本文介紹了一種采用單片FPGA 芯片進行出租車計費器的設計方法,主要闡述如何使用新興的EDA 器件取代傳統的電子設計方法,利用FPGA 的可編程性,簡潔而又多變的設計方法,縮短了研發周期,同時使出租車計費器體積更小功能更強大。本設計不僅實現了出租車計費器所需的一些基本功能,同時考慮到出租車行業的一些特殊性,更注重了把一些新的思路加入到設計中。主要包括采用了FPGA 芯片,使用VHDL 語言進行編程,使其具有了更強的移植性,更加利于產品升級;利用LCD 液晶顯示取代了傳統的LED顯示,使其在顯示時更靈活多變,可以按需要改變顯示內容而不拘泥于硬件; 靈活的計價標準設定使得油價波動等成本因數和出租車價格聯動成為可能; 同時也增加了統計功能、密碼設定、超速警報、路橋費等新的功能使得本設計更加具有實用價值。
上傳時間: 2013-08-02
上傳用戶:sardinescn
TLC2543是TI公司的12位串行模數轉換器,使用開關電容逐次逼近技術完成A/D轉換過程。由于是串行輸入結構,能夠節省51系列單片機I/O資源;且價格適中,分辨率較高,因此在儀器儀表中有較為廣泛的應用。 TLC2543的特點 (1)12位分辯率A/D轉換器; (2)在工作溫度范圍內10μs轉換時間; (3)11個模擬輸入通道; (4)3路內置自測試方式; (5)采樣率為66kbps; (6)線性誤差±1LSBmax; (7)有轉換結束輸出EOC; (8)具有單、雙極性輸出; (9)可編程的MSB或LSB前導; (10)可編程輸出數據長度。 TLC2543的引腳排列及說明 TLC2543有兩種封裝形式:DB、DW或N封裝以及FN封裝,這兩種封裝的引腳排列如圖1,引腳說明見表1 TLC2543電路圖和程序欣賞 #include<reg52.h> #include<intrins.h> #define uchar unsigned char #define uint unsigned int sbit clock=P1^0; sbit d_in=P1^1; sbit d_out=P1^2; sbit _cs=P1^3; uchar a1,b1,c1,d1; float sum,sum1; double sum_final1; double sum_final; uchar duan[]={0x3f,0x06,0x5b,0x4f,0x66,0x6d,0x7d,0x07,0x7f,0x6f}; uchar wei[]={0xf7,0xfb,0xfd,0xfe}; void delay(unsigned char b) //50us { unsigned char a; for(;b>0;b--) for(a=22;a>0;a--); } void display(uchar a,uchar b,uchar c,uchar d) { P0=duan[a]|0x80; P2=wei[0]; delay(5); P2=0xff; P0=duan[b]; P2=wei[1]; delay(5); P2=0xff; P0=duan[c]; P2=wei[2]; delay(5); P2=0xff; P0=duan[d]; P2=wei[3]; delay(5); P2=0xff; } uint read(uchar port) { uchar i,al=0,ah=0; unsigned long ad; clock=0; _cs=0; port<<=4; for(i=0;i<4;i++) { d_in=port&0x80; clock=1; clock=0; port<<=1; } d_in=0; for(i=0;i<8;i++) { clock=1; clock=0; } _cs=1; delay(5); _cs=0; for(i=0;i<4;i++) { clock=1; ah<<=1; if(d_out)ah|=0x01; clock=0; } for(i=0;i<8;i++) { clock=1; al<<=1; if(d_out) al|=0x01; clock=0; } _cs=1; ad=(uint)ah; ad<<=8; ad|=al; return(ad); } void main() { uchar j; sum=0;sum1=0; sum_final=0; sum_final1=0; while(1) { for(j=0;j<128;j++) { sum1+=read(1); display(a1,b1,c1,d1); } sum=sum1/128; sum1=0; sum_final1=(sum/4095)*5; sum_final=sum_final1*1000; a1=(int)sum_final/1000; b1=(int)sum_final%1000/100; c1=(int)sum_final%1000%100/10; d1=(int)sum_final%10; display(a1,b1,c1,d1); } }
上傳時間: 2013-11-19
上傳用戶:shen1230
特點 精確度0.1%滿刻度 可輸入交直流電流/交直流電壓/電位計/傳送器...等信號 16 BIT類比輸出功能 輸入與輸出絕緣耐壓2仟伏特/1分鐘 寬范圍交直流兩用電源設計 尺寸小,穩定性高 2主要規格 精確度: 0.1% F.S. (23 ±5℃) 顯示值范圍: 0-±19999 digit adjustable 類比輸出解析度: 16 bit DAC 輸出反應速度: < 250 ms (0-90%)(>10Hz) 輸出負載能力: < 10mA for voltage mode < 10V for current mode 輸出之漣波: < 0.1% F.S. 歸零調整范圍: 0- ±9999 Digit adjustable 最大值調整范圍: 0- ±9999 Digit adjustable 溫度系數: 50ppm/℃ (0-50℃) 顯示幕: Red high efficiency LEDs high 10.16mm (0.4") 隔離特性: Input/Output/Power/Case 參數設定方式: Touch switches 記憶方式: Non-volatile E2PROM memory 絕緣抗阻: >100Mohm with 500V DC 絕緣耐壓能力: 2KVac/1 min. (input/output/power) 1600Vdc (input/output) 使用環境條件: 0-60℃(20 to 90% RH non-condensed) 存放環境條件: 0-70℃(20 to 90% RH non-condensed) 安裝方式: Socket/plugin type with barrier terminals CE認證: EN 55022:1998/A1:2000 Class A EN 61000-3-2:2000 EN 61000-3-3:1995/A1:2001 EN 55024:1998/A1:2001
上傳時間: 2014-01-05
上傳用戶:eastgan
注:1.這篇文章斷斷續續寫了很久,畫圖技術也不精,難免錯漏,大家湊合看.有問題可以留言. 2.論壇排版把我的代碼縮進全弄沒了,大家將代碼粘貼到arduino編譯器,然后按ctrl+T重新格式化代碼格式即可看的舒服. 一、什么是PWM PWM 即Pulse Wavelength Modulation 脈寬調制波,通過調整輸出信號占空比,從而達到改 變輸出平均電壓的目的。相信Arduino 的PWM 大家都不陌生,在Arduino Duemilanove 2009 中,有6 個8 位精度PWM 引腳,分別是3, 5, 6, 9, 10, 11 腳。我們可以使用analogWrite()控 制PWM 腳輸出頻率大概在500Hz 的左右的PWM 調制波。分辨率8 位即2 的8 次方等于 256 級精度。但是有時候我們會覺得6 個PWM 引腳不夠用。比如我們做一個10 路燈調光, 就需要有10 個PWM 腳。Arduino Duemilanove 2009 有13 個數字輸出腳,如果它們都可以 PWM 的話,就能滿足條件了。于是本文介紹用軟件模擬PWM。 二、Arduino 軟件模擬PWM Arduino PWM 調壓原理:PWM 有好幾種方法。而Arduino 因為電源和實現難度限制,一般 使用周期恒定,占空比變化的單極性PWM。 通過調整一個周期里面輸出腳高/低電平的時間比(即是占空比)去獲得給一個用電器不同 的平均功率。 如圖所示,假設PWM 波形周期1ms(即1kHz),分辨率1000 級。那么需要一個信號時間 精度1ms/1000=1us 的信號源,即1MHz。所以說,PWM 的實現難點在于需要使用很高頻的 信號源,才能獲得快速與高精度。下面先由一個簡單的PWM 程序開始: const int PWMPin = 13; int bright = 0; void setup() { pinMode(PWMPin, OUTPUT); } void loop() { if((bright++) == 255) bright = 0; for(int i = 0; i < 255; i++) { if(i < bright) { digitalWrite(PWMPin, HIGH); delayMicroseconds(30); } else { digitalWrite(PWMPin, LOW); delayMicroseconds(30); } } } 這是一個軟件PWM 控制Arduino D13 引腳的例子。只需要一塊Arduino 即可測試此代碼。 程序解析:由for 循環可以看出,完成一個PWM 周期,共循環255 次。 假設bright=100 時候,在第0~100 次循環中,i 等于1 到99 均小于bright,于是輸出PWMPin 高電平; 然后第100 到255 次循環里面,i 等于100~255 大于bright,于是輸出PWMPin 低電平。無 論輸出高低電平都保持30us。 那么說,如果bright=100 的話,就有100 次循環是高電平,155 次循環是低電平。 如果忽略指令執行時間的話,這次的PWM 波形占空比為100/255,如果調整bright 的值, 就能改變接在D13 的LED 的亮度。 這里設置了每次for 循環之后,將bright 加一,并且當bright 加到255 時歸0。所以,我們 看到的最終效果就是LED 慢慢變亮,到頂之后然后突然暗回去重新變亮。 這是最基本的PWM 方法,也應該是大家想的比較多的想法。 然后介紹一個簡單一點的。思維風格完全不同。不過對于驅動一個LED 來說,效果與上面 的程序一樣。 const int PWMPin = 13; int bright = 0; void setup() { pinMode(PWMPin, OUTPUT); } void loop() { digitalWrite(PWMPin, HIGH); delayMicroseconds(bright*30); digitalWrite(PWMPin, LOW); delayMicroseconds((255 - bright)*30); if((bright++) == 255) bright = 0; } 可以看出,這段代碼少了一個For 循環。它先輸出一個高電平,然后維持(bright*30)us。然 后輸出一個低電平,維持時間((255-bright)*30)us。這樣兩次高低就能完成一個PWM 周期。 分辨率也是255。 三、多引腳PWM Arduino 本身已有PWM 引腳并且運行起來不占CPU 時間,所以軟件模擬一個引腳的PWM 完全沒有實用意義。我們軟件模擬的價值在于:他能將任意的數字IO 口變成PWM 引腳。 當一片Arduino 要同時控制多個PWM,并且沒有其他重任務的時候,就要用軟件PWM 了。 多引腳PWM 有一種下面的方式: int brights[14] = {0}; //定義14個引腳的初始亮度,可以隨意設置 int StartPWMPin = 0, EndPWMPin = 13; //設置D0~D13為PWM 引腳 int PWMResolution = 255; //設置PWM 占空比分辨率 void setup() { //定義所有IO 端輸出 for(int i = StartPWMPin; i <= EndPWMPin; i++) { pinMode(i, OUTPUT); //隨便定義個初始亮度,便于觀察 brights[ i ] = random(0, 255); } } void loop() { //這for 循環是為14盞燈做漸亮的。每次Arduino loop()循環, //brights 自增一次。直到brights=255時候,將brights 置零重新計數。 for(int i = StartPWMPin; i <= EndPWMPin; i++) { if((brights[i]++) == PWMResolution) brights[i] = 0; } for(int i = 0; i <= PWMResolution; i++) //i 是計數一個PWM 周期 { for(int j = StartPWMPin; j <= EndPWMPin; j++) //每個PWM 周期均遍歷所有引腳 { if(i < brights[j])\ 所以我們要更改PWM 周期的話,我們將精度(代碼里面的變量:PWMResolution)降低就行,比如一般調整LED 亮度的話,我們用64 級精度就行。這樣速度就是2x32x64=4ms。就不會閃了。
上傳時間: 2013-10-08
上傳用戶:dingdingcandy
注:1.這篇文章斷斷續續寫了很久,畫圖技術也不精,難免錯漏,大家湊合看.有問題可以留言. 2.論壇排版把我的代碼縮進全弄沒了,大家將代碼粘貼到arduino編譯器,然后按ctrl+T重新格式化代碼格式即可看的舒服. 一、什么是PWM PWM 即Pulse Wavelength Modulation 脈寬調制波,通過調整輸出信號占空比,從而達到改 變輸出平均電壓的目的。相信Arduino 的PWM 大家都不陌生,在Arduino Duemilanove 2009 中,有6 個8 位精度PWM 引腳,分別是3, 5, 6, 9, 10, 11 腳。我們可以使用analogWrite()控 制PWM 腳輸出頻率大概在500Hz 的左右的PWM 調制波。分辨率8 位即2 的8 次方等于 256 級精度。但是有時候我們會覺得6 個PWM 引腳不夠用。比如我們做一個10 路燈調光, 就需要有10 個PWM 腳。Arduino Duemilanove 2009 有13 個數字輸出腳,如果它們都可以 PWM 的話,就能滿足條件了。于是本文介紹用軟件模擬PWM。 二、Arduino 軟件模擬PWM Arduino PWM 調壓原理:PWM 有好幾種方法。而Arduino 因為電源和實現難度限制,一般 使用周期恒定,占空比變化的單極性PWM。 通過調整一個周期里面輸出腳高/低電平的時間比(即是占空比)去獲得給一個用電器不同 的平均功率。 如圖所示,假設PWM 波形周期1ms(即1kHz),分辨率1000 級。那么需要一個信號時間 精度1ms/1000=1us 的信號源,即1MHz。所以說,PWM 的實現難點在于需要使用很高頻的 信號源,才能獲得快速與高精度。下面先由一個簡單的PWM 程序開始: const int PWMPin = 13; int bright = 0; void setup() { pinMode(PWMPin, OUTPUT); } void loop() { if((bright++) == 255) bright = 0; for(int i = 0; i < 255; i++) { if(i < bright) { digitalWrite(PWMPin, HIGH); delayMicroseconds(30); } else { digitalWrite(PWMPin, LOW); delayMicroseconds(30); } } } 這是一個軟件PWM 控制Arduino D13 引腳的例子。只需要一塊Arduino 即可測試此代碼。 程序解析:由for 循環可以看出,完成一個PWM 周期,共循環255 次。 假設bright=100 時候,在第0~100 次循環中,i 等于1 到99 均小于bright,于是輸出PWMPin 高電平; 然后第100 到255 次循環里面,i 等于100~255 大于bright,于是輸出PWMPin 低電平。無 論輸出高低電平都保持30us。 那么說,如果bright=100 的話,就有100 次循環是高電平,155 次循環是低電平。 