利用電磁場的相互作用產生電磁場力,作為snake的外力,在邊界和snake上設置電流。方法很新穎,請參考
標簽: 電磁場
上傳時間: 2013-12-29
上傳用戶:wangdean1101
怕米上的經典文章。有限元方法求解蛇模型的算法,經典。Snake模型初始輪廓選取的研究
上傳時間: 2017-03-26
上傳用戶:lht618
一個類似超級瑪麗的Java游戲,來自《Developing Games in Java》的一個游戲編程實例,可以全屏運行游戲,卷軸地圖。壓縮包內附有源碼、jar文件與ANT編譯文件,學習Java游戲編程的好實例。
上傳時間: 2017-06-04
上傳用戶:zhangjinzj
C++ is widely used in the software industry. Some of its application domains include systems software, application software, device drivers, embedded software, high-performance server and client applications, and entertainment software such as video games. Several groups provide both free and proprietary C++ compiler software, including the GNU Project, Microsoft, Intel, Borland and others.
標簽: application industry software domains
上傳時間: 2013-12-23
上傳用戶:wanqunsheng
Driver Virtual keyboard. Allows you to create programs that need to send a key to bypass Win32. Suitable for games where prohibited send key.
標簽: keyboard to programs Virtual
上傳時間: 2017-08-04
上傳用戶:zhenyushaw
This book is about 3D math, the study of the mathematics behind the geometry of a 3D world. 3D math is related to computational geometry, which deals with solving geometric problems algorithmically. 3D math and computational geometry have applications in a wide variety of fields that use computers to model or reason about the world in 3D, such as graphics, games, simulation, robotics, virtual reality, and cinematography. This book covers theory and practice in C++.
標簽: the math mathematics 3D
上傳時間: 2014-01-23
上傳用戶:xwd2010
10 C++ Books: *C++ Timesaving Techniques For Dummies (2005) *C-C++ Programmer s Reference, 3rd Edition (2003) *Creating Games In C++ - A Step By Step Guide (2006) *Cryptography In C And C++ (2001) *Effective C++, 3rd Edition (2005) *Exceptional C++ - 47 Engineering Puzzles, *Programming Problems, And Solutions (1999) *Exceptional C++ Style - 40 New Engineering Puzzles, Programming Problems, And Solutions (2004) *How Not To Program In C++ (2003) *Ivor Horton s Beginning Visual C++ 2005 (2006) *Learn To Program With C++ (2003)
標簽: Timesaving Techniques Programmer Reference
上傳時間: 2014-10-15
上傳用戶:kikye
Programming the video game for the evil genius by jumping start the java with project examples. There are over 50 projects from racing, boarding, java man to brain buster games.
標簽: the Programming examples jumping
上傳時間: 2014-12-04
上傳用戶:
該類方法主要指的是活動輪廓模型(active contour model)以及在其基礎上發展出來的算法,其基本思想是使用連續曲線來表達目標邊緣,并定義一個能量泛函使得其自變量包括邊緣曲線,因此分割過程就轉變為求解能量泛函的最小值的過程,一般可通過求解函數對應的歐拉(Euler.Lagrange)方程來實現,能量達到最小時的曲線位置就是目標的輪廓所在。
標簽: 圖像處理
上傳時間: 2016-03-07
上傳用戶:2009dd
Much of Game Theory has developed within the community of Economists, starting from the book “Theory of Games and Economic behavior” by Mor- genstern and Von Neumann (1944). To a lesser extent, it has had an impact on biology (with the development of evolutionarygames) and on road traffic Engi- neering (triggered by the concept of Wardrop equilibrium introduced already in 1952 along with the Beckmann potential approach introduced in 1956). Since 1999 game theory has had a remarkable penetration into computer sci- ence with the formation of the community of Algorithmic game theory.
標簽: Distributed Strategic Learning
上傳時間: 2020-05-27
上傳用戶:shancjb