winCE msdn講座 XP Embedded Now and the future Windows XP Embedded Developmentand Deployment Model OverviewWindows XP Embedded Component ModelWindows XP Embedded Studio Tools Microsoft WindowsXP Embedded Product Highlights Componentized version of Windows XP Professional~ 12,000 components and updates as of Service Pack 2Flexible localizationSame binaries and API as Windows XP ProfessionalHotfixes and service packsEmbedded Enabling FeaturesRuns on standard PC hardwareSupports boot on hard drives, compact flash, DiskOnChipand read-only MEDIASupport for remote install and remote bootHeadless device and remote management supportIntegration with Microsoft management tools
上傳時間: 2013-10-31
上傳用戶:jrsoft
This application note describes a reference system which illustrates how to build an embeddedPowerPC® system using the Xilinx 1-Gigabit Ethernet MEDIA Access Controller processor core.This system has the PLB_Gemac configured to use Scatter/Gather Direct Memory Access andthe Serializer/Deserializer (SerDes) interface. This application note describes how to set up thespecific clocking structure required for the SerDes interface and the constraints to be added tothe UCF file. This reference system is complete with a standalone software application to testsome of the main features of this core, including access to registers, DMA capabilities, transmitand receive in loopback mode. This reference system is targeted for the ML300 evaluationboard.
上傳時間: 2013-11-01
上傳用戶:truth12
The Tri-Mode Ethernet MAC (TEMAC) UltraController-II module is a minimal footprint,embedded network processing engine based on the PowerPC™ 405 (PPC405) processor coreand the TEMAC core embedded within a Virtex™-4 FX Platform FPGA. The TEMACUltraController-II module connects to an external PHY through Gigabit MEDIA IndependentInterface (GMII) and Management Data Input/Output (MDIO) interfaces and supports tri-mode(10/100/1000 Mb/s) Ethernet. Software running from the processor cache reads and writesthrough an On-Chip Memory (OCM) interface to two FIFOs that act as buffers between thedifferent clock domains of the PPC405 OCM and the TEMAC.
上傳時間: 2013-10-26
上傳用戶:yuzsu
The NCV7356 is a physical layer device for a single wire data linkcapable of operating with various Carrier Sense Multiple Accesswith Collision Resolution (CSMA/CR) protocols such as the BoschController Area Network (CAN) version 2.0. This serial data linknetwork is intended for use in applications where high data rate is notrequired and a lower data rate can achieve cost reductions in both thephysical MEDIA components and in the microprocessor and/ordedicated logic devices which use the network.The network shall be able to operate in either the normal data ratemode or a high-speed data download mode for assembly line andservice data transfer operations. The high-speed mode is onlyintended to be operational when the bus is attached to an off-boardservice node. This node shall provide temporary bus electrical loadswhich facilitate higher speed operation. Such temporary loads shouldbe removed when not performing download operations.The bit rate for normal communications is typically 33 kbit/s, forhigh-speed transmissions like described above a typical bit rate of83 kbit/s is recommended. The NCV7356 features undervoltagelockout, timeout for faulty blocked input signals, output blankingtime in case of bus ringing and a very low sleep mode current.
上傳時間: 2013-10-24
上傳用戶:s藍莓汁
MMS(MicrosoftMEDIAServerprotocol)是一種串流媒體傳送協議,用來訪問并流式接收Windows MEDIA服務器中.asf文件的一種協議。MMS協議用于訪問Windows MEDIA發布點上的單播內容。MMS是連接Windows MEDIA單播服務的默認方法。
上傳時間: 2013-10-13
上傳用戶:asddsd
A C++ framework for creating Linux and Windows communications applications that contain Dialogic/Intel NetStructure products. Includes MEDIA and network classes (analog, digital, SIP, H323), multithreaded event handling, distributed app support.
標簽: communications applications framework creating
上傳時間: 2014-01-11
上傳用戶:mhp0114
項目描述: GINI is a lightweight, mostly Icecast/Shoutcast compatible streaming server for broadcasting Ogg Vorbis, MP3, AVI, ASF/WMV, QuickTime, and RealMEDIA format files. GINI MEDIA streamer是一個輕便的,主要是Icecast/Shoutcast 兼容流服務器,用于廣播 Ogg Vorbis, MP3, AVI, ASF/WMV, QuickTime, 和RealMEDIA格式文件。
標簽: broadcasting lightweight compatible Shoutcast
上傳時間: 2015-04-17
上傳用戶:佳期如夢
Visual Basic 6.0應用編程150例 《Visual Basic 6.0應用編程150例》中的《Example095-媒體文件瀏覽器 》和《Example096-列表播放媒體文件》在運行過程中需要Windows MEDIA Player 9.0的支持,請讀者自行安裝.
上傳時間: 2015-04-28
上傳用戶:685
21天學會用JAVA開發網絡游戲 書籍語言: 簡體中文 書籍類型: 程序設計 授權方式: 免費軟件 書籍大小: 287 KB 書籍等級: 整理時間: 2004-11-3 20:41:10 With all of the MEDIA attention that is focused on the Internet and the World Wide Web, figuring out exactly what they are all about is sometimes difficult. Are they just a neat new way to market products or will they truly offer us a new medium of communication that will someday surpass even televisions and telephones? The answer is, who knows? Unfortunately, the ultimate use for the Internet is still unknown. This is because it is still in such a state of flux that it s pretty much impossible to accurately predict where it will end up. However, you can look at the evidence of what is there now and gain some insight into what the Internet might become, at least in terms of games.
上傳時間: 2013-12-20
上傳用戶:天誠24
Although there has been a lot of AVL tree libraries available now, nearly all of them are meant to work in the random access memory(RAM). Some of them do provide some mechanism for dumping the whole tree into a file and loading it back to the memory in order to make data in that tree persistent. It serves well when there s just small amount of data. When the tree is somewhat bigger, the dumping/loading process could take a lengthy time and makes your mission-critical program less efficient. How about an AVL tree that can directly use the disk for data storage ? If there s something like that, we won t need to read through the whole tree in order to pick up just a little bit imformation(a node), but read only the sectors that are neccssary for locating a certain node and the sectors in which that node lies. This is my initial motivation for writing a storage-MEDIA independent AVL Tree. However, as you step forth, you would find that it not only works fine with disks but also fine with memorys, too.
標簽: available libraries Although nearly
上傳時間: 2014-01-22
上傳用戶:zhoujunzhen