如果忽略指令執行時間的話,這次的PWM 波形占空比為100/255,如果調整bright 的值, 就能改變接在D13 的LED 的亮度。 這里設置了每次for 循環之后,將bright 加一,并且當bright 加到255 時歸0。所以,我們 看到的最終效果就是LED 慢慢變亮,到頂之后然后突然暗回去重新變亮。 這是最基本的PWM 方法,也應該是大家想的比較多的想法。 然后介紹一個簡單一點的。思維風格完全不同。不過對于驅動一個LED 來說,效果與上面 的程序一樣。 const int PWMPin = 13; int bright = 0; void setup() { pinMode(PWMPin, OUTPUT); } void loop() { digitalWrite(PWMPin, HIGH); delayMicroseconds(bright*30); digitalWrite(PWMPin, LOW); delayMicroseconds((255 - bright)*30); if((bright++) == 255) bright = 0; } 可以看出,這段代碼少了一個For 循環。它先輸出一個高電平,然后維持(bright*30)us。然 后輸出一個低電平,維持時間((255-bright)*30)us。這樣兩次高低就能完成一個PWM 周期。 分辨率也是255。 三、多引腳PWM Arduino 本身已有PWM 引腳并且運行起來不占CPU 時間,所以軟件模擬一個引腳的PWM 完全沒有實用意義。我們軟件模擬的價值在于:他能將任意的數字IO 口變成PWM 引腳。 當一片Arduino 要同時控制多個PWM,并且沒有其他重任務的時候,就要用軟件PWM 了。 多引腳PWM 有一種下面的方式: int brights[14] = {0}; //定義14個引腳的初始亮度,可以隨意設置 int StartPWMPin = 0, EndPWMPin = 13; //設置D0~D13為PWM 引腳 int PWMResolution = 255; //設置PWM 占空比分辨率 void setup() { //定義所有IO 端輸出 for(int i = StartPWMPin; i <= EndPWMPin; i++) { pinMode(i, OUTPUT); //隨便定義個初始亮度,便于觀察 brights[ i ] = random(0, 255); } } void loop() { //這for 循環是為14盞燈做漸亮的。每次Arduino loop()循環, //brights 自增一次。直到brights=255時候,將brights 置零重新計數。 for(int i = StartPWMPin; i <= EndPWMPin; i++) { if((brights[i]++) == PWMResolution) brights[i] = 0; } for(int i = 0; i <= PWMResolution; i++) //i 是計數一個PWM 周期 { for(int j = StartPWMPin; j <= EndPWMPin; j++) //每個PWM 周期均遍歷所有引腳 { if(i < brights[j])\ 所以我們要更改PWM 周期的話,我們將精度(代碼里面的變量:PWMResolution)降低就行,比如一般調整LED 亮度的話,我們用64 級精度就行。這樣速度就是2x32x64=4ms。就不會閃了。
上傳時間: 2013-10-23
上傳用戶:mqien
#include<reg51.h> #define uchar unsigned char #define uint unsigned int uint i,j; sbit dula=P2^6; sbit wela=P2^7; uchar code table[]={0x3f,0x06,0x5b,0x4f,0x66,0x6d, 0x7d,0x07,0x7f,0x6f,0x77,0x7c, 0x39,0x5e,0x79,0x71}; void main() { j=0; i=0; TMOD=0X01; TH0=(65536-50000)/256; TL0=(65536-50000)%6; EA=1; ET0=1; TR0=1; while(1); } void time0() interrupt 1 { TH0=(65536-50000)/256; TL0=(65536-50000)%6; i++; if(i==15) { P0=table[j]; dula=1; dula=0; P0=0XC0; wela=1; wela=0; j++; i=0; if(j==16) { j=0; } } }
標簽: 用定時器以間隔500MS在6位數碼管上依次顯示0、1、 2、3….C、D、E、F,重復。
上傳時間: 2016-02-11
上傳用戶:嬌縱Pamper
/* * _168ZHONGDUAN2.c * * Created: 2014/11/2 15:12:45 * Author: lenovo */ #include <avr/io.h> #include <avr/iom168pa.h> #include <avr/interrupt.h> #include <util/delay.h> #include <avr/eeprom.h> //#include <util/delay_basic.h> //unsigned char const SEGtable[]={0x3f,0x06,0x5b,0x4f,0x66,0x6d,0x7d,0x07,0x7f,0x6f,0x40}; #define BIT(x) (1<<(x)) #include<avr/signal.h> #include<avr/pgmspace.h> #include<util/delay.h> #include<avr/eeprom.h> #define setb(val,bitn) (val|=(1<<(bitn)))//設置某IO口某位為1 #define clr(val,bitn) (val&=~(1<<(bitn)))//設置某IO口某位為0 #define get(val,bitn) (val&(1<<(bitn)))//讀取某位狀態 //uchar ACT[8] ={0xfe,0xfd,0xfb,0xf7,0xef,0xdf,0xbf,0x7f}; #define CPL_BIT(x,y) (x^=(1<<y)) #define CLR_BIT(x,y) (x&=~(1<<y)) #define SET_1(a,b) a|=(1<<b) #define CLE_0(a,b) a&=~(1<<b) /*------宏定義------*/ #include <avr/wdt.h> #include <avr/sleep.h> #include <avr/interrupt.h> #include <avr/pgmspace.h> #include <util/delay.h> #include <avr/eeprom.h> #define setb(val,bitn) (val|=(1<<(bitn)))//設置某IO口某位為1 #define clr(val,bitn) (val&=~(1<<(bitn)))//設置某IO口某位為0 #define get(val,bitn) (val&(1<<(bitn)))//讀取某位狀態 #define uint8 unsigned char #define uint16 unsigned int #define P_LCDCS1 setb(PORTB,5) #define P_LCDCS0 clr(PORTB,5) #define P_LCDRST1 setb(PORTB,1) #define P_LCDRST0 clr(PORTB,1) #define P_LCDRS1 setb(PORTB,2) #define P_LCDRS0 clr(PORTB,2) #define P_LCDDAT1 setb(PORTB,4) #define P_LCDDAT0 clr(PORTB,4) #define P_LCDCLK1 setb(PORTB,3) #define P_LCDCLK0 clr(PORTB,3) //#define LCD_ //-----頁地址定義----- #define Page1 0 #define Page2 1 #define Page3 2 #define Page4 3 #define Page5 4 #define Page6 5 #define Page7 6 #define Page8 7 //-----列地址定義-----每8列地址增1 #define List8_1 0 #define List8_2 7 #define List8_3 15 #define List8_4 23 #define List8_5 31 #define List8_6 39 #define List8_7 47 #define List8_8 55 #define List8_9 63 #define List8_10 71 #define List8_11 79 #define List8_12 87 #define List8_13 95 #define List8_14 103 #define List8_15 111 #define List8_16 119 //#define List8_17 127 //-----列地址定義-----每16列地址增1 #define List16_1 0 #define List16_2 15 #define List16_3 31 #define List16_4 47 #define List16_5 63 #define List16_6 79 #define List16_7 95 #define List16_8 111 //---------------------------------- #define STR_CHARG "Charge" //提示充電 #define STR_PRCE "%" //電量百分比 #define STR_ERR "Err" //出錯顯示 #define STR_OFF "OFF" //關機顯示 //待機顯示 #define STR_WAIT1 "Portable UPS" #define STR_WAIT2 "110V/60HZ" #define STR_WAIT3 "Select:DC OR AC" #define STR_WAIT4 "BATTERY:" //開機顯示 #define STR_OUTSTATUS "Out Status:" #define STR_DCOUT12V "DC12V" #define STR_DCOUT5V "DC5V" #define STR_ACOUT "AC110V" //#define STR_MAOHAO ":" //====================================== extern uint8 LOCKA[2][16] ; //extern uint8 code BATS[10][16] ; extern uint8 BAT2S[12][32] ; extern uint8 NC[] ; extern uint8 mao_hao[] ; extern uint8 num1[] ; extern uint8 num2[] ; extern uint8 num3[] ; extern uint8 num4[] ; extern uint8 num5[] ; extern uint8 num6[] ; extern uint8 num7[] ; extern uint8 num8[] ; extern uint8 num9[] ; extern uint8 Tab_Ascii_8x16[95][16] ; extern uint8 Tab_Ascii_5x7[95][5] ; extern uint8 zhuang1[] ; extern uint8 tai1[] ; extern uint8 shi1[] ; extern uint8 yong1[] ; //---------------------------------- //extern void LcdWriteCommand(uint8 data1) ; extern void Display_Graphic_32x32(uint8 page,uint8 column,uint8 *dp) ; extern void Display_Graphic_32x16(uint8 page,uint8 column,uint8 *dp) ; extern void Display_Graphic_16x16(uint8 page,uint8 column,uint8 *dp) ; extern void Display_Graphic_8x16(uint8 page,uint8 column,uint8 *dp) ; extern void Display_String_8x16(uint8 page,uint8 column,uint8 *text) ; extern void Display_Num_8x16(uint8 page,uint8 column,uint8 Num) ; extern void Display_Digital_8x16(uint8 page,uint8 column,uint8 *a) ; extern void Display_Nop_8x16(uint8 page,uint8 column,uint8 DatLong) ; extern void Display_String_5x7(uint8 page,uint8 column,uint8 *text) ; extern void Full_Display(void) ; extern void Clear_Screen(void) ; extern void Init_lcd12864(void) ; //#endif //========c12864.c============================================== /*************************************************** LCD:晶聯訊電子 JLX12864G-086-PN(不帶字庫IC-UC1701X) 僅支持串行驅動方式 ***************************************************/ //#include "global.h" //#include "c12864.h" #define Tab_Ascii_8x16_CALL1 //粗體字形 #define Tab_Ascii_8x16_CALL2 //細體字形 #define Tab_Ascii_5x7_CALL #define Display_Graphic_32x32_CALL #define Display_Graphic_32x16_CALL #define Display_Graphic_16x16_CALL #define Display_Graphic_8x16_CALL #define Display_String_8x16_CALL //顯示字符串 #define Display_Num_8x16_CALL //顯示單個數據0-9 #define Display_Digital_8x16_CALL //顯示數據0-9999 #define Display_Nop_8x16_CALL //填充8*16的空字符N個 #define Display_String_5x7_CALL #define Full_Display_CALL //============================================================================== uint8 aa[]={0,1,2,3,4,5,6,7,8,9}; uint8 LOCKA[2][16]={ //-- 童鎖符號 -- //-- 此字體下對應的點陣為:寬x高=16x16 -- //0x00, 0x00, 0xc0, 0xe0, 0xf0, 0xd8, 0xcc, 0xc4, 0xc4, 0xcc, 0xd8, 0xf0, 0xe0, 0xc0, 0x00, 0x00, //0x00, 0x00, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xe0, 0xb0, 0x98, 0x8c, 0x8c, 0x8c, 0x8c, 0x98, 0xb0, 