3>fade_4;fade_3--) //512 { led_port=0x10; delay(1); } fade_3=512; //512 fade_4--; watchdog_timer(); for(fade_1=0;fade_1<fade_2;fade_1++) { led_port=0x08; delay(1); } fade_1=0; fade_2--; if(ee_temp!=0x07) { fade_2=0; } watchdog_timer(); fade_2=448; //384 fade_4=448; //384 } } if(ee_temp1==0xf6) { uint fade_1,fade_2,fade_3,fade_4; fade_2=448; //384 fade_4=448; //384 while(fade_2!=0&ee_temp==0x06) { for(fade_3=512;fade_3>fade_4;fade_3--) //512 { led_port=0x20; delay(1); } fade_3=512; //512 fade_4--; watchdog_timer(); for(fade_1=0;fade_1<fade_2;fade_1++) { led_port=0x10; delay(1); } fade_1=0; fade_2--; if(ee_temp!=0x06) { fade_2=0; } watchdog_timer(); fade_2=448; //384 fade_4=448; //384 } } if(ee_temp1==0xf5) { uint fade_1,fade_2,fade_3,fade_4; fade_2=448; //384 fade_4=448; //384 while(fade_2!=0&ee_temp==0x05) { for(fade_3=512;fade_3>fade_4;fade_3--) //512 { led_port=0x08; delay(1); } fade_3=512; //512 fade_4--; watchdog_timer(); for(fade_1=0;fade_1<fade_2;fade_1++) { led_port=0x20; delay(1); } fade_1=0; fade_2--; if(ee_temp!=0x05) { fade_2=0; } watchdog_timer(); fade_2=448; //384 fade_4=448; //384 } } if(ee_temp1==0xf4) { while(ee_temp==4) { led_port=0x00; led_r=1; delay_1ms(200); led_port=0x00; led_r=1; led_g=1; delay_1ms(200); led_port=0x00; led_g=1; delay_1ms(200); watchdog_timer(); led_port=0x00; led_g=1; led_b=1; delay_1ms(200); led_port=0x00; led_b=1; delay_1ms(200); led_port=0x00; led_b=1; led_r=1; delay_1ms(200); watchdog_timer(); } } //************************************** 4 if(ee_temp1==0xf3) { uint fade_1,fade_2,fade_3,fade_4; fade_2=416; //384 fade_4=416; //384 while(fade_2!=0&ee_temp==0x03) { for(fade_3=512;fade_3>fade_4;fade_3--) //512 { led_port=0x10; delay(1); } fade_3=512; //512 fade_4--; watchdog_timer(); for(fade_1=0;fade_1<fade_2;fade_1++) { led_port=0x08; delay(1); } fade_1=0; fade_2--; if(ee_temp!=0x03) { fade_2=0; } watchdog_timer(); fade_2=416; //384 fade_4=416; //384 } } if(ee_temp1==0xf2) { uint fade_1,fade_2,fade_3,fade_4; fade_2=384; //384 fade_4=384; //384 while(fade_2!=0&ee_temp==0x02) { for(fade_3=512;fade_3>fade_4;fade_3--) //512 { led_port=0x20; delay(1); } fade_3=512; //512 fade_4--; watchdog_timer(); for(fade_1=0;fade_1<fade_2;fade_1++) { led_port=0x10; delay(1); } fade_1=0; fade_2--; if(ee_temp!=0x02) { fade_2=0; } watchdog_timer(); fade_2=384; //384 fade_4=384; //384 } } if(ee_temp1==0xf1) { uint fade_1,fade_2,fade_3,fade_4; fade_2=348; //384 fade_4=348; //384 while(fade_2!=0&ee_temp==0x01) { for(fade_3=512;fade_3>fade_4;fade_3--) //512 { led_port=0x08; delay(1); } fade_3=512; //512 fade_4--; watchdog_timer(); for(fade_1=0;fade_1<fade_2;fade_1++) { led_port=0x20; delay(1); } fade_1=0; fade_2--; if(ee_temp!=0x01) { fade_2=0; } watchdog_timer(); fade_2=348; //384 fade_4=348; //384 } } if(ee_temp1==0xf0) { while(ee_temp==0) { led_port=0x00; led_r=1; delay_1ms(500); watchdog_timer(); led_port=0x00; led_g=1; delay_1ms(500); led_port=0x00; led_b=1; delay_1ms(500); watchdog_timer(); } } //******************************************** 5 if(ee_temp1==0xef) { uint fade_1,fade_2,fade_3,fade_4; fade_2=384; //384 fade_4=384; //384 while(fade_2!=0&ee_temp==0x0f) { for(fade_3=512;fade_3>fade_4;fade_3--) //512 { led_port=0x10; delay(1); } fade_3=512; //512 fade_4--; watchdog_timer(); for(fade_1=0;fade_1<fade_2;fade_1++) { led_port=0x08; delay(1); } fade_1=0; fade_2--; if(ee_temp!=0x0f) { fade_2=0; } watchdog_timer(); fade_2=384; //384 fade_4=384; //384 } } if(ee_temp1==0xee) { uint fade_1,fade_2,fade_3,fade_4; fade_2=320; //384 fade_4=320; //384 while(fade_2!=0&ee_temp==0x0e) { for(fade_3=512;fade_3>fade_4;fade_3--) //512 { led_port=0x20; delay(1); } fade_3=512; //512 fade_4--; watchdog_timer(); for(fade_1=0;fade_1<fade_2;fade_1++) { led_port=0x10; delay(1); } fade_1=0; fade_2--; if(ee_temp!=0x0e) { fade_2=0; } watchdog_timer(); fade_2=320; //384 fade_4=320; //384 } } if(ee_temp1==0xed) { uint fade_1,fade_2,fade_3,fade_4; fade_2=320; //384 fade_4=320; //384 while(fade_2!=0&ee_temp==0x0d) { for(fade_3=512;fade_3>fade_4;fade_3--) //512 { led_port=0x08; delay(1); } fade_3=512; //512 fade_4--; watchdog_timer(); for(fade_1=0;fade_1<fade_2;fade_1++) { led_port=0x20; delay(1); } fade_1=0; fade_2--; if(ee_temp!=0x0d) { fade_2=0; } watchdog_timer(); fade_2=320; //384 fade_4=320; //384 } } if(ee_temp1==0xec) fade(); //******************************************* 6 if(ee_temp1==0xeb) { led_port=0x00; led_r=1; led_g=1; watchdog_timer(); } if(ee_temp1==0xea) { led_port=0x00; //led_r=0; led_g=1; led_b=1; watchdog_timer(); } if(ee_temp1==0xe9) { led_port=0x00; led_r=1; //led_g=0; led_b=1; watchdog_timer(); } if(ee_temp1==0xe8) fade1(); } void fade() { // uchar i; uint fade_1,fade_2,fade_3,fade_4; fade_2=512; fade_4=511; while(fade_2!