Have you ever seen players eyes light up as they explore the worlds that you ve created in your games? If you have, then game development probably has you hooked firmly in its grasp! If you ve never taken your games beyond the PC, now s the time! "J2ME Game Programming" is a hands-on guide that teaches you how to create games for micro-devices. You ll be amazed at just how cool the games you create can look and play. Focusing primarily on mobile phone game creation, you ll jump right in and create your own games as you work your way through the book. The thought has surely crossed your mind that it would be nice to make some money off of this cool hobby of yours. J2ME offers real opportunity to profit from your games. Learn how you can earn revenue from your games by taking them to market. If you have a basic understanding of Java, then you re ready to explore all that "J2ME Game Programming" has to offer!
"Readers can pick up this book and become familiar with C++ in a short time. Stan has taken a very broad and complicated topic and reduced it to the essentials that budding C++ programmers need to know to write real programs. His case study is effective and provides a familiar thread throughout the book.
The purpose of this chapter is to bring relative newcomers up to speed in writing, compiling, and packaging servlets and JSPs. If you have never developed a servlet or JSP before, or just need to brush up on the technology to jumpstart your development, then the upcoming recipes provide simple programming examples and an overview of the components that you require on the user classpath to compile servlets.
VxWorks 6.6 BSP開發執導
This document describes, in general terms, the elements that make up a board
support package [BSP], the requirements for a VxWorks BSP, and the general
behavior of a BSP during the boot process. This document outlines the steps
needed to port an existing BSP to a new hardware platform or to write a new
VxWorks BSP for custom hardware using a reference BSP or template BSP as a
starting point. It provides hints and tips for debugging a BSP and solving common
BSP development problems. It also provides information on the BSP validation test
suite [BSP VTS] that is used to assess the functionality of a VxWorks BSP.