The J2000 codec was written in an effort to produce the cleanest and simplest implementation possible of the JPEG-2000 standard. We have put a particular emphasis on good architecture design and code simplicity, while at the same time providing an implementation as complete and efficient as possible. The source code for the codec is freely available for anyone to study or even for use in commercial programs. We hope that our open development process and our focus on clean, straightforward code will help make the J2000 codec become a reference implementation of the JPEG-2000 standard
標簽: implementation cleanest simplest produce
上傳時間: 2015-07-03
上傳用戶:dengzb84
The Reed-Somolon code is specified by the finite field, the length (length <= 2^m-1), the number of redundant symbols (length-k), and the initial zero of the code, init_zero, such that the zeros are: init_zero, init_zero+1, ..., init_zero+length-k-1
標簽: length the Reed-Somolon specified
上傳時間: 2014-07-31
上傳用戶:skfreeman
An example to illustrate how to set the internal adjustable CID gain and receive FSK or DTMF data. Assume end-code of DTMF data string is "D".
標簽: adjustable illustrate internal example
上傳時間: 2015-07-05
上傳用戶:nairui21
the source code from the book "UNIX Network Programming" by W. Richard Stevens. i hope it is useful and helpful.
標簽: W. Programming the Network
上傳時間: 2015-07-11
上傳用戶:小鵬
contain many examples code for I2c,UART,string ,digital convert, read/write to EEprom in microchip PIC16xx series. and the default compiler is hitech PIC16.
標簽: microchip examples contain digital
上傳時間: 2014-01-04
上傳用戶:xmsmh
This document discusses recommended practices and style for programmers using the C language in the Flight Dynamics Division environment. Guidelines are based on generally recommended software engineering techniques, industry resources, and local convention. The Guide offers preferred solutions to common C programming issues and illustrates through examples of C code.
標簽: recommended programmers discusses practices
上傳時間: 2015-07-19
上傳用戶:jcljkh
This book offers 226 code recipes applicable to a variety of difficulties that may arise in the process of application development. Topics covered include XML processing, Windows forms, database access, networking, runtime security, cryptography and more.
標簽: difficulties applicable recipes variety
上傳時間: 2015-07-21
上傳用戶:朗朗乾坤
LibTorrent is a BitTorrent library written in C++ for *nix, with a focus on high performance and good code. The library differentiates itself from other implementations by transfering directly from file pages to the network stack. On high-bandwidth connections it is able to seed at 3 times the speed of the official client. The client uses ncurses and is ideal for use with screen or dtach. It supports saving of sessions and allows the user to add and remove torrents.
標簽: performance LibTorrent BitTorrent library
上傳時間: 2015-07-24
上傳用戶:冇尾飛鉈
his project was built and tested with WinAVR-20060125. Make sure the MCU target define in the Makefiles corresponds to the AVR you are using!! To build the code, just install WinAVR and run "make" from the console in echomaster and echoslave subdirs. "make program" will program the device if you have a AVRISP attached. Remember to set the AVR device to at least 8MHz. The AVR may use the programmable clock from MC1319x, just remember to check if the MC1319x and SPI communication is working FIRST! Otherwise you wont get any clock signal to the AVR and then you can t program it or reset the fuses! The MC1319x has default clock output of 32kHz so you will have to set your programmer to a very low frequency (<=32kHz/4) to be able to program it while it is running on that!
標簽: the 20060125 project WinAVR
上傳時間: 2014-10-10
上傳用戶:yan2267246
Design Specification Introduction Goals and Objectives GameForge is a graphical tool used to aid in the design and creation of video games. It attempts to bring game development down to a level that any computer savvy user can understand, without requiring masterful programming ability. A user with limited Microsoft DirectX and/or Visual C++ programming knowledge will be able to construct a basic, 2-D arcade game. GameForge limits the amount of actual code written by the user, if not eliminating it completely. It will also assist experienced programmers in generating the Microsoft DirectX and Microsoft Windows9x overhead necessary for basic game construction, allowing them to concentrate on more detailed game design issues and implementation.
標簽: Specification Introduction Objectives GameForge
上傳時間: 2013-12-27
上傳用戶:wl9454