A C++ framework for creating Linux and Windows communications applications that contain Dialogic/Intel NetStructure products. Includes media and network classes (analog, digital, SIP, H323), multithreaded event handling, distributed app support.
PID calculations for the _pid structure *a. This function uses the positional form of the pid equation, and incorporates an integral windup prevention algorithim. Rectangular integration is used, so this function must be repeated on a consistent time basis for accurate control.
隨機(jī)性發(fā)生器、冒泡分類(lèi)和混洗一組12張牌的演示程序。
Demonstrates the use of a randomizer, bubble-sort and an array to "shuffle" a deck of 12 cards. I put it here for those of you who are trying to figure out how to shuffle with a randomizer without having the same card appear two-or-more times.
The source code for "C++ Solutions". This book is a companion to the book that is widely recognized as "the C++ bible": The C++ Programming Language (third edition) by Bjarne Stroustrup. If you re a programmer, Bjarne s book comes very highly recommended.
This packet is a IS-95 baseband simulation for 1 data channel of 9.6 KBps rate. The simulation is written for static channel and AWGN noise.
The packet include:
1) Packet Builder (Viterbi Encoding, Interleaver, PN generation)
2) Modulator (RRC filter)
3) Demodulator (Matched Filter, RAKE receiver)
4) Receiver (HD or SD) (Deinterleaver, Viterbi Decoder).
You should run "Simulation.m" function that include all modules.
CC386 is a general-purpose 32-bit C compiler. It is not an optimizing compiler but given that the code generation is fairly good. There are two versions one is for MSDOS/DPMI and one is for Win32. The Win32 version has a full-blown IDE capable of editing, building, and debugging windows programs included with it. However at this time debugging support for MSDOS is rudimentary at best and there is no IDE for DOS.
the newest version, support windows.