=0&ee_temp==0x0c) { for(fade_3=512;fade_3>fade_4;fade_3--) { led_port=0x10; delay(1); } fade_3=512; fade_4--; watchdog_timer(); for(fade_1=0;fade_1<fade_2;fade_1++) { led_port=0x08; delay(1); } fade_1=0; fade_2--; if(ee_temp!=0x0c) { fade_2=0; } } watchdog_timer(); fade_2=512; fade_4=511; while(fade_2!=0&ee_temp==0x0c) { if(ee_temp!=0x0c) { fade_2=0; } for(fade_3=512;fade_3>fade_4;fade_3--) { led_port=0x20; delay(1); // watchdog_timer(); } fade_3=512; fade_4--; watchdog_timer(); for(fade_1=0;fade_1<fade_2;fade_1++) { led_port=0x10; delay(1); // watchdog_timer(); } fade_1=0; fade_2--; } watchdog_timer(); fade_2=512; fade_4=511; while(fade_2!=0&ee_temp==0x0c) { if(ee_temp!=0x0c) { fade_2=0; } for(fade_3=512;fade_3>fade_4;fade_3--) { led_port=0x08; delay(1); watchdog_timer(); } fade_3=512; fade_4--; watchdog_timer(); for(fade_1=0;fade_1<fade_2;fade_1++) { led_port=0x20; delay(1); watchdog_timer(); } fade_1=0; fade_2--; } watchdog_timer(); } void fade1() { // uchar i; uint fade_1,fade_2,fade_3,fade_4; fade_2=128; fade_4=127; while(fade_2!=0&ee_temp==0x08) { for(fade_3=128;fade_3>fade_4;fade_3--) { led_port=0x10; delay(1); } fade_3=128; fade_4--; for(fade_1=0;fade_1<fade_2;fade_1++) { led_port=0x08; delay(1); } fade_1=0; fade_2--; if(ee_temp!=0x08) { fade_2=0; } } watchdog_timer(); fade_2=128; fade_4=127; while(fade_2!=0&ee_temp==0x08) { if(ee_temp!=0x08) { fade_2=0; } for(fade_3=128;fade_3>fade_4;fade_3--) { led_port=0x20; delay(1); } fade_3=128; fade_4--; for(fade_1=0;fade_1<fade_2;fade_1++) { led_port=0x10; delay(1); } fade_1=0; fade_2--; } watchdog_timer(); fade_2=128; fade_4=127; while(fade_2!=0&ee_temp==0x08) { if(ee_temp!=0x08) { fade_2=0; } for(fade_3=128;fade_3>fade_4;fade_3--) { led_port=0x08; delay(1); } fade_3=128; fade_4--; for(fade_1=0;fade_1<fade_2;fade_1++) { led_port=0x20; delay(1); } fade_1=0; fade_2--; } watchdog_timer(); } void init() { led_port=0x00; /* led_r=1; delay_1ms(500); led_port=0x00; led_g=1; delay_1ms(500); led_port=0x00; led_b=1; delay_1ms(500); led_port=0x00; */ delay_1ms(2); WDT_CONTR=0x3f; delay_1ms(500); } //******************************** void main() { init(); Flag2=0; SP=0x60; //堆棧指針 EX0=1; //允許外部中斷0,用于檢測紅外遙控器按鍵 EA=1; num=255; while(1) { calc(); } } //******************************************************************** /*------------------------外部中斷0程序-------------------------*/ /*------------------主要用于處理紅外遙控鍵值--------------------*/ void int0() interrupt 0 { uchar i; Flag2=0; /////// k=0; EX0=0; //檢測到有效信號關中斷,防止干擾 for(i=0;i<4;i++) { delay1000(); if(IR_RE==1){k=1;} //剛開始為9ms的引導碼. } led_port=0x00; if(k==0) { IR_decode(); //如果接收到的是有效信號,則調用解碼程序 if(date[3]>=0xe8) { if(date[3]<=0xfb) { temp1=date[3]; EEPROM_ERASE(0x2000); //STC_EEROM_0X2000 temp1 EEPROM_write(0x2000,temp1); EEPROM_read(0x2000); ee_temp1=ISP_DATA; ee_temp=ee_temp1&0x0f; /* temp=date[3]&0x0f; EEPROM_ERASE(0x2004); //STC_EEROM_0X2004 temp EEPROM_write(0x2004,temp); */ } else { EEPROM_read(0x2000); ee_temp1=ISP_DATA; ee_temp=ee_temp1&0x0f; } } delay2400(); delay2400(); delay2400(); delay_1ms(500); } EX0=1; //開外部中斷,允許新的遙控按鍵 }
上傳時間: 2016-07-02
上傳用戶:184890962
批處理感知器算法的代碼matlab w1=[1,0.1,1.1;1,6.8,7.1;1,-3.5,-4.1;1,2.0,2.7;1,4.1,2.8;1,3.1,5.0;1,-0.8,-1.3; 1,0.9,1.2;1,5.0,6.4;1,3.9,4.0]; w2=[1,7.1,4.2;1,-1.4,-4.3;1,4.5,0.0;1,6.3,1.6;1,4.2,1.9;1,1.4,-3.2;1,2.4,-4.0; 1,2.5,-6.1;1,8.4,3.7;1,4.1,-2.2]; w3=[1,-3.0,-2.9;1,0.5,8.7;1,2.9,2.1;1,-0.1,5.2;1,-4.0,2.2;1,-1.3,3.7;1,-3.4,6.2; 1,-4.1,3.4;1,-5.1,1.6;1,1.9,5.1]; figure; plot(w3(:,2),w3(:,3),'ro'); hold on; plot(w2(:,2),w2(:,3),'b+'); W=[w2;-w3];%增廣樣本規范化 a=[0,0,0]; k=0;%記錄步數 n=1; y=zeros(size(W,2),1);%記錄錯分的樣本 while any(y<=0) k=k+1; y=a*transpose(W);%記錄錯分的樣本 a=a+sum(W(find(y<=0),:));%更新a if k >= 250 break end end if k<250 disp(['a為:',num2str(a)]) disp(['k為:',num2str(k)]) else disp(['在250步以內沒有收斂,終止']) end %判決面:x2=-a2*x1/a3-a1/a3 xmin=min(min(w1(:,2)),min(w2(:,2))); xmax=max(max(w1(:,2)),max(w2(:,2))); x=xmin-1:xmax+1;%(xmax-xmin): y=-a(2)*x/a(3)-a(1)/a(3); plot(x,y)
上傳時間: 2016-11-07
上傳用戶:a1241314660
國外牛人提供的優化的svm分類器代碼。方便在matlab中使用。提供比較優化分類效果。
上傳時間: 2017-02-19
上傳用戶:低調的氣質
