利用加強(qiáng)的PWM模組輸出半橋式PWM輸出,並設(shè)定適當(dāng)?shù)目辗r(shí)間,同時(shí)開啟自動(dòng)關(guān)閉功能,當(dāng)RB0觸發(fā)時(shí)檢查蜂鳴器是否運(yùn)作正常,這是PIC184520的源碼
上傳時(shí)間: 2013-12-15
上傳用戶:er1219
一個(gè)簡單的RPG遊戲DEMO源碼,遊戲?qū)W院的教材里有配套說明,非常適合初學(xué)C++編程的人參考
上傳時(shí)間: 2017-03-19
上傳用戶:gxrui1991
#include <malloc.h> #include <stdio.h> #include <stdlib.h> #include <string.h> #define NULL 0 #define MaxSize 30 typedef struct athletestruct /*運(yùn)動(dòng)員*/ { char name[20]; int score; /*分?jǐn)?shù)*/ int range; /**/ int item; /*項(xiàng)目*/ }ATH; typedef struct schoolstruct /*學(xué)校*/ { int count; /*編號(hào)*/ int serial; /**/ int menscore; /*男選手分?jǐn)?shù)*/ int womenscore; /*女選手分?jǐn)?shù)*/ int totalscore; /*總分*/ ATH athlete[MaxSize]; /**/ struct schoolstruct *next; }SCH; int nsc,msp,wsp; int ntsp; int i,j; int overgame; int serial,range; int n; SCH *head,*pfirst,*psecond; int *phead=NULL,*pafirst=NULL,*pasecond=NULL; void create(); void input () { char answer; head = (SCH *)malloc(sizeof(SCH)); /**/ head->next = NULL; pfirst = head; answer = 'y'; while ( answer == 'y' ) { Is_Game_DoMain: printf("\nGET Top 5 when odd\nGET Top 3 when even"); printf("\n輸入運(yùn)動(dòng)項(xiàng)目序號(hào) (x<=%d):",ntsp); scanf("%d",pafirst); overgame = *pafirst; if ( pafirst != phead ) { for ( pasecond = phead ; pasecond < pafirst ; pasecond ++ ) { if ( overgame == *pasecond ) { printf("\n這個(gè)項(xiàng)目已經(jīng)存在請選擇其他的數(shù)字\n"); goto Is_Game_DoMain; } } } pafirst = pafirst + 1; if ( overgame > ntsp ) { printf("\n項(xiàng)目不存在"); printf("\n請重新輸入"); goto Is_Game_DoMain; } switch ( overgame%2 ) { case 0: n = 3;break; case 1: n = 5;break; } for ( i = 1 ; i <= n ; i++ ) { Is_Serial_DoMain: printf("\n輸入序號(hào) of the NO.%d (0<x<=%d): ",i,nsc); scanf("%d",&serial); if ( serial > nsc ) { printf("\n超過學(xué)校數(shù)目,請重新輸入"); goto Is_Serial_DoMain; } if ( head->next == NULL ) { create(); } psecond = head->next ; while ( psecond != NULL ) { if ( psecond->serial == serial ) { pfirst = psecond; pfirst->count = pfirst->count + 1; goto Store_Data; } else { psecond = psecond->next; } } create(); Store_Data: pfirst->athlete[pfirst->count].item = overgame; pfirst->athlete[pfirst->count].range = i; pfirst->serial = serial; printf("Input name:) : "); scanf("%s",pfirst->athlete[pfirst->count].name); } printf("\n繼續(xù)輸入運(yùn)動(dòng)項(xiàng)目(y&n)?"); answer = getchar(); printf("\n"); } } void calculate() /**/ { pfirst = head->next; while ( pfirst->next != NULL ) { for (i=1;i<=pfirst->count;i++) { if ( pfirst->athlete[i].item % 2 == 0 ) { switch (pfirst->athlete[i].range) { case 1:pfirst->athlete[i].score = 5;break; case 2:pfirst->athlete[i].score = 3;break; case 3:pfirst->athlete[i].score = 2;break; } } else { switch (pfirst->athlete[i].range) { case 1:pfirst->athlete[i].score = 7;break; case 2:pfirst->athlete[i].score = 5;break; case 3:pfirst->athlete[i].score = 3;break; case 4:pfirst->athlete[i].score = 2;break; case 5:pfirst->athlete[i].score = 1;break; } } if ( pfirst->athlete[i].item <=msp ) { pfirst->menscore = pfirst->menscore + pfirst->athlete[i].score; } else { pfirst->womenscore = pfirst->womenscore + pfirst->athlete[i].score; } } pfirst->totalscore = pfirst->menscore + pfirst->womenscore; pfirst = pfirst->next; } } void output() { pfirst = head->next; psecond = head->next; while ( pfirst->next != NULL ) { // clrscr(); printf("\n第%d號(hào)學(xué)校的結(jié)果成績:",pfirst->serial); printf("\n\n項(xiàng)目的數(shù)目\t學(xué)校的名字\t分?jǐn)?shù)"); for (i=1;i<=ntsp;i++) { for (j=1;j<=pfirst->count;j++) { if ( pfirst->athlete[j].item == i ) { printf("\n %d\t\t\t\t\t\t%s\n %d",i,pfirst->athlete[j].name,pfirst->athlete[j].score);break; } } } printf("\n\n\n\t\t\t\t\t\t按任意建 進(jìn)入下一頁"); getchar(); pfirst = pfirst->next; } // clrscr(); printf("\n運(yùn)動(dòng)會(huì)結(jié)果:\n\n學(xué)校編號(hào)\t男運(yùn)動(dòng)員成績\t女運(yùn)動(dòng)員成績\t總分"); pfirst = head->next; while ( pfirst->next != NULL ) { printf("\n %d\t\t %d\t\t %d\t\t %d",pfirst->serial,pfirst->menscore,pfirst->womenscore,pfirst->totalscore); pfirst = pfirst->next; } printf("\n\n\n\t\t\t\t\t\t\t按任意建結(jié)束"); getchar(); } void create() { pfirst = (struct schoolstruct *)malloc(sizeof(struct schoolstruct)); pfirst->next = head->next ; head->next = pfirst ; pfirst->count = 1; pfirst->menscore = 0; pfirst->womenscore = 0; pfirst->totalscore = 0; } void Save() {FILE *fp; if((fp = fopen("school.dat","wb"))==NULL) {printf("can't open school.dat\n"); fclose(fp); return; } fwrite(pfirst,sizeof(SCH),10,fp); fclose(fp); printf("文件已經(jīng)成功保存\n"); } void main() { system("cls"); printf("\n\t\t\t 運(yùn)動(dòng)會(huì)分?jǐn)?shù)統(tǒng)計(jì)\n"); printf("輸入學(xué)校數(shù)目 (x>= 5):"); scanf("%d",&nsc); printf("輸入男選手的項(xiàng)目(x<=20):"); scanf("%d",&msp); printf("輸入女選手項(xiàng)目(<=20):"); scanf("%d",&wsp); ntsp = msp + wsp; phead = (int *)calloc(ntsp,sizeof(int)); pafirst = phead; pasecond = phead; input(); calculate(); output(); Save(); }
標(biāo)簽: 源代碼
上傳時(shí)間: 2016-12-28
上傳用戶:150501
《Cheers》雜誌2014年「企業(yè)最愛大學(xué)生」調(diào)查《Cheers》雜誌2014年「企業(yè)最愛大學(xué)生」調(diào)查《Cheers》雜誌2014年「企業(yè)最愛大學(xué)生」調(diào)查
標(biāo)簽: 《Cheers》雜誌2014年「企業(yè)最愛大學(xué)生」調(diào)查
上傳時(shí)間: 2015-06-06
上傳用戶:dodochenrl
這本書是多年來我對專業(yè)程式員所做的C++ 教學(xué)課程下的一個(gè)自然產(chǎn)物。我發(fā)現(xiàn),大部份學(xué)生在一個(gè)星期的密集訓(xùn)練之後,即可適應(yīng)這個(gè)語言的基本架構(gòu),但要他們「將這些基礎(chǔ)架構(gòu)以有效的方式組合運(yùn)用」,我實(shí)在不感樂觀。於是我開始嘗試組織出一些簡短、明確、容易記憶的準(zhǔn)則,做為C++ 高實(shí)效性程式開發(fā)過程之用。那都是經(jīng)驗(yàn)豐富的C++ 程式員幾乎總是會(huì)奉行或幾乎肯定要避免的一些事情。structures of computer science.
標(biāo)簽: 程式
上傳時(shí)間: 2016-10-13
上傳用戶:362279997
臺(tái)灣工業(yè)局半導(dǎo)體學(xué)院人才培訓(xùn)課程 嵌入式系統(tǒng)軟體的教學(xué)文檔,內(nèi)容豐富,有251頁,若能全部看完的人,必能成為強(qiáng)人。
上傳時(shí)間: 2014-01-01
上傳用戶:epson850
家具行業(yè)的成本核算報(bào)價(jià)系統(tǒng),主要征對家個(gè)產(chǎn)品的結(jié)構(gòu)展開進(jìn)行材料成本及人工制造費(fèi)用統(tǒng)計(jì),加上可調(diào)節(jié)的利潤設(shè)定,將其成本核算出來,同時(shí)將報(bào)價(jià)單作出來
上傳時(shí)間: 2014-01-21
上傳用戶:songnanhua
退運(yùn)作業(yè)流程 退運(yùn)分類:原材料退運(yùn)(不良品退運(yùn))、成品退運(yùn)、核銷退運(yùn)、維修設(shè)備退運(yùn).
上傳時(shí)間: 2013-11-30
上傳用戶:chongcongying
大型電子製造業(yè)后臺(tái)數(shù)據(jù)庫的詳細(xì)設(shè)計(jì)!絕對好東西!(部分刪減)
上傳時(shí)間: 2015-05-17
上傳用戶:aa54
PCB Layout Rule Rev1.70, 規(guī)範(fàn)內(nèi)容如附件所示, 其中分為: 為確保產(chǎn)品之製造性, R&D在設(shè)計(jì)階段必須遵循Layout相關(guān)規(guī)範(fàn), 以利製造單位能順利生產(chǎn), 確保產(chǎn)品良率, 降低因設(shè)計(jì)而重工之浪費(fèi).
標(biāo)簽: Layout 1.70 Rule PCB
上傳時(shí)間: 2015-05-23
上傳用戶:it男一枚
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