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ELse

  • There are _NO_ standard sample rate for the samples used in modules. But most often the samples are

    There are _NO_ standard sample rate for the samples used in modules. But most often the samples are done on the rate called C-3 (which is about 16574 Hz if you have a PAL machine). Sometimes drums are sampled at A-3 (around 28 kHz), and some sounds are at ~8 kHz or anything ELse to save space.

    標(biāo)簽: samples are the standard

    上傳時(shí)間: 2017-04-14

    上傳用戶(hù):稀世之寶039

  • tms320lf2407a work with at45db161 "trace". buffer 8000 word copy from sram to at45. first page con

    tms320lf2407a work with at45db161 "trace". buffer 8000 word copy from sram to at45. first page content: num save, to cyclewrite. function: read trace to sram, save trace to at45, read status, and something ELse

    標(biāo)簽: buffer 2407a first trace

    上傳時(shí)間: 2014-12-05

    上傳用戶(hù):牛津鞋

  • DragonRaja Client source version 1.4+ this source allow players join in (Hades Warfield or Monsters

    DragonRaja Client source version 1.4+ this source allow players join in (Hades Warfield or Monsters warfield). When you compile in debug mode, it is GMtool. ELse compile in release mode, it is Normal player.

    標(biāo)簽: source DragonRaja Warfield Monsters

    上傳時(shí)間: 2014-01-25

    上傳用戶(hù):lxm

  • how to add arrays * Use of const (constant) values. * Creation of vectors. * Passing

    how to add arrays * Use of const (constant) values. * Creation of vectors. * Passing vectors as function arguments. * Reading from files of unknown size (monitoring istream status). * Repetitive structures (while and for loops). * The increment operators (++). * Selection structures (if-ELse statements). * Use of the .size, .empty, .begin, .insert, .erase, .resize, .clear and .swap vector class member functions.

    標(biāo)簽: Creation constant Passing vectors

    上傳時(shí)間: 2017-04-25

    上傳用戶(hù):1079836864

  • Java has become a confusing world. Five years ago, there were few decisions to make once you start

    Java has become a confusing world. Five years ago, there were few decisions to make once you started programming in Java—you used AWT for graphical user interfaces, sockets for network programming, and hacked together everything ELse you needed. Since then, though, the APIs available for the Java language have grown, and grown. . . and grown. Now you can dabble in Swing, servlets, Enterprise JavaBeans (EJB), JavaMail, and more. Additionally, there are now packages of APIs, like the Java 2 Micro Edition (J2ME) and Java 2 Enterprise Edition (J2EE). While these packages seem to be nicely wrapped bundles of useful APIs, they don t help the average developer figure out how to piece together the APIs contained in these packages. Though it s simple to find documentation on the individual APIs, getting the "big picture" is difficult, at best. One of the most interesting, but difficult, aspects of Java today is building Java enterprise applications using the J2EE package.

    標(biāo)簽: confusing decisions become world

    上傳時(shí)間: 2013-12-30

    上傳用戶(hù):haoxiyizhong

  • 實(shí)現(xiàn)火星車(chē),全部由java寫(xiě)成

    實(shí)現(xiàn)火星車(chē),全部由java寫(xiě)成,沒(méi)有一個(gè)if-ELse,加上測(cè)試文件

    標(biāo)簽: java 火星車(chē)

    上傳時(shí)間: 2014-01-06

    上傳用戶(hù):xiaoxiang

  • 編譯課上做的小程序

    編譯課上做的小程序,用四種分析方法分別實(shí)現(xiàn)(LL1,算符優(yōu)先,遞歸下降,簡(jiǎn)單詞法分析) 完成對(duì)正則文法所描述的Pascal語(yǔ)言子集單詞符號(hào)的詞法分析程序。 <標(biāo)識(shí)符>→字母︱ <標(biāo)識(shí)符>字母︱ <標(biāo)識(shí)符>數(shù)字 <無(wú)符號(hào)整數(shù)>→數(shù)字︱ <無(wú)符號(hào)整數(shù)>數(shù)字 <單字符分界符> →+ ︱- ︱* ︱ ︱(︱) <雙字符分界符>→<大于>=︱<小于>=︱<小于>>︱<冒號(hào)>=︱<斜豎>* <小于>→< <等于>→= <大于>→> <冒號(hào)> →: <斜豎> →/ 識(shí)別語(yǔ)言的保留字 :begin end if then ELse for do while and or not