#include<stdio.h> #include<string.h> #include<stdlib.h> #define N 100 int iNumOfStu=0; struct score { float math; float english; float computer; }; struct student { int number; char name[20]; struct score sco; float average; }; struct student stu[N]; void print_menu(void);//輸出菜單 void choosemenu(void);//菜單選擇 void input_student1(int);//輸入學生信息 void input_student2(void);//輸入總函數 void input_student3(int &,int);//判斷學號是否重復 void input_student4(int,int);//覆蓋原信息 void sort_student3(student s[],int);//按照英語成績排序 void sort_student4(student s[],int);//按照計算機成績排序 void sort_student2(student s[],int);//按照數學成績排序 void sort_student5(student s[],int);//按照平均成績排序 float input_score2(int);//計算學生平均成績 void print_student2(void);//顯示表頭 void print_student3(int);//顯示學生信息 void print_student1(int);//顯示全部學生資料 void sort_student1(void);//排序總函數 void menu(void);//菜單調度總函數 int search_student2(int);//按學號查詢學生信息并輸出 void search_student3(int);//按平均分最高查詢并輸出 void search_student1(void);//查詢總函數 void delete_student2(int,int);//刪除學生信息 void delete_student1(void);//刪除總函數 void change_student2(int);//修改學生資料 void change_student1(void);//修改總函數 void input_score3(int);//統計成績 void input_score1(void);//統計成績總函數 void print_help(void);//輸出幫助信息 void exit_student(void);//退出系統 void save_student(student *,int);//保存學生信息 void main() { menu(); } void save_student(student *s,int a)//保存學生信息 { FILE *fp; if((fp=fopen("d:\\學生信息.txt","wb"))==NULL) { printf("不能打開文件!\n"); } else { printf("保存信息到D盤\n"); fprintf(fp,"本班所有學生具體信息如下:\r\n"); fprintf(fp," 學號 姓名 數學成績 英語成績 計算機成績 平均成績\r\n"); for(int i=0;i<a;i++) { fprintf(fp,"%8d%12s%14.2f%14.2f%14.2f%14.2f\n",stu[i].number,stu[i].name,stu[i].sco.math,stu[i].sco.english,stu[i].sco.computer,stu[i].average); fprintf(fp,"\r\n"); } fclose(fp); printf("信息保存成功!\n"); } } void exit_student(void)//退出系統 { exit(1); } void print_help(void)//輸出幫助信息 { printf("本系統所能容納的最大學生數為%d人\n學生信息保存在D盤根目錄下,保存文件為“學生信息.txt”。\n感謝使用!\n",N); } void input_score1(void)//統計成績總函數 { int c; c=search_student2(iNumOfStu); printf("學號:%d\n",stu[c].number); printf("姓名:%s\n",stu[c].name); input_score3(c); printf("新成績錄入成功!\n"); stu[c].average=input_score2(c); } void input_score3(int a)//統計成績 { printf("數學新成績:"); scanf("%f",&stu[a].sco.math); printf("英語新成績:"); scanf("%f",&stu[a].sco.english); printf("計算機新成績:"); scanf("%f",&stu[a].sco.computer); } void change_student2(int a)//修改學生資料 { printf("學號:%d----修改為:",stu[a].number); scanf("%d",&stu[a].number); getchar(); printf("姓名:%s----修改為:",stu[a].name); gets(stu[a].name); printf("數學成績:%.2f----修改為:",stu[a].sco.math); scanf("%f",&stu[a].sco.math); printf("英語成績:%.2f----修改為:",stu[a].sco.english); scanf("%f",&stu[a].sco.english); printf("計算機成績:%.2f----修改為:",stu[a].sco.computer); scanf("%f",&stu[a].sco.computer); } void change_student1(void)//修改總函數 { int c; c=search_student2(iNumOfStu); getchar(); printf("是否要修改此學生信息?(“y”代表是)"); char d; scanf("%c",&d); if(d=='y'||d=='Y') { change_student2(c); stu[c].average=input_score2(c); printf("信息修改成功!\n"); } } void delete_student1(void)//刪除總函數 { int c; c=search_student2(iNumOfStu); getchar(); printf("是否刪除此條記錄?(“y”代表是)"); char d; scanf("%c",&d); if(d=='y'||d=='Y') { delete_student2(c,iNumOfStu); printf("記錄已刪除!\n"); } } void delete_student2(int a,int b)//刪除學生信息 { for(int i=a;i<b-1;i++) { stu[i]=stu[i+1]; } --iNumOfStu; } void search_student1(void)//查詢總函數 { printf("1、按學號查詢\n2、按平均分最高查詢\n請選擇:"); int c; scanf("%d",&c); switch(c) { case 1: { search_student2(iNumOfStu); break; } case 2: { search_student3(iNumOfStu); break; } default: break; } } void menu(void)//菜單調度總函數 { print_menu(); choosemenu(); } void sort_student1(void)//排序總函數 { printf("1、按數學成績排序\n2、按英語成績排序\n3、按計算機成績排序\n4、按平均成績排序\n請選擇:"); int c; scanf("%d",&c); switch(c) { case 1: { sort_student2(stu,iNumOfStu); break; } case 2: { sort_student3(stu,iNumOfStu); break; } case 3: { sort_student4(stu,iNumOfStu); break; } case 4: { sort_student5(stu,iNumOfStu); break; } default: break; } } void print_student1(int a)//顯示全部學生資料 { printf("本班所有學生具體信息如下\n"); print_student2(); for(int i=0;i<a;i++) { print_student3(i); } } void print_student3(int a)//顯示學生信息 { printf("%8d%12s%14.2f%14.2f%14.2f%14.2f\n",stu[a].number,stu[a].name,stu[a].sco.math,stu[a].sco.english,stu[a].sco.computer,stu[a].average); } void print_student2(void)//顯示表頭 { printf(" 學號 姓名 數學成績 英語成績 計算機成績 平均成績\n"); } void input_student4(int a,int b)//覆蓋原信息 { stu[a]=stu[b-1]; --iNumOfStu; } void input_student3(int &a,int b)//判斷學號是否重復 { if(a!=0) { int i=0; do { if(stu[a].number==stu[i].number) { printf("此學號代表的學生已錄入\n1、覆蓋原信息\n2、重新輸入\n請選擇:"); int c; scanf("%d",&c); switch(c) { case 1: { input_student4(i,iNumOfStu); a=iNumOfStu-1; printf("信息已替換!\n"); break; } case 2: { printf("請重新輸入學生信息:\n"); input_student1(iNumOfStu-1); break; } default: break; } break; } ++i; } while(i<b-1); } } void print_menu(void)//輸出菜單 { printf("======歡迎來到學生信息管理系統======\n"); printf(" 1、輸入學生資料\n"); printf(" 2、刪除學生資料\n"); printf(" 3、查詢學生資料\n"); printf(" 4、修改學生資料\n"); printf(" 5、顯示學生資料\n"); printf(" 6、統計學生成績\n"); printf(" 7、排序學生成績\n"); printf(" 8、保存學生資料\n"); printf(" 9、獲取幫助信息\n"); printf(" 10、退出系統\n"); printf("====================================\n"); printf("請選擇:"); } void input_student2(void)//輸入總函數 { char end; printf("請輸入學生信息(在最后一個學生信息錄入完成后以“/”結束錄入):\n"); for(int i=0;(end=getchar())!