We have a group of N items (represented by integers from 1 to N), and we know that there is some total order defined for these items. You may assume that no two elements will be equal (for all a, b: a<b or b<a). However, it is expensive to compare two items. Your task is to make a number of comparisons, and then output the sorted order. The cost of determining if a < b is given by the bth integer of element a of costs (space delimited), which is the same as the ath integer of element b. Naturally, you will be judged on the total cost of the comparisons you make before outputting the sorted order. If your order is incorrect, you will receive a 0. Otherwise, your score will be opt/cost, where opt is the best cost anyone has achieved and cost is the total cost of the comparisons you make (so your score for a test case will be between 0 and 1). Your score for the problem will simply be the sum of your scores for the individual test cases.
TinyLogin is a suite of tiny Unix utilities for handling logging into,
being authenticated by, changing one s password for, and otherwise
maintaining users and groups on an embedded system. It also provides
shadow password support to enhance system security. TinyLogin is, as the
name implies, very small, and makes an excellent complement to BusyBox
on an embedded System. It can be used without BusyBox, of course, but I
envision them being used together most of the time.
The XML Toolbox converts MATLAB data types (such as double, char, struct, complex, sparse, logical) of any level of nesting to XML format and vice versa.
For example,
>> project.name = MyProject
>> project.id = 1234
>> project.param.a = 3.1415
>> project.param.b = 42
becomes with str=xml_format(project, off )
"<project>
<name>MyProject</name>
<id>1234</id>
<param>
<a>3.1415</a>
<b>42</b>
</param>
</project>"
On the other hand, if an XML string XStr is given, this can be converted easily to a MATLAB data type or structure V with the command V=xml_parse(XStr).
漢諾塔!!!
Simulate the movement of the Towers of Hanoi puzzle Bonus is possible for using animation
eg. if n = 2 A→B A→C B→C
if n = 3 A→C A→B C→B A→C B→A B→C A→C