    標(biāo)簽: 編譯 程序

    上傳時(shí)間: 2014-06-29

    上傳用戶(hù):sjyy1001

  • width = gdk_pixbuf_animation_get_width(ani) height = gdk_pixbuf_animation_get_height(ani) cu

    width = gdk_pixbuf_animation_get_width(ani) height = gdk_pixbuf_animation_get_height(ani) current_frame_list = gdk_pixbuf_animation_get_frames(ani) pixmap = gdk_pixmap_new(w->window, width, height, -1) clean_pixmap = gdk_pixmap_new(w->window, width, height, -1) if (w->style->bg_pixmap[GTK_STATE_NORMAL]) { GdkPixmap *bg = w->style->bg_pixmap[GTK_STATE_NORMAL] GdkGC *gc GdkGCValues values values.tile = bg values.fill = GDK_TILED gc = gdk_gc_new_with_values(w->window, &values, GDK_GC_FILL|GDK_GC_TILE) gdk_gc_set_ts_origin(gc, (w->allocation.width - width)/2, (w->allocation.height-height)/2) gdk_draw_rectangle(clean_pixmap,gc, TRUE, 0, 0, width, height) gdk_gc_destroy(gc) } ELse { gdk_draw_rectangle(clean_pixmap, w->style->bg_gc[GTK_STATE_NORMAL], TRUE, 0, 0, width, height) }

    標(biāo)簽: gdk_pixbuf_animation_get_height gdk_pixbuf_animation_get_width ani height

    上傳時(shí)間: 2013-12-26

    上傳用戶(hù):thinode

  • pl0 文法 編譯器 (1)擴(kuò)充一維整型數(shù)組。 擴(kuò)充var數(shù)組:VAR <數(shù)組標(biāo)識(shí)名>(<下界>:<上界>)〈下界〉和〈上界〉可用常量標(biāo)識(shí)名。 (2)擴(kuò)充

    pl0 文法 編譯器 (1)擴(kuò)充一維整型數(shù)組。 擴(kuò)充var數(shù)組:VAR <數(shù)組標(biāo)識(shí)名>(<下界>:<上界>)〈下界〉和〈上界〉可用常量標(biāo)識(shí)名。 (2)擴(kuò)充條件語(yǔ)句的功能使其為:IF<條件>THEN<語(yǔ)句>[ELse<語(yǔ)句>] (3)增加repeat重復(fù)語(yǔ)句: REPEAT<語(yǔ)句>{ <語(yǔ)句>}UNTIL<條件>

    標(biāo)簽: lt gt pl0 VAR

    上傳時(shí)間: 2017-07-18

    上傳用戶(hù):R50974

  • 此題目是通過(guò)鍵盤(pán)來(lái)實(shí)現(xiàn)密碼輸入是否正確

    此題目是通過(guò)鍵盤(pán)來(lái)實(shí)現(xiàn)密碼輸入是否正確,正確的時(shí)候數(shù)碼管亮,否則發(fā)出報(bào)警聲。 判斷是按鍵還是干擾是非常有用的,它體現(xiàn)了一個(gè)系統(tǒng)的抗干擾能力。高低電平在瞬間的變換是很正常的,如果沒(méi)有這條語(yǔ)句,系統(tǒng)很容易出錯(cuò)。 其中2秒是由定時(shí)器0來(lái)完成的。 在程序的定時(shí)器中斷中,用switch代替了if ELse結(jié)構(gòu),使得程序的可讀性大大增強(qiáng)。 TH0 = (65536-50000) / 256 TL0 = (65536-50000) 256 使得TH0 = 3CH, TL0 = B0H,由于該單片機(jī)的晶振為12MHz 因此定時(shí)時(shí)間就為0.05ms.在定時(shí)器中斷服務(wù)程序中用FLASH計(jì)數(shù),當(dāng)計(jì)數(shù)達(dá)到40時(shí)正好是2秒。

    標(biāo)簽: 鍵盤(pán) 密碼輸入

    上傳時(shí)間: 2014-01-21

    上傳用戶(hù):caozhizhi

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