='/';i++) { input_student1(i); ++iNumOfStu; input_student3(i,iNumOfStu); } for(int j=0;j<iNumOfStu;j++) { stu[j].average=input_score2(j); } } void input_student1(int a)//輸入學生信息 { printf("學號:"); scanf("%d",&stu[a].number); getchar(); printf("姓名:"); gets(stu[a].name); printf("數學成績:"); scanf("%f",&stu[a].sco.math); printf("英語成績:"); scanf("%f",&stu[a].sco.english); printf("計算機成績:"); scanf("%f",&stu[a].sco.computer); } float input_score2(int a)//計算學生平均成績 { return (stu[a].sco.math+stu[a].sco.english+stu[a].sco.computer)/3; } void search_student3(int a)//按平均分最高查詢并輸出 { int max=0; for(int i=0;i<a;i++) { if(stu[max].average<stu[i].average) { max=i; } } print_student2(); print_student3(max); } void sort_student2(student s[],int a)//按照數學成績排序 { struct student temp; for(int i=0;i<a-1;i++) { int max=i; for(int j=i+1;j<a;j++) if(stu[j].sco.math>stu[max].sco.math) { max=j; } if(max!=i) { temp=stu[max]; stu[max]=stu[i]; stu[i]=temp; } } print_student2(); for(int k=0;k<a;k++) { print_student3(k); } } void sort_student3(student s[],int a)//按照英語成績排序 { struct student temp; for(int i=0;i<a-1;i++) { int max=i; for(int j=i+1;j<a;j++) if(stu[j].sco.english>stu[max].sco.english) { max=j; } if(max!=i) { temp=stu[max]; stu[max]=stu[i]; stu[i]=temp; } } print_student2(); for(int k=0;k<a;k++) { print_student3(k); } } void sort_student4(student s[],int a)//按照計算機成績排序 { struct student temp; for(int i=0;i<a-1;i++) { int max=i; for(int j=i+1;j<a;j++) if(stu[j].sco.computer>stu[max].sco.computer) { max=j; } if(max!=i) { temp=stu[max]; stu[max]=stu[i]; stu[i]=temp; } } print_student2(); for(int k=0;k<a;k++) { print_student3(k); } } void sort_student5(student s[],int a)//按照平均成績排序 { struct student temp; for(int i=0;i<a-1;i++) { int max=i; for(int j=i+1;j<a;j++) if(stu[j].average>stu[max].average) { max=j; } if(max!=i) { temp=stu[max]; stu[max]=stu[i]; stu[i]=temp; } } print_student2(); for(int k=0;k<a;k++) { print_student3(k); } } int search_student2(int a)//按照學號查找學生并輸出 { int num; int c; printf("請輸入要查詢的學號:"); scanf("%d",&num); for(int i=0;i<a;i++) { if(num==stu[i].number) { c=i; } } printf("此學生的信息是:\n"); print_student2(); print_student3(c); return c; } void choosemenu(void)//菜單選擇 { int i; scanf("%d",&i); switch(i) { case 1: { input_student2(); printf("按回車鍵返回主菜單"); getchar(); getchar(); menu(); break; } case 2: { delete_student1(); printf("按回車鍵返回主菜單"); getchar(); getchar(); menu(); break; } case 3: { search_student1(); printf("按回車鍵返回主菜單"); getchar(); getchar(); menu(); break; } case 4: { change_student1(); printf("按回車鍵返回主菜單"); getchar(); getchar(); menu(); break; } case 5: { print_student1(iNumOfStu); printf("按回車鍵返回主菜單"); getchar(); getchar(); menu(); break; } case 6: { input_score1(); printf("按回車鍵返回主菜單"); getchar(); getchar(); menu(); break; } case 7: { sort_student1(); printf("按回車鍵返回主菜單"); getchar(); getchar(); menu(); break; } case 8: { save_student(stu,iNumOfStu); printf("按回車鍵返回主菜單"); getchar(); getchar(); menu(); break; } case 9: { print_help(); printf("按回車鍵返回主菜單"); getchar(); getchar(); menu(); break; } case 10: { exit_student(); } default: break; } } 運行結果: 源文件下載地址: http://115.com/file/clnq138g#一個簡單的學生成績管理系統.rar (請將此地址復制到瀏覽器地址欄中訪問下載頁面)
標簽: 成績查詢系統
上傳時間: 2019-06-08
上傳用戶:啊的撒旦
#include<stdio.h> #include<string.h> #include<stdlib.h> #define N 100 int iNumOfStu=0; struct score { float math; float english; float computer; }; struct student { int number; char name[20]; struct score sco; float average; }; struct student stu[N]; void print_menu(void);//輸出菜單 void choosemenu(void);//菜單選擇 void input_student1(int);//輸入學生信息 void input_student2(void);//輸入總函數 void input_student3(int &,int);//判斷學號是否重復 void input_student4(int,int);//覆蓋原信息 void sort_student3(student s[],int);//按照英語成績排序 void sort_student4(student s[],int);//按照計算機成績排序 void sort_student2(student s[],int);//按照數學成績排序 void sort_student5(student s[],int);//按照平均成績排序 float input_score2(int);//計算學生平均成績 void print_student2(void);//顯示表頭 void print_student3(int);//顯示學生信息 void print_student1(int);//顯示全部學生資料 void sort_student1(void);//排序總函數 void menu(void);//菜單調度總函數 int search_student2(int);//按學號查詢學生信息并輸出 void search_student3(int);//按平均分最高查詢并輸出 void search_student1(void);//查詢總函數 void delete_student2(int,int);//刪除學生信息 void delete_student1(void);//刪除總函數 void change_student2(int);//修改學生資料 void change_student1(void);//修改總函數 void input_score3(int);//統計成績 void input_score1(void);//統計成績總函數 void print_help(void);//輸出幫助信息 void exit_student(void);//退出系統 void save_student(student *,int);//保存學生信息 void main() { menu(); } void save_student(student *s,int a)//保存學生信息 { FILE *fp; if((fp=fopen("d:\\學生信息.txt","wb"))==NULL) { printf("不能打開文件!