0xe0, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x00, 0x00, } ; const PROGMEM uint8_t BATS[10][16]={ //-- 電池符號 -- //-- 此字體下對應的點陣為:寬x高=16x16 -- 0x00, 0x00, 0x00, 0xf8, 0x08, 0x08, 0x0c, 0x0e, 0x0e, 0x0c, 0x08, 0x08, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x40, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x08, 0x08, 0x0c, 0x0e, 0x0e, 0x0c, 0x08, 0x08, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0x70, 0x70, 0x70, 0x70, 0x70, 0x70, 0x70, 0x70, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x08, 0x08, 0x0c, 0x0e, 0x0e, 0x0c, 0x08, 0x08, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0x7e, 0x7e, 0x7e, 0x7e, 0x7e, 0x7e, 0x7e, 0x7e, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0xc8, 0xc8, 0xcc, 0xce, 0xce, 0xcc, 0xc8, 0xc8, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0xf8, 0xf8, 0xfc, 0xfe, 0xfe, 0xfc, 0xf8, 0xf8, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x00, 0x00, 0x00, }; const PROGMEM uint8_t BAT2S1[12][32]={ /*-- 電池符號 --*/ /*-- 此字體下對應的點陣為:寬x高=32x16 --*/ {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0xf8, 0xc0, 0x80}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x3f, 0x07, 0x03}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0xf8, 0xc0, 0x80}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x3f, 0x07, 0x03}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0xf8, 0xc0, 0x80}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x3f, 0x07, 0x03}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0xf8, 0xc0, 0x80}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x3f, 0x07, 0x03}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0xf8, 0xc0, 0x80}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x3f, 0x07, 0x03}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xe8, 0xe8, 0x08, 0x08, 0xf8, 0xc0, 0x80}, {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x2f, 0x2f, 0x20, 0x20, 0x3f, 0x07, 0x03}, } ; const PROGMEM uint8_t BAT2S2[2][32]={ //-- 電池符號 不顯示 -- //-- 此字體下對應的點陣為:寬x高=32x16 -- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, } ; uint8 NC[]={ /*-- 文字: 空符號 --*/ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, } ; uint8 mao_hao[]={ /*-- 文字: : (冒號) --*/ /*-- 宋體12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0x00,0xC0,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x30,0x30,0x00,0x00,0x00}; uint8 num0[]={ /*-- 文字: 0 --*/ /*-- 宋體12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0xE0,0x10,0x08,0x08,0x10,0xE0,0x00,0x00,0x0F,0x10,0x20,0x20,0x10,0x0F,0x00 }; uint8 num1[]={ /*-- 文字: 1 --*/ /*-- 宋體12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x10,0x10,0xF8,0x00,0x00,0x00,0x00,0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00 }; uint8 num2[]={ /*-- 文字: 2 --*/ /*-- 宋體12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x70,0x08,0x08,0x08,0x88,0x70,0x00,0x00,0x30,0x28,0x24,0x22,0x21,0x30,0x00 //細體 //0x08,0x0C,0x84,0xC4,0x64,0x3C,0x18,0x00,0x0E,0x0F,0x09,0x08,0x08,0x0C,0x0C,0x00, // 粗體 }; uint8 num3[]={ /*-- 文字: 3 --*/ /*-- 宋體12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x30,0x08,0x88,0x88,0x48,0x30,0x00,0x00,0x18,0x20,0x20,0x20,0x11,0x0E,0x00 }; uint8 num4[]={ /*-- 文字: 4 --*/ /*-- 宋體12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0xC0,0x20,0x10,0xF8,0x00,0x00,0x00,0x07,0x04,0x24,0x24,0x3F,0x24,0x00 }; uint8 num5[]={ /*-- 文字: 5 --*/ /*-- 宋體12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0xF8,0x08,0x88,0x88,0x08,0x08,0x00,0x00,0x19,0x21,0x20,0x20,0x11,0x0E,0x00 }; uint8 num6[]={ /*-- 文字: 6 --*/ /*-- 宋體12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0xE0,0x10,0x88,0x88,0x18,0x00,0x00,0x00,0x0F,0x11,0x20,0x20,0x11,0x0E,0x00 }; uint8 num7[]={ /*-- 文字: 7 --*/ /*-- 宋體12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x38,0x08,0x08,0xC8,0x38,0x08,0x00,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x00 }; uint8 num8[]={ /*-- 文字: 8 --*/ /*-- 宋體12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x70,0x88,0x08,0x08,0x88,0x70,0x00,0x00,0x1C,0x22,0x21,0x21,0x22,0x1C,0x00 }; uint8 num9[]={ /*-- 文字: 9 --*/ /*-- 宋體12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0xE0,0x10,0x08,0x08,0x10,0xE0,0x00,0x00,0x00,0x31,0x22,0x22,0x11,0x0F,0x00 }; //=======8x16======================================================================= #ifdef Display_String_8x16_CALL //Tab_Ascii_8x16_CALL const PROGMEM uint8_t Tab_Ascii_8x161[95][16]={ //粗體字形 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // - - 0x00,0x00,0x38,0xFC,0xFC,0x38,0x00,0x00,0x00,0x00,0x00,0x0D,0x0D,0x00,0x00,0x00, // -!- 0x00,0x0E,0x1E,0x00,0x00,0x1E,0x0E,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // -"- 0x20,0xF8,0xF8,0x20,0xF8,0xF8,0x20,0x00,0x02,0x0F,0x0F,0x02,0x0F,0x0F,0x02,0x00, // -#- 0x38,0x7C,0x44,0x47,0x47,0xCC,0x98,0x00,0x03,0x06,0x04,0x1C,0x1C,0x07,0x03,0x00, // -$- 0x30,0x30,0x00,0x80,0xC0,0x60,0x30,0x00,0x0C,0x06,0x03,0x01,0x00,0x0C,0x0C,0x00, // -%- 0x80,0xD8,0x7C,0xE4,0xBC,0xD8,0x40,0x00,0x07,0x0F,0x08,0x08,0x07,0x0F,0x08,0x00, // -&- 0x00,0x10,0x1E,0x0E,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // -'- 0x00,0x00,0xF0,0xF8,0x0C,0x04,0x00,0x00,0x00,0x00,0x03,0x07,0x0C,0x08,0x00,0x00, // -(- 0x00,0x00,0x04,0x0C,0xF8,0xF0,0x00,0x00,0x00,0x00,0x08,0x0C,0x07,0x03,0x00,0x00, // -)- 0x80,0xA0,0xE0,0xC0,0xC0,0xE0,0xA0,0x80,0x00,0x02,0x03,0x01,0x01,0x03,0x02,0x00, // -*- 0x00,0x80,0x80,0xE0,0xE0,0x80,0x80,0x00,0x00,0x00,0x00,0x03,0x03,0x00,0x00,0x00, // -+- 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x10,0x1E,0x0E,0x00,0x00,0x00, // -,- 0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // --- 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0C,0x0C,0x00,0x00,0x00, // -.- 0x00,0x00,0x00,0x80,0xC0,0x60,0x30,0x00,0x0C,0x06,0x03,0x01,0x00,0x00,0x00,0x00, // -/- 0xF8,0xFC,0x04,0xC4,0x24,0xFC,0xF8,0x00,0x07,0x0F,0x09,0x08,0x08,0x0F,0x07,0x00, // -0- 0x00,0x10,0x18,0xFC,0xFC,0x00,0x00,0x00,0x00,0x08,0x08,0x0F,0x0F,0x08,0x08,0x00, // -1- 0x08,0x0C,0x84,0xC4,0x64,0x3C,0x18,0x00,0x0E,0x0F,0x09,0x08,0x08,0x0C,0x0C,0x00, // -2- 0x08,0x0C,0x44,0x44,0x44,0xFC,0xB8,0x00,0x04,0x0C,0x08,0x08,0x08,0x0F,0x07,0x00, // -3- 0xC0,0xE0,0xB0,0x98,0xFC,0xFC,0x80,0x00,0x00,0x00,0x00,0x08,0x0F,0x0F,0x08,0x00, // -4- 0x7C,0x7C,0x44,0x44,0xC4,0xC4,0x84,0x00,0x04,0x0C,0x08,0x08,0x08,0x0F,0x07,0x00, // -5- 0xF0,0xF8,0x4C,0x44,0x44,0xC0,0x80,0x00,0x07,0x0F,0x08,0x08,0x08,0x0F,0x07,0x00, // -6- 0x0C,0x0C,0x04,0x84,0xC4,0x7C,0x3C,0x00,0x00,0x00,0x0F,0x0F,0x00,0x00,0x00,0x00, // -7- 0xB8,0xFC,0x44,0x44,0x44,0xFC,0xB8,0x00,0x07,0x0F,0x08,0x08,0x08,0x0F,0x07,0x00, // -8- 0x38,0x7C,0x44,0x44,0x44,0xFC,0xF8,0x00,0x00,0x08,0x08,0x08,0x0C,0x07,0x03,0x00, // -9- 0x00,0x00,0x00,0x30,0x30,0x00,0x00,0x00,0x00,0x00,0x00,0x06,0x06,0x00,0x00,0x00, // -:- 0x00,0x00,0x00,0x30,0x30,0x00,0x00,0x00,0x00,0x00,0x08,0x0E,0x06,0x00,0x00,0x00, // -;- 0x00,0x80,0xC0,0x60,0x30,0x18,0x08,0x00,0x00,0x00,0x01,0x03,0x06,0x0C,0x08,0x00, // -<- 0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x00,0x02,0x02,0x02,0x02,0x02,0x02,0x02,0x00, // -=- 0x00,0x08,0x18,0x30,0x60,0xC0,0x80,0x00,0x00,0x08,0x0C,0x06,0x03,0x01,0x00,0x00, // ->- 0x18,0x1C,0x04,0xC4,0xE4,0x3C,0x18,0x00,0x00,0x00,0x00,0x0D,0x0D,0x00,0x00,0x00, // -?