Finally: a hands-on, Java-centric workbook companion for the classic Design Patterns! Workbook approach deepens your understanding, builds your confidence, and strengthens your skills. Covers all five categories of design pattern intent: interfaces, responsibility, construction, operations, and extensions. cd-rom contains all code examples from the book -- plus bonus code examples not found in the book. About the Author: Steven John Metsker is a researcher and author focused on advanced techniques for magnifying the abilities of object-oriented software developers. A rising star in the patterns community, he was recently invited to join the acclaimed Hillside Group. He is author of Building Parsers with Java? (Addison-Wesley).
用20個示例項目的方式介紹Matlab/Simulink。內容包括:
*Contains over 20 hands-on projects in MATLAB(with code) integrated throughout the book *Includes a complete introduction to Simulink *Accompanied by a cd-rom containing MATLAB examples, source code, third party simulations & projects *Suitable for self-study and professional licensing exams *Designed for the reader who does not have extensive math and programming experience *Contains many practical applications of MATLAB and Simulink
Design patterns are elegant, adaptable, and reusable solutions to everyday software development problems. Programmers use design patterns to organize objects in programs, making them easier to write and modify. C# Design Patterns: A Tutorial is a practical guide to writing C# programs using the most common patterns.
This tutorial begins with clear and concise introductions to C#, object-oriented programming and inheritance, and UML diagrams. Each chapter that follows describes one of twenty-three design patterns, recommends when to use it, and explains the impact that it will have on the larger design. The use of every pattern is demonstrated with simple example programs. These programs are illustrated with screen shots and UML diagrams displaying how the classes interact. Each of these programs is available on the companion cd-rom and can be run, examined, edited, and applied.
Please read this document before attempting to compile and run the libraries and applications! The projects
must be compiled in a particular order. Standard support questions are about compiler and/or linker errors
that are generated when users try to compile the projects in the wrong order. Other information of interest
is available here, so read the entire document fi rst.
Wild Magic Version 2.1 is what ships with the fi rst printing of the Game Physics book. Some of the
applications that are referenced in the book did not make it onto the CD–ROM for the book. Version 2.2
contains those applications, plus more
SCSI Multimedia Commands 鈥?3 (MMC-3)
T10/1363-D
5.16 READ CAPACITY Command
The READ CAPACITY command (Table 144) provides a means for the Initiator to request information
regarding the capacity of the Logical Unit. This command shall not report the correct capacity of the
recorded data for CD-R, CD-RW and DVD-R/-RW media that does not have a Lead-out in the last
Session or last Border-out. For cd-rom, the returned logical block address is modified to allow returning
a possibly inexact value (but one with a known error bound) based on the Table of Contents data
This book is for someone who wants to quickly master the basics of how to install, run, and
maintain Linux on an Intel-based personal computer. All of the tools you need are included.
Your computer should have a monitor, or display, keyboard, mouse, hard drive, floppy drive,
and cd-rom drive. Although you can jump right in and install Linux onto your hard drive,
you should have some technical information about your computer and its hardware on hand
before you start.