\n"); } else { printf("保存信息到D盤\n"); fprintf(fp,"本班所有學生具體信息如下:\r\n"); fprintf(fp," 學號 姓名 數學成績 英語成績 計算機成績 平均成績\r\n"); for(int i=0;i<a;i++) { fprintf(fp,"%8d%12s%14.2f%14.2f%14.2f%14.2f\n",stu[i].number,stu[i].name,stu[i].sco.math,stu[i].sco.english,stu[i].sco.computer,stu[i].average); fprintf(fp,"\r\n"); } fclose(fp); printf("信息保存成功!\n"); } } void exit_student(void)//退出系統 { exit(1); } void print_help(void)//輸出幫助信息 { printf("本系統所能容納的最大學生數為%d人\n學生信息保存在D盤根目錄下,保存文件為“學生信息.txt”。\n感謝使用!\n",N); } void input_score1(void)//統計成績總函數 { int c; c=search_student2(iNumOfStu); printf("學號:%d\n",stu[c].number); printf("姓名:%s\n",stu[c].name); input_score3(c); printf("新成績錄入成功!\n"); stu[c].average=input_score2(c); } void input_score3(int a)//統計成績 { printf("數學新成績:"); scanf("%f",&stu[a].sco.math); printf("英語新成績:"); scanf("%f",&stu[a].sco.english); printf("計算機新成績:"); scanf("%f",&stu[a].sco.computer); } void change_student2(int a)//修改學生資料 { printf("學號:%d----修改為:",stu[a].number); scanf("%d",&stu[a].number); getchar(); printf("姓名:%s----修改為:",stu[a].name); gets(stu[a].name); printf("數學成績:%.2f----修改為:",stu[a].sco.math); scanf("%f",&stu[a].sco.math); printf("英語成績:%.2f----修改為:",stu[a].sco.english); scanf("%f",&stu[a].sco.english); printf("計算機成績:%.2f----修改為:",stu[a].sco.computer); scanf("%f",&stu[a].sco.computer); } void change_student1(void)//修改總函數 { int c; c=search_student2(iNumOfStu); getchar(); printf("是否要修改此學生信息?(“y”代表是)"); char d; scanf("%c",&d); if(d=='y'||d=='Y') { change_student2(c); stu[c].average=input_score2(c); printf("信息修改成功!\n"); } } void delete_student1(void)//刪除總函數 { int c; c=search_student2(iNumOfStu); getchar(); printf("是否刪除此條記錄?(“y”代表是)"); char d; scanf("%c",&d); if(d=='y'||d=='Y') { delete_student2(c,iNumOfStu); printf("記錄已刪除!\n"); } } void delete_student2(int a,int b)//刪除學生信息 { for(int i=a;i<b-1;i++) { stu[i]=stu[i+1]; } --iNumOfStu; } void search_student1(void)//查詢總函數 { printf("1、按學號查詢\n2、按平均分最高查詢\n請選擇:"); int c; scanf("%d",&c); switch(c) { case 1: { search_student2(iNumOfStu); break; } case 2: { search_student3(iNumOfStu); break; } default: break; } } void menu(void)//菜單調度總函數 { print_menu(); choosemenu(); } void sort_student1(void)//排序總函數 { printf("1、按數學成績排序\n2、按英語成績排序\n3、按計算機成績排序\n4、按平均成績排序\n請選擇:"); int c; scanf("%d",&c); switch(c) { case 1: { sort_student2(stu,iNumOfStu); break; } case 2: { sort_student3(stu,iNumOfStu); break; } case 3: { sort_student4(stu,iNumOfStu); break; } case 4: { sort_student5(stu,iNumOfStu); break; } default: break; } } void print_student1(int a)//顯示全部學生資料 { printf("本班所有學生具體信息如下\n"); print_student2(); for(int i=0;i<a;i++) { print_student3(i); } } void print_student3(int a)//顯示學生信息 { printf("%8d%12s%14.2f%14.2f%14.2f%14.2f\n",stu[a].number,stu[a].name,stu[a].sco.math,stu[a].sco.english,stu[a].sco.computer,stu[a].average); } void print_student2(void)//顯示表頭 { printf(" 學號 姓名 數學成績 英語成績 計算機成績 平均成績\n"); } void input_student4(int a,int b)//覆蓋原信息 { stu[a]=stu[b-1]; --iNumOfStu; } void input_student3(int &a,int b)//判斷學號是否重復 { if(a!=0) { int i=0; do { if(stu[a].number==stu[i].number) { printf("此學號代表的學生已錄入\n1、覆蓋原信息\n2、重新輸入\n請選擇:"); int c; scanf("%d",&c); switch(c) { case 1: { input_student4(i,iNumOfStu); a=iNumOfStu-1; printf("信息已替換!\n"); break; } case 2: { printf("請重新輸入學生信息:\n"); input_student1(iNumOfStu-1); break; } default: break; } break; } ++i; } while(i<b-1); } } void print_menu(void)//輸出菜單 { printf("======歡迎來到學生信息管理系統======\n"); printf(" 1、輸入學生資料\n"); printf(" 2、刪除學生資料\n"); printf(" 3、查詢學生資料\n"); printf(" 4、修改學生資料\n"); printf(" 5、顯示學生資料\n"); printf(" 6、統計學生成績\n"); printf(" 7、排序學生成績\n"); printf(" 8、保存學生資料\n"); printf(" 9、獲取幫助信息\n"); printf(" 10、退出系統\n"); printf("====================================\n"); printf("請選擇:"); } void input_student2(void)//輸入總函數 { char end; printf("請輸入學生信息(在最后一個學生信息錄入完成后以“/”結束錄入):\n"); for(int i=0;(end=getchar())!='/';i++) { input_student1(i); ++iNumOfStu; input_student3(i,iNumOfStu); } for(int j=0;j<iNumOfStu;j++) { stu[j].average=input_score2(j); } } void input_student1(int a)//輸入學生信息 { printf("學號:"); scanf("%d",&stu[a].number); getchar(); printf("姓名:"); gets(stu[a].name); printf("數學成績:"); scanf("%f",&stu[a].sco.math); printf("英語成績:"); scanf("%f",&stu[a].sco.english); printf("計算機成績:"); scanf("%f",&stu[a].sco.computer); } float input_score2(int a)//計算學生平均成績 { return (stu[a].sco.math+stu[a].sco.english+stu[a].sco.computer)/3; } void search_student3(int a)//按平均分最高查詢并輸出 { int max=0; for(int i=0;i<a;i++) { if(stu[max].average<stu[i].average) { max=i; } } print_student2(); print_student3(max); } void sort_student2(student s[],int a)//按照數學成績排序 { struct student temp; for(int i=0;i<a-1;i++) { int max=i; for(int j=i+1;j<a;j++) if(stu[j].sco.math>stu[max].sco.math) { max=j; } if(max!