- 0xF0,0xF8,0x08,0xC8,0xC8,0xF8,0xF0,0x00,0x07,0x0F,0x08,0x0B,0x0B,0x0B,0x01,0x00, // -@- 0xE0,0xF0,0x98,0x8C,0x98,0xF0,0xE0,0x00,0x0F,0x0F,0x00,0x00,0x00,0x0F,0x0F,0x00, // -A- 0x04,0xFC,0xFC,0x44,0x44,0xFC,0xB8,0x00,0x08,0x0F,0x0F,0x08,0x08,0x0F,0x07,0x00, // -B- 0xF0,0xF8,0x0C,0x04,0x04,0x0C,0x18,0x00,0x03,0x07,0x0C,0x08,0x08,0x0C,0x06,0x00, // -C- 0x04,0xFC,0xFC,0x04,0x0C,0xF8,0xF0,0x00,0x08,0x0F,0x0F,0x08,0x0C,0x07,0x03,0x00, // -D- 0x04,0xFC,0xFC,0x44,0xE4,0x0C,0x1C,0x00,0x08,0x0F,0x0F,0x08,0x08,0x0C,0x0E,0x00, // -E- 0x04,0xFC,0xFC,0x44,0xE4,0x0C,0x1C,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00,0x00,0x00, // -F- 0xF0,0xF8,0x0C,0x84,0x84,0x8C,0x98,0x00,0x03,0x07,0x0C,0x08,0x08,0x07,0x0F,0x00, // -G- 0xFC,0xFC,0x40,0x40,0x40,0xFC,0xFC,0x00,0x0F,0x0F,0x00,0x00,0x00,0x0F,0x0F,0x00, // -H- 0x00,0x00,0x04,0xFC,0xFC,0x04,0x00,0x00,0x00,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00, // -I- 0x00,0x00,0x00,0x04,0xFC,0xFC,0x04,0x00,0x07,0x0F,0x08,0x08,0x0F,0x07,0x00,0x00, // -J- 0x04,0xFC,0xFC,0xC0,0xF0,0x3C,0x0C,0x00,0x08,0x0F,0x0F,0x00,0x01,0x0F,0x0E,0x00, // -K- 0x04,0xFC,0xFC,0x04,0x00,0x00,0x00,0x00,0x08,0x0F,0x0F,0x08,0x08,0x0C,0x0E,0x00, // -L- 0xFC,0xFC,0x38,0x70,0x38,0xFC,0xFC,0x00,0x0F,0x0F,0x00,0x00,0x00,0x0F,0x0F,0x00, // -M- 0xFC,0xFC,0x38,0x70,0xE0,0xFC,0xFC,0x00,0x0F,0x0F,0x00,0x00,0x00,0x0F,0x0F,0x00, // -N- 0xF0,0xF8,0x0C,0x04,0x0C,0xF8,0xF0,0x00,0x03,0x07,0x0C,0x08,0x0C,0x07,0x03,0x00, // -O- 0x04,0xFC,0xFC,0x44,0x44,0x7C,0x38,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00,0x00,0x00, // -P- 0xF8,0xFC,0x04,0x04,0x04,0xFC,0xF8,0x00,0x07,0x0F,0x08,0x0E,0x3C,0x3F,0x27,0x00, // -Q- 0x04,0xFC,0xFC,0x44,0xC4,0xFC,0x38,0x00,0x08,0x0F,0x0F,0x00,0x00,0x0F,0x0F,0x00, // -R- 0x18,0x3C,0x64,0x44,0xC4,0x9C,0x18,0x00,0x06,0x0E,0x08,0x08,0x08,0x0F,0x07,0x00, // -S- 0x00,0x1C,0x0C,0xFC,0xFC,0x0C,0x1C,0x00,0x00,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00, // -T- 0xFC,0xFC,0x00,0x00,0x00,0xFC,0xFC,0x00,0x07,0x0F,0x08,0x08,0x08,0x0F,0x07,0x00, // -U- 0xFC,0xFC,0x00,0x00,0x00,0xFC,0xFC,0x00,0x01,0x03,0x06,0x0C,0x06,0x03,0x01,0x00, // -V- 0xFC,0xFC,0x00,0x80,0x00,0xFC,0xFC,0x00,0x03,0x0F,0x0E,0x03,0x0E,0x0F,0x03,0x00, // -W- 0x0C,0x3C,0xF0,0xC0,0xF0,0x3C,0x0C,0x00,0x0C,0x0F,0x03,0x00,0x03,0x0F,0x0C,0x00, // -X- 0x00,0x3C,0x7C,0xC0,0xC0,0x7C,0x3C,0x00,0x00,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00, // -Y- 0x1C,0x0C,0x84,0xC4,0x64,0x3C,0x1C,0x00,0x0E,0x0F,0x09,0x08,0x08,0x0C,0x0E,0x00, // -Z- 0x00,0x00,0xFC,0xFC,0x04,0x04,0x00,0x00,0x00,0x00,0x0F,0x0F,0x08,0x08,0x00,0x00, // -[- 0x38,0x70,0xE0,0xC0,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x03,0x07,0x0E,0x00, // -\- 0x00,0x00,0x04,0x04,0xFC,0xFC,0x00,0x00,0x00,0x00,0x08,0x08,0x0F,0x0F,0x00,0x00, // -]- 0x08,0x0C,0x06,0x03,0x06,0x0C,0x08,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // -^- 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20, // -_- 0x00,0x00,0x03,0x07,0x04,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // -`- 0x00,0xA0,0xA0,0xA0,0xE0,0xC0,0x00,0x00,0x07,0x0F,0x08,0x08,0x07,0x0F,0x08,0x00, // -a- 0x04,0xFC,0xFC,0x20,0x60,0xC0,0x80,0x00,0x08,0x0F,0x07,0x08,0x08,0x0F,0x07,0x00, // -b- 0xC0,0xE0,0x20,0x20,0x20,0x60,0x40,0x00,0x07,0x0F,0x08,0x08,0x08,0x0C,0x04,0x00, // -c- 0x80,0xC0,0x60,0x24,0xFC,0xFC,0x00,0x00,0x07,0x0F,0x08,0x08,0x07,0x0F,0x08,0x00, // -d- 0xC0,0xE0,0xA0,0xA0,0xA0,0xE0,0xC0,0x00,0x07,0x0F,0x08,0x08,0x08,0x0C,0x04,0x00, // -e- 0x40,0xF8,0xFC,0x44,0x0C,0x18,0x00,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00,0x00,0x00, // -f- 0xC0,0xE0,0x20,0x20,0xC0,0xE0,0x20,0x00,0x27,0x6F,0x48,0x48,0x7F,0x3F,0x00,0x00, // -g- 0x04,0xFC,0xFC,0x40,0x20,0xE0,0xC0,0x00,0x08,0x0F,0x0F,0x00,0x00,0x0F,0x0F,0x00, // -h- 0x00,0x00,0x20,0xEC,0xEC,0x00,0x00,0x00,0x00,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00, // -i- 0x00,0x00,0x00,0x00,0x20,0xEC,0xEC,0x00,0x00,0x30,0x70,0x40,0x40,0x7F,0x3F,0x00, // -j- 0x04,0xFC,0xFC,0x80,0xC0,0x60,0x20,0x00,0x08,0x0F,0x0F,0x01,0x03,0x0E,0x0C,0x00, // -k- 0x00,0x00,0x04,0xFC,0xFC,0x00,0x00,0x00,0x00,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00, // -l- 0xE0,0xE0,0x60,0xC0,0x60,0xE0,0xC0,0x00,0x0F,0x0F,0x00,0x0F,0x00,0x0F,0x0F,0x00, // -m- 0x20,0xE0,0xC0,0x20,0x20,0xE0,0xC0,0x00,0x00,0x0F,0x0F,0x00,0x00,0x0F,0x0F,0x00, // -n- 0xC0,0xE0,0x20,0x20,0x20,0xE0,0xC0,0x00,0x07,0x0F,0x08,0x08,0x08,0x0F,0x07,0x00, // -o- 0x20,0xE0,0xC0,0x20,0x20,0xE0,0xC0,0x00,0x40,0x7F,0x7F,0x48,0x08,0x0F,0x07,0x00, // -p- 0xC0,0xE0,0x20,0x20,0xC0,0xE0,0x20,0x00,0x07,0x0F,0x08,0x48,0x7F,0x7F,0x40,0x00, // -q- 0x20,0xE0,0xC0,0x60,0x20,0x60,0xC0,0x00,0x08,0x0F,0x0F,0x08,0x00,0x00,0x00,0x00, // -r- 0x40,0xE0,0xA0,0x20,0x20,0x60,0x40,0x00,0x04,0x0C,0x09,0x09,0x0B,0x0E,0x04,0x00, // -s- 0x20,0x20,0xF8,0xFC,0x20,0x20,0x00,0x00,0x00,0x00,0x07,0x0F,0x08,0x0C,0x04,0x00, // -t- 0xE0,0xE0,0x00,0x00,0xE0,0xE0,0x00,0x00,0x07,0x0F,0x08,0x08,0x07,0x0F,0x08,0x00, // -u- 0x00,0xE0,0xE0,0x00,0x00,0xE0,0xE0,0x00,0x00,0x03,0x07,0x0C,0x0C,0x07,0x03,0x00, // -v- 0xE0,0xE0,0x00,0x00,0x00,0xE0,0xE0,0x00,0x07,0x0F,0x0C,0x07,0x0C,0x0F,0x07,0x00, // -w- 0x20,0x60,0xC0,0x80,0xC0,0x60,0x20,0x00,0x08,0x0C,0x07,0x03,0x07,0x0C,0x08,0x00, // -x- 0xE0,0xE0,0x00,0x00,0x00,0xE0,0xE0,0x00,0x47,0x4F,0x48,0x48,0x68,0x3F,0x1F,0x00, // -y- 0x60,0x60,0x20,0xA0,0xE0,0x60,0x20,0x00,0x0C,0x0E,0x0B,0x09,0x08,0x0C,0x0C,0x00, // -z- 0x00,0x40,0x40,0xF8,0xBC,0x04,0x04,0x00,0x00,0x00,0x00,0x07,0x0F,0x08,0x08,0x00, // -{- 0x00,0x00,0x00,0xBC,0xBC,0x00,0x00,0x00,0x00,0x00,0x00,0x0F,0x0F,0x00,0x00,0x00, // -|- 0x00,0x04,0x04,0xBC,0xF8,0x40,0x40,0x00,0x00,0x08,0x08,0x0F,0x07,0x00,0x00,0x00, // -}- 0x08,0x0C,0x04,0x0C,0x08,0x0C,0x04,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // -~- } ; #endif //Tab_Ascii_8x16_CALL1 //=======8x16======================================================================= //#ifdef Tab_Ascii_8x16_CALL2 // #ifdef Display_Num_8x16_CALL const PROGMEM uint8_t Tab_Ascii_8x162[95][16]={ //細體字形 /*-- 文字: --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /*-- 文字: ! --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0x00,0xF8,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x33,0x30,0x00,0x00,0x00, /*-- 文字: " --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x10,0x0C,0x06,0x10,0x0C,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /*-- 文字: # --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x40,0xC0,0x78,0x40,0xC0,0x78,0x40,0x00,0x04,0x3F,0x04,0x04,0x3F,0x04,0x04,0x00, /*-- 文字: $ --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x70,0x88,0xFC,0x08,0x30,0x00,0x00,0x00,0x18,0x20,0xFF,0x21,0x1E,0x00,0x00, /*-- 文字: % --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0xF0,0x08,0xF0,0x00,0xE0,0x18,0x00,0x00,0x00,0x21,0x1C,0x03,0x1E,0x21,0x1E,0x00, /*-- 文字: & --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0xF0,0x08,0x88,0x70,0x00,0x00,0x00,0x1E,0x21,0x23,0x24,0x19,0x27,0x21,0x10, /*-- 文字: ' --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x10,0x16,0x0E,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /*-- 文字: ( --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0x00,0xE0,0x18,0x04,0x02,0x00,0x00,0x00,0x00,0x07,0x18,0x20,0x40,0x00, /*-- 文字: ) --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x02,0x04,0x18,0xE0,0x00,0x00,0x00,0x00,0x40,0x20,0x18,0x07,0x00,0x00,0x00, /*-- 