A Library of Efficient Data Types and Algorithms,封裝了常用的ADT及其相關(guān)算法的軟件包
標(biāo)簽: Algorithms Efficient Library Types
上傳時(shí)間: 2014-01-10
上傳用戶(hù):fhzm5658
PQP is a library for performing three types of proximity queries on a pair of geometric models composed of triangles:
標(biāo)簽: performing geometric proximity library
上傳時(shí)間: 2014-01-13
上傳用戶(hù):love_stanford
source code to compute the visibility polygon of a point in a polygon.
標(biāo)簽: polygon visibility compute source
上傳時(shí)間: 2015-01-09
上傳用戶(hù):wpt
完成“快速拼寫(xiě)檢查程序”的分析、設(shè)計(jì)和實(shí)現(xiàn)過(guò)程。 快速拼寫(xiě)檢查程序基本功能說(shuō)明如下: 1.進(jìn)行拼寫(xiě)檢查的文件以文本文件形式存儲(chǔ)于外存上; 2.只檢查文件中英文單詞的拼寫(xiě)錯(cuò)誤; 3.單詞是用字母(a…z或A…Z)定義,任一非字母字符作為分隔符; 4.判斷單詞拼寫(xiě)正誤的依據(jù)是詞典,詞典以文本文件形式存放于外存上; 5.詞典文件第1行為詞典的名稱(chēng),以后每一行存放一個(gè)單詞; 6.輸出結(jié)果以文本文件形式存儲(chǔ),其格式為: 第1行:被拼寫(xiě)檢查的文件名 + 詞典名 第2行后的每一行: 出錯(cuò)單詞 位于第x行 7.合理的GUI,注意GUI界面類(lèi)與功能類(lèi)的關(guān)系應(yīng)比較松散。
上傳時(shí)間: 2014-01-09
上傳用戶(hù):ggwz258
用匯編編寫(xiě)的河內(nèi)塔程序 將第一柱a上n-1個(gè)盤(pán)借助第二柱c移到第三柱b 把a(bǔ)上剩下的一個(gè)盤(pán)移到c 將n-1個(gè)盤(pán)從b借助a移到第三柱c 這三步是圖示河內(nèi)塔的根本方法 功能一:自己動(dòng)手移動(dòng)河內(nèi)塔 先按左右鍵選擇要移的盤(pán),按箭頭上鍵確定 再按左右鍵移到要的盤(pán) 如此,再根據(jù)河內(nèi)塔的規(guī)則確定較好的次數(shù)step2 功能二:圖示河內(nèi)塔移動(dòng)過(guò)程 根據(jù)河內(nèi)塔的基本方法,確定圖象,按任意鍵選下一步,(開(kāi)始時(shí)輸入level)
標(biāo)簽: 匯編 編寫(xiě) 程序 移動(dòng)
上傳時(shí)間: 2015-01-10
上傳用戶(hù):chenbhdt
企鵝推冰塊游戲,A,D左右移動(dòng).K,M上下移動(dòng)
標(biāo)簽: 移動(dòng)
上傳時(shí)間: 2015-01-10
上傳用戶(hù):王者A
TheTool is highy customizable map editor(based on QT) which can be extended via LUA scripts. A first implentation is ready and can be published to the public. The editor is the perfect tool who wants to design some 3d games but don t have time to write
標(biāo)簽: customizable extended TheTool scripts
上傳時(shí)間: 2013-12-12
上傳用戶(hù):lanwei
Massively Multiplayer Space Trading and Combat game. This is an online strategy game, not a 3D space sim. Incorporating ideas from games such as Stars!, SE3, MOO, Tradewars, MUD/MOOs, Dune II, SimCity.
標(biāo)簽: game Multiplayer Massively strategy
上傳時(shí)間: 2015-01-10
上傳用戶(hù):caiiicc
I have written this article to capture a Windows image into a bitmap file that will support all PaintBrush tools and Thumbnail Views of Windows Explorer. I have found many programmers suffering from this problem, including me, until I wrote this article. 捕獲一個(gè)窗口圖像并存入一個(gè)支持MS畫(huà)筆的位圖文件中 我寫(xiě)的這篇文章介紹了捕獲一個(gè)窗口圖像并存入一個(gè)支持所有畫(huà)筆和Windows Explorer的位圖文件中。 我發(fā)現(xiàn)許多程序員因這個(gè)問(wèn)題而煩惱,包括我在內(nèi),直到我寫(xiě)了這篇文章。 來(lái)源: http://www.codeguru.com/bitmap/WndToBmpFile.html
標(biāo)簽: article Windows capture written
上傳時(shí)間: 2015-01-10
上傳用戶(hù):hzy5825468
Displaying a large bitmap file on a dialog box, in its original size, is quite difficult in the VC++ environment. However, it is possible to display a large bitmap to a predefined area of the dialog by using the StretchBlt( ) function.The major disadvantage of this is that the clarity of the image will be lost. Check out this article for displaying large bitmaps into the desired area of your dialog box in its original size with a scrolling technique used to show the entire bitmap. 滾動(dòng)顯示位圖 在VC++環(huán)境下,在一個(gè)對(duì)話(huà)框中顯示一個(gè)原始尺寸的大小的位圖文件相當(dāng)是困難的。然而,通過(guò)使用 StretchBlt()函數(shù)一個(gè)給定的區(qū)域顯示一個(gè)大的位圖是可能的。主要的缺點(diǎn)是圖像將會(huì)失真。看了這篇通過(guò)卷動(dòng)技術(shù)顯示整個(gè)位圖技術(shù)的文章,你將能夠以它的原始尺寸在給定對(duì)話(huà)框的區(qū)域內(nèi)顯示一個(gè)大位圖。 來(lái)源: http://www.codeguru.com/bitmap/ScrollBitmap.html
標(biāo)簽: Displaying difficult original bitmap
上傳時(shí)間: 2014-01-05
上傳用戶(hù):yiwen213
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