=i) { temp=stu[max]; stu[max]=stu[i]; stu[i]=temp; } } print_student2(); for(int k=0;k<a;k++) { print_student3(k); } } void sort_student3(student s[],int a)//按照英語成績排序 { struct student temp; for(int i=0;i<a-1;i++) { int max=i; for(int j=i+1;j<a;j++) if(stu[j].sco.english>stu[max].sco.english) { max=j; } if(max!=i) { temp=stu[max]; stu[max]=stu[i]; stu[i]=temp; } } print_student2(); for(int k=0;k<a;k++) { print_student3(k); } } void sort_student4(student s[],int a)//按照計算機成績排序 { struct student temp; for(int i=0;i<a-1;i++) { int max=i; for(int j=i+1;j<a;j++) if(stu[j].sco.computer>stu[max].sco.computer) { max=j; } if(max!=i) { temp=stu[max]; stu[max]=stu[i]; stu[i]=temp; } } print_student2(); for(int k=0;k<a;k++) { print_student3(k); } } void sort_student5(student s[],int a)//按照平均成績排序 { struct student temp; for(int i=0;i<a-1;i++) { int max=i; for(int j=i+1;j<a;j++) if(stu[j].average>stu[max].average) { max=j; } if(max!=i) { temp=stu[max]; stu[max]=stu[i]; stu[i]=temp; } } print_student2(); for(int k=0;k<a;k++) { print_student3(k); } } int search_student2(int a)//按照學號查找學生并輸出 { int num; int c; printf("請輸入要查詢的學號:"); scanf("%d",&num); for(int i=0;i<a;i++) { if(num==stu[i].number) { c=i; } } printf("此學生的信息是:\n"); print_student2(); print_student3(c); return c; } void choosemenu(void)//菜單選擇 { int i; scanf("%d",&i); switch(i) { case 1: { input_student2(); printf("按回車鍵返回主菜單"); getchar(); getchar(); menu(); break; } case 2: { delete_student1(); printf("按回車鍵返回主菜單"); getchar(); getchar(); menu(); break; } case 3: { search_student1(); printf("按回車鍵返回主菜單"); getchar(); getchar(); menu(); break; } case 4: { change_student1(); printf("按回車鍵返回主菜單"); getchar(); getchar(); menu(); break; } case 5: { print_student1(iNumOfStu); printf("按回車鍵返回主菜單"); getchar(); getchar(); menu(); break; } case 6: { input_score1(); printf("按回車鍵返回主菜單"); getchar(); getchar(); menu(); break; } case 7: { sort_student1(); printf("按回車鍵返回主菜單"); getchar(); getchar(); menu(); break; } case 8: { save_student(stu,iNumOfStu); printf("按回車鍵返回主菜單"); getchar(); getchar(); menu(); break; } case 9: { print_help(); printf("按回車鍵返回主菜單"); getchar(); getchar(); menu(); break; } case 10: { exit_student(); } default: break; } } 運行結果: 源文件下載地址: http://115.com/file/clnq138g#一個簡單的學生成績管理系統.rar (請將此地址復制到瀏覽器地址欄中訪問下載頁面) #include<stdio.h> #include<string.h> #include<stdlib.h> #define N 100 int iNumOfStu=0; struct score { float math; float english; float computer; }; struct student { int number; char name[20]; struct score sco; float average; }; struct student stu[N]; void print_menu(void);//輸出菜單 void choosemenu(void);//菜單選擇 void input_student1(int);//輸入學生信息 void input_student2(void);//輸入總函數 void input_student3(int &,int);//判斷學號是否重復 void input_student4(int,int);//覆蓋原信息 void sort_student3(student s[],int);//按照英語成績排序 void sort_student4(student s[],int);//按照計算機成績排序 void sort_student2(student s[],int);//按照數學成績排序 void sort_student5(student s[],int);//按照平均成績排序 float input_score2(int);//計算學生平均成績 void print_student2(void);//顯示表頭 void print_student3(int);//顯示學生信息 void print_student1(int);//顯示全部學生資料 void sort_student1(void);//排序總函數 void menu(void);//菜單調度總函數 int search_student2(int);//按學號查詢學生信息并輸出 void search_student3(int);//按平均分最高查詢并輸出 void search_student1(void);//查詢總函數 void delete_student2(int,int);//刪除學生信息 void delete_student1(void);//刪除總函數 void change_student2(int);//修改學生資料 void change_student1(void);//修改總函數 void input_score3(int);//統計成績 void input_score1(void);//統計成績總函數 void print_help(void);//輸出幫助信息 void exit_student(void);//退出系統 void save_student(student *,int);//保存學生信息 void main() { menu(); } void save_student(student *s,int a)//保存學生信息 { FILE *fp; if((fp=fopen("d:\\學生信息.txt","wb"))==NULL) { printf("不能打開文件!\n"); } else { printf("保存信息到D盤\n"); fprintf(fp,"本班所有學生具體信息如下:\r\n"); fprintf(fp," 學號 姓名 數學成績 英語成績 計算機成績 平均成績\r\n"); for(int i=0;i<a;i++) { fprintf(fp,"%8d%12s%14.2f%14.2f%14.2f%14.2f\n",stu[i].number,stu[i].name,stu[i].sco.math,stu[i].sco.english,stu[i].sco.computer,stu[i].average); fprintf(fp,"\r\n"); } fclose(fp); printf("信息保存成功!\n"); } } void exit_student(void)//退出系統 { exit(1); } void print_help(void)//輸出幫助信息 { printf("本系統所能容納的最大學生數為%d人\n學生信息保存在D盤根目錄下,保存文件為“學生信息.txt”。\n感謝使用!\n",N); } void input_score1(void)//統計成績總函數 { int c; c=search_student2(iNumOfStu); printf("學號:%d\n",stu[c].number); printf("姓名:%s\n",stu[c].name); input_score3(c); printf("新成績錄入成功!