文字: * --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x40,0x40,0x80,0xF0,0x80,0x40,0x40,0x00,0x02,0x02,0x01,0x0F,0x01,0x02,0x02,0x00, /*-- 文字: + --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0x00,0xF0,0x00,0x00,0x00,0x00,0x01,0x01,0x01,0x1F,0x01,0x01,0x01,0x00, /*-- 文字: , --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0xB0,0x70,0x00,0x00,0x00,0x00,0x00, /*-- 文字: - --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x01,0x01,0x01,0x01,0x01, /*-- 文字: . --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x30,0x30,0x00,0x00,0x00,0x00,0x00, /*-- 文字: / --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0x00,0x00,0x80,0x60,0x18,0x04,0x00,0x60,0x18,0x06,0x01,0x00,0x00,0x00, /*-- 文字: 0 --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0xE0,0x10,0x08,0x08,0x10,0xE0,0x00,0x00,0x0F,0x10,0x20,0x20,0x10,0x0F,0x00, /*-- 文字: 1 --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x10,0x10,0xF8,0x00,0x00,0x00,0x00,0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00, /*-- 文字: 2 --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x70,0x08,0x08,0x08,0x88,0x70,0x00,0x00,0x30,0x28,0x24,0x22,0x21,0x30,0x00, /*-- 文字: 3 --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x30,0x08,0x88,0x88,0x48,0x30,0x00,0x00,0x18,0x20,0x20,0x20,0x11,0x0E,0x00, /*-- 文字: 4 --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0xC0,0x20,0x10,0xF8,0x00,0x00,0x00,0x07,0x04,0x24,0x24,0x3F,0x24,0x00, /*-- 文字: 5 --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0xF8,0x08,0x88,0x88,0x08,0x08,0x00,0x00,0x19,0x21,0x20,0x20,0x11,0x0E,0x00, /*-- 文字: 6 --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0xE0,0x10,0x88,0x88,0x18,0x00,0x00,0x00,0x0F,0x11,0x20,0x20,0x11,0x0E,0x00, /*-- 文字: 7 --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x38,0x08,0x08,0xC8,0x38,0x08,0x00,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x00, /*-- 文字: 8 --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x70,0x88,0x08,0x08,0x88,0x70,0x00,0x00,0x1C,0x22,0x21,0x21,0x22,0x1C,0x00, /*-- 文字: 9 --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0xE0,0x10,0x08,0x08,0x10,0xE0,0x00,0x00,0x00,0x31,0x22,0x22,0x11,0x0F,0x00, /*-- 文字: : --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0x00,0xC0,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x30,0x30,0x00,0x00,0x00, /*-- 文字: ; --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0x00,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x60,0x00,0x00,0x00,0x00, /*-- 文字: < --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0x80,0x40,0x20,0x10,0x08,0x00,0x00,0x01,0x02,0x04,0x08,0x10,0x20,0x00, /*-- 文字: = --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x00,0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x00, /*-- 文字: > --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x08,0x10,0x20,0x40,0x80,0x00,0x00,0x00,0x20,0x10,0x08,0x04,0x02,0x01,0x00, /*-- 文字: ? --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x70,0x48,0x08,0x08,0x08,0xF0,0x00,0x00,0x00,0x00,0x30,0x36,0x01,0x00,0x00, /*-- 文字: @ --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0xC0,0x30,0xC8,0x28,0xE8,0x10,0xE0,0x00,0x07,0x18,0x27,0x24,0x23,0x14,0x0B,0x00, /*-- 文字: A --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0xC0,0x38,0xE0,0x00,0x00,0x00,0x20,0x3C,0x23,0x02,0x02,0x27,0x38,0x20, /*-- 文字: B --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x08,0xF8,0x88,0x88,0x88,0x70,0x00,0x00,0x20,0x3F,0x20,0x20,0x20,0x11,0x0E,0x00, /*-- 文字: C --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0xC0,0x30,0x08,0x08,0x08,0x08,0x38,0x00,0x07,0x18,0x20,0x20,0x20,0x10,0x08,0x00, /*-- 文字: D --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x08,0xF8,0x08,0x08,0x08,0x10,0xE0,0x00,0x20,0x3F,0x20,0x20,0x20,0x10,0x0F,0x00, /*-- 文字: E --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x08,0xF8,0x88,0x88,0xE8,0x08,0x10,0x00,0x20,0x3F,0x20,0x20,0x23,0x20,0x18,0x00, /*-- 文字: F --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x08,0xF8,0x88,0x88,0xE8,0x08,0x10,0x00,0x20,0x3F,0x20,0x00,0x03,0x00,0x00,0x00, /*-- 文字: G --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0xC0,0x30,0x08,0x08,0x08,0x38,0x00,0x00,0x07,0x18,0x20,0x20,0x22,0x1E,0x02,0x00, /*-- 文字: H --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x08,0xF8,0x08,0x00,0x00,0x08,0xF8,0x08,0x20,0x3F,0x21,0x01,0x01,0x21,0x3F,0x20, /*-- 文字: I --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x08,0x08,0xF8,0x08,0x08,0x00,0x00,0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00, /*-- 文字: J --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0x08,0x08,0xF8,0x08,0x08,0x00,0xC0,0x80,0x80,0x80,0x7F,0x00,0x00,0x00, /*-- 文字: K --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x08,0xF8,0x88,0xC0,0x28,0x18,0x08,0x00,0x20,0x3F,0x20,0x01,0x26,0x38,0x20,0x00, /*-- 文字: L --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x08,0xF8,0x08,0x00,0x00,0x00,0x00,0x00,0x20,0x3F,0x20,0x20,0x20,0x20,0x30,0x00, /*-- 文字: M --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x08,0xF8,0xF8,0x00,0xF8,0xF8,0x08,0x00,0x20,0x3F,0x00,0x3F,0x00,0x3F,0x20,0x00, /*-- 文字: N --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x08,0xF8,0x30,0xC0,0x00,0x08,0xF8,0x08,0x20,0x3F,0x20,0x00,0x07,0x18,0x3F,0x00, /*-- 文字: O --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0xE0,0x10,0x08,0x08,0x08,0x10,0xE0,0x00,0x0F,0x10,0x20,0x20,0x20,0x10,0x0F,0x00, /*-- 文字: P --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x08,0xF8,0x08,0x08,0x08,0x08,0xF0,0x00,0x20,0x3F,0x21,0x01,0x01,0x01,0x00,0x00, /*-- 文字: Q --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0xE0,0x10,0x08,0x08,0x08,0x10,0xE0,0x00,0x0F,0x18,0x24,0x24,0x38,0x50,0x4F,0x00, /*-- 文字: R --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x08,0xF8,0x88,0x88,0x88,0x88,0x70,0x00,0x20,0x3F,0x20,0x00,0x03,0x0C,0x30,0x20, /*-- 文字: S --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x70,0x88,0x08,0x08,0x08,0x38,0x00,0x00,0x38,0x20,0x21,0x21,0x22,0x1C,0x00, /*-- 文字: T --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x18,0x08,0x08,0xF8,0x08,0x08,0x18,0x00,0x00,0x00,0x20,0x3F,0x20,0x00,0x00,0x00, /*-- 文字: U --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x08,0xF8,0x08,0x00,0x00,0x08,0xF8,0x08,0x00,0x1F,0x20,0x20,0x20,0x20,0x1F,0x00, /*-- 文字: V --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x08,0x78,0x88,0x00,0x00,0xC8,0x38,0x08,0x00,0x00,0x07,0x38,0x0E,0x01,0x00,0x00, /*-- 文字: W --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0xF8,0x08,0x00,0xF8,0x00,0x08,0xF8,0x00,0x03,0x3C,0x07,0x00,0x07,0x3C,0x03,0x00, /*-- 文字: X --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x08,0x18,0x68,0x80,0x80,0x68,0x18,0x08,0x20,0x30,0x2C,0x03,0x03,0x2C,0x30,0x20, /*-- 文字: Y --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x08,0x38,0xC8,0x00,0xC8,0x38,0x08,0x00,0x00,0x00,0x20,0x3F,0x20,0x00,0x00,0x00, /*-- 文字: Z --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x10,0x08,0x08,0x08,0xC8,0x38,0x08,0x00,0x20,0x38,0x26,0x21,0x20,0x20,0x18,0x00, /*-- 文字: [ --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0x00,0xFE,0x02,0x02,0x02,0x00,0x00,0x00,0x00,0x7F,0x40,0x40,0x40,0x00, /*-- 文字: \ --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x0C,0x30,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x06,0x38,0xC0,0x00, /*-- 