Ever wanted to just type tail -f error_log on Windows?Envious of your Unix friends who can track changes to a file, in real time, as they happen? Well, now with the Objektiv Tail for Win32, you ll be happily monitoring your log files like you ve never done before. What s even better, you can track several files all at the same time with the patented "Multiple Document Interface"TM technology, with each file having its own, fabulous window.
標(biāo)簽: error_log Envious Windows friends
上傳時(shí)間: 2015-05-31
上傳用戶:rocwangdp
這里有2組圖,“1000.0.05”這一組是運(yùn)行結(jié)果比較好的一組圖,但是當(dāng)時(shí)修改了時(shí)間間隔而沒有改坐標(biāo)說明,所以db1000.0.05.fig這幅圖的坐標(biāo)說明后來做了人工改正(應(yīng)該是“time(0~250ms分成5000組,步長0.05ms”)。
標(biāo)簽:
上傳時(shí)間: 2015-06-01
上傳用戶:haohaoxuexi
The SMS-Receiver program is intended for circuit phone incoming SMS receiving. The messages are writed in log file SMS_Receiver.log & cleared from phone then. There s a log strings format: MM/DD/YYYY HH:MM PhoneNo, Message text (Date) (Time)
標(biāo)簽: SMS-Receiver The receiving intended
上傳時(shí)間: 2015-06-01
上傳用戶:zl5712176
Routine mampres: To obtain amplitude response from h(exp(jw)). input parameters: h :n dimensioned complex array. the frequency response is stored in h(0) to h(n-1). n :the dimension of h and amp. fs :sampling frequency (Hz). iamp:If iamp=0: The Amplitude Res. amp(k)=abs(h(k)) If iamp=1: The Amplitude Res. amp(k)=20.*alog10(abs(h(k))). output parameters: amp :n dimensioned real array. the amplitude-frequency response is stored in amp(0) to amp(n-1). Note: this program will generate a data file "filename.dat" . in chapter 2
標(biāo)簽: dimensione parameters amplitude response
上傳時(shí)間: 2013-12-19
上傳用戶:xfbs821
一個(gè)游戲 the hardware for the game includes a number of displays, each with a button and -- a light, that each represent a bin that can store marbles (beans). -- -- The display indicates the number of marbles in each bin at any given time. -- The light indecates that the present bin is not empty and that pushing the -- button is a valid move in the game. -- -- The button for each display indicates that a player takes the marbles from -- the selected bin, and takes them in his hand. The hand is represented by a -- diplay itself (no button). -- -- Each player has a home bin, located on opposite sides of the game.
標(biāo)簽: the hardware displays includes
上傳時(shí)間: 2015-06-10
上傳用戶:cc1015285075
This class implements the same API as the Java 1.3 java.util.TimerTask. * Note that a TimerTask can only be scheduled on one Timer at a time, but * that this implementation does not enforce that constraint.
標(biāo)簽: TimerTask implements the class
上傳時(shí)間: 2015-06-10
上傳用戶:無聊來刷下
K3:--- P1.6 K4:--- P1.7 BEEP:--- P3.7 K3 --- 控制按鍵 K4 --- 清零按鍵 開機(jī)顯示: SECOND-CLOCK 0 TIME 00:00:00:00 K3 --- 控制按鍵: 第一次按下時(shí),開始計(jì)時(shí)。 顯示 BEGIN COUNT 1 TIME 00:00:01:88 第二次按下時(shí),暫停計(jì)時(shí)。 顯示 PAUST COUNT 2 TIME 00:00:01:88 第三次按下時(shí),累計(jì)計(jì)時(shí)。 顯示 BEGIN COUNT 3 TIME 00:08:08:88 第四次按下時(shí),暫停計(jì)時(shí)。 顯示 PAUST COUNT 4 TIME 00:08:08:88 K4 --- 清零按鍵: 在任何狀態(tài)下,按一下K4,均可清零。 顯示 SECOND-CLOCK 0 TIME 00:00:00:00 0,1,2,3,4 表示按下K3鍵的次數(shù)。
標(biāo)簽: SECOND-CLOCK K3 BEEP K4
上傳時(shí)間: 2014-01-14
上傳用戶:515414293
A series of .c and .m files which allow one to perform univariate and bivariate wavelet analysis of discrete time series. Noother wavelet package is necessary -- everything is contained in this archive. The C-code computes the DWT and maximal overlap DWT. MATLAB routines are then used to compute such quantities as the wavelet variance, covariance, correlation, cross-covariance and cross-correlation. Approximate confidence intervals are available for all quantities except the cross-covariance and cross-correlation. A set of commands is provided. For a description of this example, please see http://www.eurandom.tue.nl/whitcher/software/.
標(biāo)簽: univariate and bivariate analysis
上傳時(shí)間: 2015-06-23
上傳用戶:chongcongying
多線程程序作為一種多任務(wù)、并發(fā)的工作方式,有以下的優(yōu)點(diǎn): 1) 提高應(yīng)用程序響應(yīng)。這對(duì)圖形界面的程序尤其有意義,當(dāng)一個(gè)操作耗時(shí)很長時(shí),整個(gè)系統(tǒng)都會(huì)等待這個(gè)操作,此時(shí)程序不會(huì)響應(yīng)鍵盤、鼠標(biāo)、菜單的操作,而使用多線程技術(shù),將耗時(shí)長的操作(time consuming)置于一個(gè)新的線程,可以避免這種尷尬的情況。 2) 使多CPU系統(tǒng)更加有效。操作系統(tǒng)會(huì)保證當(dāng)線程數(shù)不大于CPU數(shù)目時(shí),不同的線程運(yùn)行于不同的CPU上。 3) 改善程序結(jié)構(gòu)。一個(gè)既長又復(fù)雜的進(jìn)程可以考慮分為多個(gè)線程,成為幾個(gè)獨(dú)立或半獨(dú)立的運(yùn)行部分,這樣的程序會(huì)利于理解和修改。
上傳時(shí)間: 2013-12-02
上傳用戶:nanshan
Person-to-person realtime IP communications, like presence, VoIP and video applications, offer clear benefits for the enterprise as time- and money-savers. Unified functionality is now available, where all of the above are integrated into one streamlined application and interconnect with other networks. This creates a very important business tool and usage is increasing.
標(biāo)簽: Person-to-person communications applications realtime
上傳時(shí)間: 2015-06-28
上傳用戶:維子哥哥
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