標簽: c語言
上傳時間: 2019-06-09
上傳用戶:啊的撒旦
傳奇編輯器,編輯補丁 客戶端等等,懂的人自然懂不多做介紹
標簽: 編輯器
上傳時間: 2019-06-10
上傳用戶:h64281033
Windows7下IE 8使用技巧5則 IE幾乎是各位菜鳥、大蝦上網時的首選瀏覽器,有關它的常規使用技巧,相信各位早已是耳熟能詳了。只要你足夠用心、細心,就一定會不斷“挖掘”出IE新的使用技巧來。不信,就來看看下面的幾則新鮮用法吧,相信會讓各位有耳目一新之感! 1.尋找失落的IE啟動按鈕 正常情況下,IE瀏覽器的快速啟動按鈕會在系統任務欄中“安家落戶”,可是一旦操作不小心,往往會導致IE瀏覽器的快速啟動按鈕在任務欄中“消失”。那么 你面對IE啟動按鈕從系統任務欄中消失時,你該如何去將它尋找回來呢?其實方法很簡單,只要你按照下面的步驟來進行操作就可以了。 首先用鼠標右鍵單擊桌面中的IE瀏覽器圖標,從彈出的快捷菜單中執行“創建快捷方式”命令,這樣就能為IE瀏覽器創建好一個對應的快捷方式。 接著打開系統資源管理窗口,依次雙擊C盤中的“Windows”文件夾、“ApplicationData”文件夾、“Microsoft”文件夾、 “InternetExplorer”文件夾、“QuickLaunch”文件夾;然后將桌面中創建好的IE快捷方式,直接拖動到 “QuickLaunch”文件夾窗口中。 當然還有更簡潔的方法,那就是直接將系統桌面中的IE瀏覽器圖標,用鼠標左鍵拖動到系統任務欄中,不過在拖放時一定要在出現虛線圖標之后才可以。 2.讓IE也能斷點續傳 大家知道,單擊IE頁面中的某個下載鏈接地址時,IE就會自動調用其內置的下載功能來下載文件;不過這種功能一旦遇到網絡堵塞而掉線的情況時,就會將已經下載好的內容全部丟失,以后再次下載時還需要從頭再來,顯然IE內置的下載功能容易耽誤下載時間。 那么我們有沒有辦法讓IE的下載功能也支持斷點續傳呢?答案是肯定的。只要你使用IE來下載文件出現意外掉線時,或者發現IE下載進度條長時間沒有任何反 應時,請不要單擊該下載對話框中的“取消”按鈕,而應該直接單擊該窗口中的“x”按鈕,來暫時退出下載狀態;接著重新單擊網頁中的這個下載鏈接地址,然后 再單擊“保存”按鈕,在彈出的保存對話框中,將文件名和保存路徑都設置為與上次沒下載完時的文件相同,這樣IE就能接著上次沒下載完的位置,繼續下載余下 的內容;當然這種IE斷點續傳功能只適合HTTP下載方式,而不適合FTP下載方式。 3.將IE選項設置“架空” 倘若允許其他人隨意對IE的上網參數進行設置的話,那么IE的安全、甚至系統的安全都會受到威脅,例如一旦非法用戶打開IE瀏覽器的“Internet選 項”設置框,將上網安全級別降低的話,那么網絡中的各種病毒、木馬,都有可能就會隨之而來。為了確保安全,你有時必須“架空”IE瀏覽器中的 Internet選項,讓非法用戶無法自行設置IE上網參數: 首先打開Windows系統的資源管理器窗口,找到并進入到“system32”文件夾窗口,選中其中的“inetcpl.cpl”文件,并用鼠標右鍵單 擊之,從彈出的右鍵菜單中,單擊“重命名”選項,將“inetcpl.cpl”的文件名稱更名為“inetcplnew.cpl”,當然你也能將其換成其 他名稱,不過你一定要將更名后的文件名稱記得,以后需要恢復時以便能快速找到。完成重命名操作后,再單擊IE瀏覽器中的“Internet選項”命令時, 就不能進入到選項設置窗口了。 4.不用工具也能修復IE 在網上盡情沖浪時,IE難免會遭遇惡意攻擊;那么面對被惡意修改的IE,你該如何去恢復它呢?大多數人都會去選用各種專業的IE修復工具,來對付IE的惡意攻擊;也有水平高一些的“大蝦”,通過手工修改注冊表的方法,來恢復IE的本來“面貌”。可是當你手頭沒有專業的IE修復工具可以利用時,或者自己對注冊表了解不深時,你該如何去修復IE呢?為此,本文為你提供一則非常便利的解決方法,不過該方法只能適合Windows2000或WindowsXP操作系統,下面就是該方法的具體實現步驟: 依次單擊“開始”/“設置”/“控制面板”命令,然后依次雙擊“管理工具”/“計算機管理”圖標,在隨后彈出的窗口中,依次展開“系統工具”/“本地用戶 和組”文件夾,再單擊“用戶”選項,在對應的右邊子窗口中,右擊空白區域,執行快捷菜單中的“新用戶”命令,將新用戶命名為“newusr”,同時設置好 該賬號的訪問密碼; 完成新用戶的創建任務后,依次單擊“開始”/“關機”命令,然后執行“注銷Administrator”操作,再改用“newusr”賬號重新進入到 Windows2000系統;接著打開系統注冊表編輯界面,依次展開注冊表分支HKEY_CURRENT_USER\Software \Microsoft\InternetExplorer,并將“InternetExplorer”主鍵選中,再依次單擊注冊表菜單欄中的“注冊表”/ “導出注冊表文件”命令,將有關IE部分的注冊表分支內容導出,例如保存為“ienew.reg”文件,如此一來你就能將“newusr”賬號下關于IE 的正確設置全部導出來了;由于“newusr”賬號是剛剛新建的,因此該賬號下的IE設置都是系統默認的正確設置,也就是說它是沒有被攻擊過的; 下面注銷“newusr”賬號,再以“Administrator”賬號登錄系統;然后打開注冊表編輯窗口,依次執行菜單欄中的 “注冊表”/“導入注冊表文件”命令,在彈出的文件選擇對話框中,將前面導出的“ienew.reg”文件導入到注冊表中,就能使IE恢復本來“面貌” 了。 當然,這樣的方法比較麻煩,因此我們推薦IE一鍵修復 0.3(點擊官方下載)167K ,中文綠色免費軟件,可以一鍵修復被惡意篡改的IE瀏覽器。此外,在魔方(點此下載)中,也將加入IE的修復功和監控惡意軟件等安全功能。 5. 找回Windows 7中的IE 8桌面圖標 在Windows 7中,由于超級任務欄的存在,微軟取消了IE 8的桌面圖標設置,也就是說,在Windows 7中,無法在桌面顯示IE 8圖標,當然,快捷方式是不能算的。不過近來有會員在論壇為我們提供了一個很好的辦法,可以以"曲線"的方式實現IE 8圖標桌面顯示。盡管還不完美,但基本的功能都具備了,大家可以通過Windows7優化大師 - 美化大師 - 系統外觀來自行設置。 善用快捷鍵,玩轉Windows 7 便簽程序 便箋是一種可以粘貼在任意位置的正方形或長條形紙條,方便我們隨時記錄一些信息,或是安排日常工作,隨寫隨記,非常方便。在 Windows 中為我們提供了和實物便箋一樣功能的小程序,本人非常喜歡。在 Vista 中,這個小程序作為邊欄小工具出現,但在 Windows 7 中已經成為了一個標準的Windows附件程序。 