文字: ] --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x02,0x02,0x02,0xFE,0x00,0x00,0x00,0x00,0x40,0x40,0x40,0x7F,0x00,0x00,0x00, /*-- 文字: ^ --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0x04,0x02,0x02,0x02,0x04,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /*-- 文字: _ --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80, /*-- 文字: ` --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x02,0x02,0x04,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, /*-- 文字: a --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0x80,0x80,0x80,0x80,0x00,0x00,0x00,0x19,0x24,0x22,0x22,0x22,0x3F,0x20, /*-- 文字: b --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x08,0xF8,0x00,0x80,0x80,0x00,0x00,0x00,0x00,0x3F,0x11,0x20,0x20,0x11,0x0E,0x00, /*-- 文字: c --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0x00,0x80,0x80,0x80,0x00,0x00,0x00,0x0E,0x11,0x20,0x20,0x20,0x11,0x00, /*-- 文字: d --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0x00,0x80,0x80,0x88,0xF8,0x00,0x00,0x0E,0x11,0x20,0x20,0x10,0x3F,0x20, /*-- 文字: e --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0x80,0x80,0x80,0x80,0x00,0x00,0x00,0x1F,0x22,0x22,0x22,0x22,0x13,0x00, /*-- 文字: f --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x80,0x80,0xF0,0x88,0x88,0x88,0x18,0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00, /*-- 文字: g --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0x80,0x80,0x80,0x80,0x80,0x00,0x00,0x6B,0x94,0x94,0x94,0x93,0x60,0x00, /*-- 文字: h --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x08,0xF8,0x00,0x80,0x80,0x80,0x00,0x00,0x20,0x3F,0x21,0x00,0x00,0x20,0x3F,0x20, /*-- 文字: i --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x80,0x98,0x98,0x00,0x00,0x00,0x00,0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00, /*-- 文字: j --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0x00,0x80,0x98,0x98,0x00,0x00,0x00,0xC0,0x80,0x80,0x80,0x7F,0x00,0x00, /*-- 文字: k --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x08,0xF8,0x00,0x00,0x80,0x80,0x80,0x00,0x20,0x3F,0x24,0x02,0x2D,0x30,0x20,0x00, /*-- 文字: l --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x08,0x08,0xF8,0x00,0x00,0x00,0x00,0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00, /*-- 文字: m --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x00,0x20,0x3F,0x20,0x00,0x3F,0x20,0x00,0x3F, /*-- 文字: n --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x80,0x80,0x00,0x80,0x80,0x80,0x00,0x00,0x20,0x3F,0x21,0x00,0x00,0x20,0x3F,0x20, /*-- 文字: o --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0x80,0x80,0x80,0x80,0x00,0x00,0x00,0x1F,0x20,0x20,0x20,0x20,0x1F,0x00, /*-- 文字: p --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x80,0x80,0x00,0x80,0x80,0x00,0x00,0x00,0x80,0xFF,0xA1,0x20,0x20,0x11,0x0E,0x00, /*-- 文字: q --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0x00,0x80,0x80,0x80,0x80,0x00,0x00,0x0E,0x11,0x20,0x20,0xA0,0xFF,0x80, /*-- 文字: r --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x80,0x80,0x80,0x00,0x80,0x80,0x80,0x00,0x20,0x20,0x3F,0x21,0x20,0x00,0x01,0x00, /*-- 文字: s --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0x80,0x80,0x80,0x80,0x80,0x00,0x00,0x33,0x24,0x24,0x24,0x24,0x19,0x00, /*-- 文字: t --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x80,0x80,0xE0,0x80,0x80,0x00,0x00,0x00,0x00,0x00,0x1F,0x20,0x20,0x00,0x00, /*-- 文字: u --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x80,0x80,0x00,0x00,0x00,0x80,0x80,0x00,0x00,0x1F,0x20,0x20,0x20,0x10,0x3F,0x20, /*-- 文字: v --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x80,0x80,0x80,0x00,0x00,0x80,0x80,0x80,0x00,0x01,0x0E,0x30,0x08,0x06,0x01,0x00, /*-- 文字: w --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x80,0x80,0x00,0x80,0x00,0x80,0x80,0x80,0x0F,0x30,0x0C,0x03,0x0C,0x30,0x0F,0x00, /*-- 文字: x --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x80,0x80,0x00,0x80,0x80,0x80,0x00,0x00,0x20,0x31,0x2E,0x0E,0x31,0x20,0x00, /*-- 文字: y --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x80,0x80,0x80,0x00,0x00,0x80,0x80,0x80,0x80,0x81,0x8E,0x70,0x18,0x06,0x01,0x00, /*-- 文字: z --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x80,0x80,0x80,0x80,0x80,0x80,0x00,0x00,0x21,0x30,0x2C,0x22,0x21,0x30,0x00, /*-- 文字: { --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0x00,0x00,0x80,0x7C,0x02,0x02,0x00,0x00,0x00,0x00,0x00,0x3F,0x40,0x40, /*-- 文字: | --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x00,0x00,0x00,0xFF,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0x00,0x00,0x00, /*-- 文字: } --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x02,0x02,0x7C,0x80,0x00,0x00,0x00,0x00,0x40,0x40,0x3F,0x00,0x00,0x00,0x00, /*-- 文字: ~ --*/ /*-- Comic Sans MS12; 此字體下對應的點陣為:寬x高=8x16 --*/ 0x00,0x06,0x01,0x01,0x02,0x02,0x04,0x04,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00 }; ///#endif //#endif //Tab_Ascii_8x16_CALL1 //=======5x7======================================================================= //#ifdef Tab_Ascii_5x7_CALL const PROGMEM uint8_t Tab_Ascii_5x71[95][5]={ /*全體ASCII 列表:5x7點陣*/ 0x00,0x00,0x00,0x00,0x00,//space 0x00,0x00,0x4f,0x00,0x00,//! 0x00,0x07,0x00,0x07,0x00,//" 0x14,0x7f,0x14,0x7f,0x14,//# 0x24,0x2a,0x7f,0x2a,0x12,//$ 0x23,0x13,0x08,0x64,0x62,//% 0x36,0x49,0x55,0x22,0x50,//& 0x00,0x05,0x07,0x00,0x00,//] 0x00,0x1c,0x22,0x41,0x00,//( 0x00,0x41,0x22,0x1c,0x00,//) 0x14,0x08,0x3e,0x08,0x14,//* 0x08,0x08,0x3e,0x08,0x08,//+ 0x00,0x50,0x30,0x00,0x00,//, 0x08,0x08,0x08,0x08,0x08,//- 0x00,0x60,0x60,0x00,0x00,//. 0x20,0x10,0x08,0x04,0x02,/// 0x3e,0x51,0x49,0x45,0x3e,//0 0x00,0x42,0x7f,0x40,0x00,//1 0x42,0x61,0x51,0x49,0x46,//2 0x21,0x41,0x45,0x4b,0x31,//3 0x18,0x14,0x12,0x7f,0x10,//4 0x27,0x45,0x45,0x45,0x39,//5 0x3c,0x4a,0x49,0x49,0x30,//6 0x01,0x71,0x09,0x05,0x03,//7 0x36,0x49,0x49,0x49,0x36,//8 0x06,0x49,0x49,0x29,0x1e,//9 0x00,0x36,0x36,0x00,0x00,//: 0x00,0x56,0x36,0x00,0x00,//; 0x08,0x14,0x22,0x41,0x00,//< 0x14,0x14,0x14,0x14,0x14,//= 0x00,0x41,0x22,0x14,0x08,//> 0x02,0x01,0x51,0x09,0x06,//? 0x32,0x49,0x79,0x41,0x3e,//@ 0x7e,0x11,0x11,0x11,0x7e,//A 0x7f,0x49,0x49,0x49,0x36,//B 0x3e,0x41,0x41,0x41,0x22,//C 0x7f,0x41,0x41,0x22,0x1c,//D 0x7f,0x49,0x49,0x49,0x41,//E 0x7f,0x09,0x09,0x09,0x01,//F 0x3e,0x41,0x49,0x49,0x7a,//G 0x7f,0x08,0x08,0x08,0x7f,//H 0x00,0x41,0x7f,0x41,0x00,//I 0x20,0x40,0x41,0x3f,0x01,//J 0x7f,0x08,0x14,0x22,0x41,//K 0x7f,0x40,0x40,0x40,0x40,//L 0x7f,0x02,0x0c,0x02,0x7f,//M 0x7f,0x04,0x08,0x10,0x7f,//N 0x3e,0x41,0x41,0x41,0x3e,//O 0x7f,0x09,0x09,0x09,0x06,//P 0x3e,0x41,0x51,0x21,0x5e,//Q 0x7f,0x09,0x19,0x29,0x46,//R 0x46,0x49,0x49,0x49,0x31,//S 0x01,0x01,0x7f,0x01,0x01,//T 0x3f,0x40,0x40,0x40,0x3f,//U 0x1f,0x20,0x40,0x20,0x1f,//V 0x3f,0x40,0x38,0x40,0x3f,//W 0x63,0x14,0x08,0x14,0x63,//X 0x07,0x08,0x70,0x08,0x07,//Y 0x61,0x51,0x49,0x45,0x43,//Z 0x00,0x7f,0x41,0x41,0x00,//[ 0x02,0x04,0x08,0x10,0x20,//\ 0x00,0x41,0x41,0x7f,0x00,//] 0x04,0x02,0x01,0x02,0x04,//^ 0x40,0x40,0x40,0x40,0x40,//_ 0x01,0x02,0x04,0x00,0x00,//` 0x20,0x54,0x54,0x54,0x78,//a 0x7f,0x48,0x48,0x48,0x30,//b 0x38,0x44,0x44,0x44,0x44,//c 0x30,0x48,0x48,0x48,0x7f,//d 0x38,0x54,0x54,0x54,0x58,//e 0x00,0x08,0x7e,0x09,0x02,//f 0x48,0x54,0x54,0x54,0x3c,//g 0x7f,0x08,0x08,0x08,0x70,//h 0x00,0x00,0x7a,0x00,0x00,//i 0x20,0x40,0x40,0x3d,0x00,//j 