The goal of this project is to explore the idea of point-based radiosity, which is a shooting radiosity technique suggested by Mark Harris at UNC. The primary idea is that features available in graphics hardware can be utilized to perform radiosity calculations. Facilities such as flat shading, diffuse lighting, projective textures, and mipmapping can be used to replace traditional numerical solutions for radiosity.
標簽: point-based radiosity shooting explore
上傳時間: 2015-08-24
上傳用戶:change0329
Computer Networks, Fourth Edition,原版英文著作,關于計算機網絡的。
標簽: Computer Networks Edition Fourth
上傳時間: 2013-12-03
上傳用戶:lingzhichao
USB HASP key emulator, based on USB bus driver
上傳時間: 2015-08-28
上傳用戶:tzl1975
This version of malloc for VxWorks contains two different algorithms. One is the BSD based Kingsley "bucket" allocator which has some unique fragmentation behavior. The other is Doug Lea s well tested allocator that tries to minimize fragmentation while keeping the speed/space requirements. 非常實用,可移植用作實現跨平臺的嵌入式的內存分配機制.
標簽: algorithms different Kingsley contains
上傳時間: 2015-08-28
上傳用戶:hfmm633
self organizing map, a kind of neural network
標簽: organizing network neural self
上傳時間: 2013-12-01
上傳用戶:康郎
demo 2, a self organizing map, one kind of neural network
標簽: organizing network neural demo
上傳時間: 2014-01-02
上傳用戶:shinesyh
JxtaMiddlewareExpeerience: a Jxta middleware for mobile ad-hoc networks
標簽: JxtaMiddlewareExpeerience middleware networks ad-hoc
上傳時間: 2014-12-01
上傳用戶:懶龍1988
Serial Port Complete, Programming and Circuits for RS-232 and RS-485 Links and Networks
標簽: and Programming Complete Circuits
上傳時間: 2013-12-10
上傳用戶:xyipie
本書以4個面向來表現C++的本質:procedural(程序性的)、generic(泛型的)、object-based(個別對象的)、object-oriented(面向對象的)。本書的組織圍繞著一系列逐漸繁復的程序問題,以及用以解決這些問題的語言特性。循此方式,你不只學到C++的函數和結構,也會學習到它們的設計目的和基本原理。 你可以由本書發現以下關鍵主題: ● Generic (泛型)編程風格和Standard Template Library(STL) ● Object-based(個別對象)編程風格和class的設計 ● Object-oriented(面向對象)編程風格和classes階層體系的設計 ● Function template 和class template 的設計和運用 ● Exception handling(異常處理)與執行期型別鑒定(Run-Time Type Identification)
標簽: object-oriented object-based procedural generic
上傳時間: 2013-12-30
上傳用戶:362279997
The project Adventure is a simple text-based adventure game. The game, as given, involves the hero trying to find his way from a deep dark forest to home and his true love. There s very little else the player can do apart from moving from place to place. It s not really very interesting. This project can be of use beyond the given, rather boring forest adventure though. You can use it as a basis for developing your own adventure game with different, more interesting commands, areas, items, people and so on. The package ope.adventure contains classes to describe the game world.
標簽: game text-based The Adventure
上傳時間: 2014-01-15
上傳用戶:cursor