依次點擊Windows7的開始菜單按鈕 -》所有程序 -》附件 -》,點擊打開便簽,如下圖所示: 不用軟件,非會員徹底去除QQ2009/2010廣告 昨天談到了《不是VIP用戶也不怕 不需任何補丁屏蔽迅雷廣告》,用戶反饋非常的多,如果沒能設置成功的,請仔細閱讀步驟,100%的可以搞定的,當然,如果迅雷再發新版升級后,就不保證了,有任何新的變化,請隨時關注Windows7之家和Vista之家首頁。 說完了迅雷,我們再來說下QQ吧,QQ的免費用戶數量除了Windows外,就屬它大了。 屏蔽廣告除了更干凈潔爽之外,更大的好處是不用隨時下載體積大的flash動畫和gif動畫圖片了,QQ登陸速度顯著提升,同時,也少了帶寬消耗。 非QQ會員徹底屏蔽QQ2009正式版廣告: 在QQ2009 Beta版的時候,可以通過刪除一些文件讓非會員也能實現去廣告的目的,可惜從QQ2009正式版起增加了文件完整性檢查,刪除文件會導致QQ無法啟動,并要求重新安裝。 那么對于非會員來說,QQ2009正式版(包括之后的SP6、SP5、SP4、SP3、SP2、SP1等)就不能手動去廣告了嗎? 其實還是有辦法的,而且做起來也不難,你說是用第三方工具? 不需要!只要你對Windows操作系統稍有了解就可以輕松搞定,除了QQ2009,您也可以把這些招數用在QQ2010的測試版中,幾乎完全一樣。 下面,就把找到的方法共享給大家吧! 在開始之前,請先退出您正在運行中的QQ。 1、去除騰訊迷你首頁: 對于每次啟動QQ后,都彈出的“騰訊迷你首頁”,很多人一定感到不爽,就讓我們先拿它開刀吧。 首先進入QQ的安裝文件夾,接著進入 Plugin\Com.Tencent.Advertisement\bin 文件夾,這里你會看到一個Advertisement.dll文件,它就是迷你首頁的關鍵所在,只需將這個文件改成只讀屬性,以后啟動QQ就不會再看到迷你首頁了。在這個文件上面點擊鼠標右鍵,點擊屬性,勾選只讀,確定退出。 2、去除聊天窗口右上角廣告: 這個操作針對XP、Win2003系統用戶和Vista、Windows7、Win2008略有不同,主要是文件夾路徑上的。 1)XP、Win2003系統用戶操作方法: 進入 X:\Documents and Settings\用戶名\Application Data\Tencent\QQ\Misc\com.tencent.advertisement (注意,X指的系統所在盤盤符,一般是C),首先刪除這個文件夾里面的所有文件,注意文件夾本身不能刪除,然后把當前用戶的寫入權限給拒絕掉(需要當前分區為NTFS格式)。 方法:文件夾上右鍵,屬性 - 安全標簽,選中當前登錄用戶,接著在下方“寫入”權限里,拒絕上打勾。 2)Vista、Windows7、Win2008用戶的操作: 進入 X:\users\用戶名\appdata\Roaming\Tencent\QQ\Misc\com.tencent.advertisement,在這個文件上面點擊鼠標右鍵,點擊屬性,然后點擊安全標簽, 選中你的當前用戶,如下圖示例中的Ruamei.com,然后點擊“編輯”按鈕,OK,寫入那兒設置下拒絕吧。 這樣,無論是會員還是非會員,你都不會有任何的廣告圖片下載了。 3、去除QQ2009/QQ2010聊天窗口的左下角廣告 如今的聊天窗口,除了右上角的圖片廣告外,左下角還多了一條文字廣告,既然要去廣告,那么這塊自然也不能遺忘。同樣操作針對XP、Win2003系統用戶和Vista、Windows7、Win2008而有所不同。 1)XP、Win2003系統用戶操作方法: 再次提醒您修改前首先要關閉QQ,然后進入X:\Documents and Settings\用戶名\Application Data\Tencent\Users\你的QQ號\QQ\(注意,X指的系統所在盤盤符,一般是C),刪除其中的Misc.db,接著新建一個文件夾并命名為Misc.db(是不是和防止U盤自動運行病毒的方法很像)。 2)Vista、Windows7、Win2008用戶的操作: 關閉QQ后,進入X:\users\用戶名\appdata\Roaming\Tencent\Users\你的QQ號碼\QQ\,然后操作同上。 搞定,如此一來,這幾個地方都沒廣告了吧! 好吧,打開一個標簽窗口如下圖所示,當然,你可以多點多開。 如果你正在使用這個程序,是否覺得它的功能太簡單了,點點右鍵,彈出的菜單中只能切換便箋的顏色,沒有其他基本的格式編輯功能。 其實,除了標準的 Ctrl 加 XCVA 的剪切/復制/粘貼/全選快捷鍵之外,其實便箋程序還有一些快捷鍵可以使用: 快捷鍵 功能 Ctrl+N 新建一張便箋 Ctrl+D 刪除當前便箋 Ctrl+E 居中對齊 Ctrl+R 右對齊 Ctrl+J 左對齊 Ctrl+I 斜體 Ctrl+B 粗體 Ctrl+U 下劃線 Ctrl+T 刪除線 Ctrl+Shift+> 加大選中文字的字號 Ctrl+Shift+< 縮小選中文字的字號 Ctrl+Shift+L 在文字前添加項目符號和編號(反復按可循環切換)。其中編號包括數字、大小寫字母、大小寫羅馬數字幾種形式。連按兩次回車可取消。 知道了這些快捷鍵,我們就可以做出一些滿足日常需要的格式了: 像 Windows 這種應用廣泛的軟件或硬件,由于全球數十億人都會使用到,因此一個小小的功能特性都可以對世界造成很大的影響。 想想看,如果所有人都利用好這個小程序而不去買便箋,往小了說是省錢,往大了說可是環保了,能節約很多制作便箋的自然資源消耗。
上傳時間: 2019-06-22
上傳用戶:yerbol
內容簡介 介紹了一般微處押器核鮒設計原理、基于微處邦器核的SoC設計的其本機念甜方法,通過對ARM系列處理器核和 CPU核的詳小描述,說明微處理器及外接口的設計原理和方法。同時也綜述了ARM系列她理器核和最新ARM核的 研發戰果以政ARM和Thmb踹積模型,對SC設計中涉及到的行儲器層次、 Cache存儲器管誣、片上總線片|:調和 產品測試等主要間黥進行了論述。在此基礎上給出了幾個基于ARM核的SoC嵌人式應用的實例。最后對基于異步設計 的ARM核 AMCLET及異步SUC子系統 AMUlET3打的研究進行了介紹 木書的特點是將基于ARM微處理器核的SC設計和實際恢人式系統的應用集成于一體,對于基于ARM核的S設計 和嵌λ式系統開發者來說是一本很好的參考手冊。可用作計算機科學拉術與應用電氣T程、電∫科學與技術專業科牛及碩 研究生的教材,也可作為從事集成電路設計的[程技術人員、于ARM的嵌入式系統應用開發技術入員的參考書。
上傳時間: 2020-04-02
上傳用戶:hongpixiaozhu
VHDL編寫的4選一數據選擇器 entity mux41a is port(a,b:in std_logic; s1,s2,s3,s4:in std_logic; y: out std_logic); end entity mux41a; architecture one of mux41a is signal ab:std_logic_vector(1 downto 0);
上傳時間: 2020-05-15
上傳用戶:cdga