0x7f,0x20,0x28,0x44,0x00,//k 0x00,0x41,0x7f,0x40,0x00,//l 0x7c,0x04,0x38,0x04,0x7c,//m 0x7c,0x08,0x04,0x04,0x78,//n 0x38,0x44,0x44,0x44,0x38,//o 0x7c,0x14,0x14,0x14,0x08,//p 0x08,0x14,0x14,0x14,0x7c,//q 0x7c,0x08,0x04,0x04,0x08,//r 0x48,0x54,0x54,0x54,0x24,//s 0x04,0x04,0x3f,0x44,0x24,//t 0x3c,0x40,0x40,0x40,0x3c,//u 0x1c,0x20,0x40,0x20,0x1c,//v 0x3c,0x40,0x30,0x40,0x3c,//w 0x44,0x28,0x10,0x28,0x44,//x 0x04,0x48,0x30,0x08,0x04,//y 0x44,0x64,0x54,0x4c,0x44,//z 0x08,0x36,0x41,0x41,0x00,//{ 0x00,0x00,0x77,0x00,0x00,//| 0x00,0x41,0x41,0x36,0x08,//} 0x04,0x02,0x02,0x02,0x01,//~ }; //#endif //Tab_Ascii_5x7_CALL uint8 zhuang1[]={ /*-- 文字: 狀 --*/ /*-- 宋體12; 此字體下對應的點陣為:寬x高=16x16 --*/ 0x08,0x30,0x00,0xFF,0x20,0x20,0x20,0x20,0xFF,0x20,0xE1,0x26,0x2C,0x20,0x20,0x00, 0x04,0x02,0x01,0xFF,0x40,0x20,0x18,0x07,0x00,0x00,0x03,0x0C,0x30,0x60,0x20,0x00 }; uint8 tai1[]={ /*-- 文字: 態 --*/ /*-- 宋體12; 此字體下對應的點陣為:寬x高=16x16 --*/ 0x00,0x04,0x04,0x04,0x84,0x44,0x34,0x4F,0x94,0x24,0x44,0x84,0x84,0x04,0x00,0x00, 0x00,0x60,0x39,0x01,0x00,0x3C,0x40,0x42,0x4C,0x40,0x40,0x70,0x04,0x09,0x31,0x00 }; uint8 shi1[]={ /*-- 文字: 使 --*/ /*-- 宋體12; 此字體下對應的點陣為:寬x高=16x16 --*/ 0x40,0x20,0xF0,0x1C,0x07,0xF2,0x94,0x94,0x94,0xFF,0x94,0x94,0x94,0xF4,0x04,0x00, 0x00,0x00,0x7F,0x00,0x40,0x41,0x22,0x14,0x0C,0x13,0x10,0x30,0x20,0x61,0x20,0x00 }; uint8 yong1[]={ /*-- 文字: 用 --*/ /*-- 宋體12; 此字體下對應的點陣為:寬x高=16x16 --*/ 0x00,0x00,0x00,0xFE,0x22,0x22,0x22,0x22,0xFE,0x22,0x22,0x22,0x22,0xFE,0x00,0x00, 0x80,0x40,0x30,0x0F,0x02,0x02,0x02,0x02,0xFF,0x02,0x02,0x42,0x82,0x7F,0x00,0x00 }; //x=9 y=16 點陣 0-9 const PROGMEM uint8_t lcd_numbers_lit[]={ 0x00,0xE0,0xE0,0x60,0x20,0x60,0xE0,0xE0,0x00,//0 0x00,0x7F,0x7F,0x60,0x40,0x60,0x7F,0x7F,0x00, 0x00,0x00,0x40,0x40,0xE0,0xE0,0x00,0x00,0x00,//1 0x00,0x00,0x00,0x00,0x7F,0x7F,0x00,0x00,0x00, 0x00,0xE0,0xE0,0x20,0x20,0xE0,0xE0,0xC0,0x00,//2 0x00,0x71,0x79,0x78,0x5E,0x47,0x43,0x41,0x00, 0x00,0xE0,0xE0,0x20,0x20,0xE0,0xE0,0xC0,0x00,//3 0x00,0x78,0x78,0x42,0x47,0x7F,0x7D,0x39,0x00, 0x00,0x00,0x00,0x80,0xE0,0xE0,0xE0,0x00,0x00,//4 0x00,0x0E,0x0F,0x0B,0x7F,0x7F,0x7F,0x08,0x00, 0x00,0xE0,0xE0,0xE0,0x20,0x20,0x20,0x20,0x00,//5 0x00,0x73,0x73,0x43,0x41,0x7F,0x7F,0x3E,0x00, 0x00,0xE0,0xE0,0x60,0x20,0x60,0x60,0x60,0x00,//6 0x00,0x7F,0x7F,0x43,0x43,0x7F,0x7E,0x3C,0x00, 0x00,0x20,0x20,0x20,0xA0,0xE0,0xE0,0x60,0x00,//7 0x00,0x00,0x40,0x78,0x7F,0x0F,0x01,0x00,0x00, 0x00,0xE0,0xE0,0x20,0x20,0x20,0xE0,0xE0,0x00,//8 0x00,0x7D,0x7D,0x47,0x42,0x47,0x7D,0x7D,0x00, 0x00,0xE0,0xE0,0x20,0x20,0xE0,0xE0,0x80,0x00,//9 0x00,0x67,0x6F,0x4C,0x6C,0x7F,0x3F,0x0F,0x00 }; //x=12 y=16 點陣 0-9數字 const PROGMEM uint8_t lcd_numbers[]={ 0x00,0xF0,0xFC,0xFC,0x0E,0x02,0x02,0x0E,0xFC,0xFC,0xF0,0x00,//0 0x00,0x07,0x3F,0x3F,0x70,0x40,0x40,0x70,0x3F,0x3F,0x07,0x00, 0x00,0x00,0x00,0x08,0x08,0xFC,0xFE,0xFE,0x00,0x00,0x00,0x00,//1 0x00,0x00,0x00,0x00,0x00,0x7F,0x7F,0x7F,0x00,0x00,0x00,0x00, 0x00,0x38,0x3C,0x3E,0x06,0x02,0x86,0xFE,0xFC,0x78,0x00,0x00,//2 0x00,0x60,0x78,0x7C,0x5E,0x4F,0x43,0x41,0x40,0x40,0x00,0x00, 0x00,0x18,0x1C,0x1E,0x86,0x82,0xC6,0xFE,0x7C,0x38,0x00,0x00,//3 0x00,0x1C,0x3C,0x7C,0x60,0x40,0x61,0x7F,0x3F,0x1E,0x00,0x00, 0x00,0x00,0x80,0xC0,0xF0,0x3C,0xFE,0xFE,0xFE,0x00,0x00,0x00,//4 0x00,0x06,0x07,0x05,0x04,0x04,0x7F,0x7F,0x7F,0x04,0x04,0x00, 0x00,0x00,0xFE,0xFE,0xFE,0x62,0x62,0xE2,0xE2,0x82,0x00,0x00,//5 0x00,0x18,0x38,0x78,0x60,0x40,0x60,0x7F,0x3F,0x1F,0x00,0x00, 0x00,0xF0,0xFC,0xFC,0xCE,0x42,0xC6,0xCE,0x8E,0x0C,0x00,0x00,//6 0x00,0x0F,0x3F,0x7F,0x60,0x40,0x60,0x7F,0x3F,0x1F,0x00,0x00, 0x00,0x02,0x02,0x02,0x02,0x82,0xF2,0xFE,0x7E,0x0E,0x00,0x00,//7 0x00,0x00,0x00,0x60,0x7C,0x7F,0x1F,0x03,0x00,0x00,0x00,0x00, 0x00,0x38,0x7C,0x7E,0xC6,0x82,0x82,0xC6,0x7E,0x7C,0x38,0x00,//8 0x00,0x1E,0x3F,0x7F,0x61,0x40,0x40,0x61,0x7F,0x3F,0x1E,0x00, 0x00,0xF8,0xFC,0xFE,0x06,0x02,0x06,0xFE,0xFC,0xF0,0x00,0x00,//9 0x00,0x30,0x71,0x73,0x63,0x42,0x73,0x3F,0x1F,0x07,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,//. 0x00,0x00,0x00,0x38,0x38,0x38,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x00,//- 0x00,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x00 }; const PROGMEM uint8_t Tab_Ascii_5x72[95][5]={ /*全體ASCII 列表:5x7點陣*/ 0x00,0x00,0x00,0x00,0x00,//space 0x00,0x00,0x4f,0x00,0x00,//! 0x00,0x07,0x00,0x07,0x00,//" 0x14,0x7f,0x14,0x7f,0x14,//# 0x24,0x2a,0x7f,0x2a,0x12,//$ 0x23,0x13,0x08,0x64,0x62,//% 0x36,0x49,0x55,0x22,0x50,//& 0x00,0x05,0x07,0x00,0x00,//] 0x00,0x1c,0x22,0x41,0x00,//( 0x00,0x41,0x22,0x1c,0x00,//) 0x14,0x08,0x3e,0x08,0x14,//* 0x08,0x08,0x3e,0x08,0x08,//+ 0x00,0x50,0x30,0x00,0x00,//, 0x08,0x08,0x08,0x08,0x08,//- 0x00,0x60,0x60,0x00,0x00,//. 0x20,0x10,0x08,0x04,0x02,/// 0x3e,0x51,0x49,0x45,0x3e,//0 0x00,0x42,0x7f,0x40,0x00,//1 0x42,0x61,0x51,0x49,0x46,//2 0x21,0x41,0x45,0x4b,0x31,//3 0x18,0x14,0x12,0x7f,0x10,//4 0x27,0x45,0x45,0x45,0x39,//5 0x3c,0x4a,0x49,0x49,0x30,//6 0x01,0x71,0x09,0x05,0x03,//7 0x36,0x49,0x49,0x49,0x36,//8 0x06,0x49,0x49,0x29,0x1e,//9 0x00,0x36,0x36,0x00,0x00,//: 0x00,0x56,0x36,0x00,0x00,//; 0x08,0x14,0x22,0x41,0x00,//< 0x14,0x14,0x14,0x14,0x14,//= 0x00,0x41,0x22,0x14,0x08,//> 0x02,0x01,0x51,0x09,0x06,//? 0x32,0x49,0x79,0x41,0x3e,//@ 0x7e,0x11,0x11,0x11,0x7e,//A 0x7f,0x49,0x49,0x49,0x36,//B 0x3e,0x41,0x41,0x41,0x22,//C 0x7f,0x41,0x41,0x22,0x1c,//D 0x7f,0x49,0x49,0x49,0x41,//E 0x7f,0x09,0x09,0x09,0x01,//F 0x3e,0x41,0x49,0x49,0x7a,//G 0x7f,0x08,0x08,0x08,0x7f,//H 0x00,0x41,0x7f,0x41,0x00,//I 0x20,0x40,0x41,0x3f,0x01,//J 0x7f,0x08,0x14,0x22,0x41,//K 0x7f,0x40,0x40,0x40,0x40,//L 0x7f,0x02,0x0c,0x02,0x7f,//M 0x7f,0x04,0x08,0x10,0x7f,//N 0x3e,0x41,0x41,0x41,0x3e,//O 0x7f,0x09,0x09,0x09,0x06,//P 0x3e,0x41,0x51,0x21,0x5e,//Q 0x7f,0x09,0x19,0x29,0x46,//R 0x46,0x49,0x49,0x49,0x31,//S 0x01,0x01,0x7f,0x01,0x01,//T 0x3f,0x40,0x40,0x40,0x3f,//U 0x1f,0x20,0x40,0x20,0x1f,//V 0x3f,0x40,0x38,0x40,0x3f,//W 0x63,0x14,0x08,0x14,0x63,//X 0x07,0x08,0x70,0x08,0x07,//Y 0x61,0x51,0x49,0x45,0x43,//Z 0x00,0x7f,0x41,0x41,0x00,//[ 0x02,0x04,0x08,0x10,0x20,// 0x00,0x41,0x41,0x7f,0x00,//] 0x04,0x02,0x01,0x02,0x04,//^ 0x40,0x40,0x40,0x40,0x40,//_ 0x01,0x02,0x04,0x00,0x00,//` 0x20,0x54,0x54,0x54,0x78,//a 0x7f,0x48,0x48,0x48,0x30,//b 0x38,0x44,0x44,0x44,0x44,//c 0x30,0x48,0x48,0x48,0x7f,//d 0x38,0x54,0x54,0x54,0x58,//e 0x00,0x08,0x7e,0x09,0x02,//f 0x48,0x54,0x54,0x54,0x3c,//g 0x7f,0x08,0x08,0x08,0x70,//h 0x00,0x00,0x7a,0x00,0x00,//i 0x20,0x40,0x40,0x3d,0x00,//j 0x7f,0x20,0x28,0x44,0x00,//k 0x00,0x41,0x7f,0x40,0x00,//l 0x7c,0x04,0x38,0x04,0x7c,//m 0x7c,0x08,0x04,0x04,0x78,//n 0x38,0x44,0x44,0x44,0x38,//o 0x7c,0x14,0x14,0x14,0x08,//p 0x08,0x14,0x14,0x14,0x7c,//q 0x7c,0x08,0x04,0x04,0x08,//r 0x48,0x54,0x54,0x54,0x24,//s 0x04,0x04,0x3f,0x44,0x24,//t 0x3c,0x40,0x40,0x40,0x3c,//u 0x1c,0x20,0x40,0x20,0x1c,//v 0x3c,0x40,0x30,0x40,0x3c,//w 0x44,0x28,0x10,0x28,0x44,//x 0x04,0x48,0x30,0x08,0x04,//y 0x44,0x64,0x54,0x4c,0x44,//z 0x08,0x36,0x41,0x41,0x00,//{ 0x00,0x00,0x77,0x00,0x00,//| 0x00,0x41,0x41,0x36,0x08,//} 0x04,0x02,0x02,0x02,0x01,//~ }; /////////////// #define Start_T1 TCCR1B|=_BV(CS11);TCNT1=0//復位預計分頻器并開啟定時器T1 #define Stop_T1 TCCR1B&=~_BV(CS11) //關閉定時器T1 //數碼管的段碼編碼 unsigned char table[10] = {0x3f,0x06,0x5b,0x4f,0x66,0x6d,0x7d,0x07,0x7f,0x6f}; volatile unsigned char i,j,k; volatile unsigned char IRcode; //定義一個長度為4字節的無符號long類型變量來存儲代碼 volatile unsigned char