unit ScardCL {**************************************************************************} { } { This C DLL header file first (automatic) conversion generated by: } { HeadConv 4.0 (c) 2000 by Bob Swart (aka Dr.Bob - www.drbob42.com) } { Final Delphi-Jedi (Darth) command-line units edition } { } { Generated Date: 07.04.2009 } { Generated Time: 05:10:54
上傳時間: 2017-06-18
上傳用戶:13215175592
Kullanı lan bazı matlab bilgileri Matlabda kodlar mfile lara yazı lı p kaydedilebilir. Ü st menüden, file, new, mfile. Command windowa yazdı kları nı zı kaydedemezsiniz. Yazdı ğ ı nı z kodu ç alı ş tı rabilmeniz iç in ç alı ş tı ğ ı nı z current directory nin altı na kaydetmelisiniz. Current directory i dosyanı n bulunduğ u yere de gö türebilirsiniz
標(biāo)簽: 305 bilgileri kaydedile Matlabda
上傳時間: 2014-01-06
上傳用戶:miaochun888
adaptive meanshift filter algorithm.adaptive meanshift filter algorithm.adaptive meanshift filter algorithm.adaptive meanshift filter algorithm.adaptive meanshift filter algorithm.
標(biāo)簽: meanshift adaptive filter algorithm
上傳時間: 2014-01-27
上傳用戶:hj_18
Quartz is a full-featured, open source job scheduling system that can be integrated with, or used along side virtually any J2EE or J2SE application - from the smallest stand-alone application to the largest e-commerce system. Quartz can be used to create simple or complex schedules for executing tens, hundreds, or even tens-of-thousands of jobs jobs whose tasks are defined as standard Java components or EJBs. The Quartz Scheduler includes many enterprise-class features, such as JTA transactions and clustering. Quartz is freely usable, licensed under the Apache 2.0 license.
標(biāo)簽: full-featured integrated scheduling Quartz
上傳時間: 2017-08-07
上傳用戶:來茴
A few years ago I became interested in first person shooter games and in particular how the world levels are created and rendered in real time. At the same time I found myself in between jobs and so I embarked on an effort to learn about 3D rendering with the goal of creating my own 3D rendering engine. Since I am a developer and not an artist I didn’t have the skills to create my own models, levels, and textures. So I decided to attempt to write a rendering engine that would render existing game levels. I mainly used information and articles I found on the web about Quake 2, Half Life, WAD and BSP files. In particular I found the Michael Abrash articles that he wrote for Dr. Dobbs magazine while working at Id to be very illuminating.
標(biāo)簽: interested particular shooter became
上傳時間: 2013-12-13
上傳用戶:hanli8870
Description Scientific calculator. Allows to perform caclulation with high precicion and implements most populatr mathematical functions: sin, cos, tan, asin, acon, atan, exp, log, sqr, floor and ceil. Also it make it possible to define your own function, store results in variables and use variable sin expressions. Calculator store al formuls you have entered. Plot function can be used to draw graph of function with single argument. More detailed description of calculator is here.
標(biāo)簽: Description caclulation Scientific calculator
上傳時間: 2014-01-25
上傳用戶:familiarsmile
GPU Gems is a cool toolbox of advanced graphics techniques. Novice programmers and graphics gurus alike will find the Gems practical, intriguing and useful.
標(biāo)簽: graphics programmers techniques advanced
上傳時間: 2017-09-15
上傳用戶:xaijhqx
This mambot adds to the external links in a content the text “ target="_blank"” . Thus, all the links pointing to external sites will be opened in a new window.
標(biāo)簽: the external content mambot
上傳時間: 2013-12-17
上傳用戶:zhaiyanzhong
Complete solution for Hardware Programming. PonyProg software and Schematics. Contains PCBs and all the hardware diagrams needed by the Hardware Programmer. PCBs are tested and Software which is a Freeware, Works well under Windows XP and Windows Vista.
標(biāo)簽: Programming Schematics and Complete
上傳時間: 2013-12-31
上傳用戶:123啊
判斷奇偶數(shù)的匯編程序CODE SEGMENT ASSUME CS: CODE START: MOV AH, 01H ; 調(diào)用 DOS中斷的1號子功能(鍵入一個字符), INT 21H ; AL←鍵入一位數(shù)字 CMP AL, 30H ; 若輸入比‘0’小的字符則重新輸入 JB START CMP AL, 39H ; 若輸入比‘9’大的字符則重新輸入 JA START CLC ; CF標(biāo)志清0 SHR AL, 1 ; AL最低位移入CF JNC EVN ; 根據(jù)CF的狀態(tài),判斷輸入數(shù)字的奇偶性 MOV BL, 31H ; 奇數(shù),BL←1的ASCII碼 JMP DISP EVN: MOV BL, 30H ; 偶數(shù),BL←0的ASCII碼 DISP: MOV AH, 02H ; 調(diào)用DOS中斷的2號子功能,輸出字符 MOV DL, 0AH ; 輸出換行 INT 21H MOV DL, 0DH ; 輸出回車 INT 21H MOV DL, BL ; 輸出標(biāo)志字符 INT 21H mov ah, 1 int 21h MOV AH, 4CH ; 返回DOS INT 21H CODE ENDS END START
上傳時間: 2015-06-10
上傳用戶:zhuangxj618
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