IR_OK=0; //IR信號接收有效 當程序響應接收以后請馬上清零 這樣才會繼續接收下一IR碼 volatile unsigned char IR_con=0; //IR信號當前接收位 0時表示第0位即同步碼(4.5ms高電平) volatile unsigned int Pulse_length=0; //捕獲的脈沖寬度 volatile unsigned char ICP_Parity=0; //捕獲中斷奇偶次計數 1時為偶次 并在此時判斷脈寬 volatile unsigned char address; volatile unsigned char code_data; volatile unsigned char code_data1; unsigned char clrbit; #define FREQ 8 //定義單片機工作頻率為 4M /////////////// //**************************************************************** // 函數名稱:DelayLcd // 函數功能:延時 // 入口參數: // 出口參數: //***************************************************************** void DelayLcd(uint16 i) { uint16 j; for(j=200;j>0;j--) for(;i>0;i--); //while(i--); } //**************************************************************** // 函數名稱:LcdWriteCommand // 函數功能:寫指令到LCD模塊 // 入口參數:數據 // 出口參數: //***************************************************************** void LcdWriteCommand(uint8 data1) // { uint8 i ; P_LCDCS0 ; P_LCDRS0 ; for(i=8;i>0;i--) { P_LCDCLK0; if(data1&0x80) P_LCDDAT1; else P_LCDDAT0; P_LCDCLK1; data1 <<= 1; } } //**************************************************************** // 函數名稱:LcdWritedata // 函數功能:寫數據到LCD模塊 // 入口參數:數據 // 出口參數: //***************************************************************** void LcdWritedata(uint8 data1) // { uint8 i; P_LCDCS0 ; P_LCDRS1 ; for(i=8;i>0;i--) { P_LCDCLK0; if(data1&0x80) P_LCDDAT1; else P_LCDDAT0; P_LCDCLK1; data1 <<= 1; } } //**************************************************************** // 函數名稱:Lcd_SetAddr // 函數功能:設置LCD顯示地址 // 入口參數: 頁地址 列地址 // 出口參數: //***************************************************************** void Lcd_SetAddr(uint8 page,uint8 column) { //LcdWriteCommand(0xb0 | (y+yy)); //LcdWriteCommand(0x10 | (x>>4)); //LcdWriteCommand(0x00 | (x&0x0f)); //P_LCDCS0 ; LcdWriteCommand(0xb0|page); /*設置頁地址*/ LcdWriteCommand((column>>4)|0x10); /*設置列地址的高4位*/ LcdWriteCommand(column&0x0f); /*設置列地址的低4位*/ } ////// void Display_Graphic_32x2(uint8 page,uint8 column,PROGMEM uint8_t *dp) // 電池顯示 0、2、4、6、8、10 { uint8 i,j; uint8 page_address; uint8 column_address_L,column_address_H; page_address = 0xb0|page; column_address_L =(column&0x0f); column_address_H =(column>>4)|0x10; P_LCDCS0 ; for(j=0;j<2;j++) { LcdWriteCommand(page_address+j); /*設置頁地址*/ LcdWriteCommand(column_address_H); /*設置列地址的高4位*/ LcdWriteCommand(column_address_L); /*設置列地址的低4位*/ for (i=32;i>0;i--) //寫32行 { LcdWritedata(pgm_read_byte(dp++)); /*寫數據到LCD,每寫完一個8位的數據后列地址自動加1*/ } LcdWritedata(0x00); } P_LCDCS1 ; } //#ifdef Display_Graphic_32x32_CALL void Display_Graphic_32x32(uint8 page,uint8 column,PROGMEM uint8_t *dp) { uint8 i,j; uint8 page_address; uint8 column_address_L,column_address_H; page_address = 0xb0|page; column_address_L =(column&0x0f); column_address_H =(column>>4)|0x10; P_LCDCS0 ; &
標簽: 程序
上傳時間: 2016-03-03
上傳用戶:彥 yan
/**************************************************************** 外部晶振8M PA0~3:四位數碼管的位選 PB0~7:數碼管的8位段選 外部中斷0用于計數 定時器0溢出中斷的定時為1ms 說明 :檢測到水流較小時,繼電器延時1秒關閉 ******************************************************************/ #include<iom16v.h> #include<macros.h> #define uchar unsigned char #define uint unsigned int char led_7[10]={0x3F,0x06,0x5B,0x4F,0x66,0x6D,0x7D,0x07,0x7F,0x6F}; //數碼管段選 char position[4]={0xfe,0xfd,0xfb,0xf7};//數碼管位選 uint sumnum=0; //用于記錄1000ms內進入中斷的次數 uint time=0; //記錄進入比較定時器0的次數 uint num=0; //記錄1ms內進入中斷的次數 uint count=0; //進入外部中斷0的次數 uchar flag; uint sumnum1; //記錄100ms內的數目 /***************************函數聲明***************************/ void delay(); void display(uint m ); void init(); void init_0(); void init_2(); void _delay_us(uint l) { unsigned int i; for(i=0;i<l;i++) { asm("nop"); } } /**************************主函數***********************************/ void main() { init(); init_0(); init_2(); while(sumnum<5) { PORTD=0XBF; segdisplay(sumnum1); } while(1) { segdisplay(sumnum1); } } /*************************掃描數碼管時的延時函數*********************/ void delay() { uchar i,j; for(i=6;i>0;i--) for(j=225;j>0;j--); } /************************數碼管顯示函數*****************************/ void segdisplay( int temp) { int seg[]={0x3f,0x06,0x5b,0x4f,0x66,0x6d,0x7d,0x07,0x7f,0x6f}; int temp1,temp2,temp3,temp4; temp1=temp/1000; temp2=(temp/100)%10; temp3=(temp/10)%10; temp4=temp%10; DDRB=0xff; DDRA|=0x0f; PORTA=~BIT(3); PORTB=seg[temp1]; _delay_us(100); PORTA=~BIT(2); PORTB=seg[temp2]; _delay_us(100); PORTA=~BIT(1); PORTB=seg[temp3]; _delay_us(100); PORTA=~BIT(0); PORTB=seg[temp4]; _delay_us(100); } /***********************管腳初始化函數*********************/ void init() { DDRD|=0X40; //PD4 設置為輸出 PORTD=0XBF; DDRA=0XFF; DDRB=0XFF; PORTA=0XFF; PORTB=0XFF; } /***********************外部中斷0初始化*********************/ void init_0() { MCUCR=0X02; //INT0為下降沿觸發 GICR=0X40; //使能INT0中斷 SREG=0X80; //使能總中斷 } /**********************定時器2初始化***********************/ void init_2() { TCCR0=0x03; // 內部時鐘,64 分頻(8M/64=125KHz) TCNT0=0x83; //裝初值 TIMSK=0x01; // 允許 T/C0溢出中斷中斷 } /***********************外部中斷0子函數********************/ #pragma interrupt_handler int0_isr:2 void int0_isr(void) { count++; } /*********************定時計數器0溢出中斷子函數*****************/ #pragma interrupt_handler int0_over:10 void int0_over(void) { TCNT0=0x83; //重裝初值 if((time%100) == 0) sumnum1 = num; if(time == 1000) { sumnum=num; if(sumnum<10) { if((flag==1)&&(sumnum<10)) { PORTD=0XFF; flag=0; } flag++; } else PORTD=0XBF; num=0; time=0; } num+=count; count=0; ++time; }
標簽: C語言
上傳時間: 2016-03-09
上傳用戶:彥 yan
#include "STC90.h" #include < intrins.h > #define uchar unsigned char #define uint unsigned int #define led_port P1 sbit IR_RE = P3^2; sbit led_r = P1^3; sbit led_g = P1^4; sbit led_b = P1^5; sbit led_wd = P1^7; sbit K1 =P3^0 ; //增加鍵 sbit K2 =P3^1 ; //減少鍵 sbit BEEP =P3^7 ; //蜂鳴器 uchar temp,temp1; bit k=0; //紅外解碼判斷標志位,為0則為有效信號,為1則為無效 bit Flag2; uchar date[4]={0,0,0,0}; //date數組為存放地址原碼,反碼,數據原碼,反碼 uint lade_1,lade_2,lade_3,lade_4; uint num; uchar date_ram,ee_temp,ee_temp1; uchar WDT_NUM=0; uchar const dofly[]={0x3f,0x06,0x5b,0x4f,0x66,0x6d,0x7d,0x07,0x7f,0x6f};// 顯示段碼值01234567 uchar code seg[]={7,6,5,4,3,2,1,0};//分別對應相應的數碼管點亮,即位碼 unsigned long disp_date; void fade(); void fade1(); /*************************** 看門狗子程序*************************/ void watchdog_timer() { if(WDT_NUM==5) { WDT_NUM=0; led_wd=!led_wd; } WDT_NUM++; WDT_CONTR=0x3f; } /******************************************************************/ void delay(unsigned int cnt) { while(--cnt); } /*--------------------------延時1ms程子程序-----------------------*/ void delay_1ms(uint z) { uint x,y; for(x=z;x>0;x--) for(y=126;y>0;y--); } /*--------------------------延時1ms程子程序-----------------------*/ delay1000() { uchar i,j; i=5; do{j=95; do{j--;} while(j); i--; } while(i); } /*---------------------------延時882us子程序-----------------------*/ delay882() { uchar i,j; i=6; do{j=71; do{j--;} while(j); i--; }while(i); } /*--------------------------延時2400us程子程序-----------------------*/ delay2400() { uchar i,j; i=5; do{j=237; do{j--;} while(j); i--; }while(i); } /**********************************************************************/ /* void display() { uchar i; for(i=0;i<8;i++) { P0=dofly[disp_date%10];//取顯示數據,段碼 P2=seg[i]; //取位碼 delay_1ms(1); disp_date/=10; } } */ /*********************************************************************/ uchar EEPROM_read(uint addr)//EEPROM字節讀 { ISP_CONTR=0x83; //系統時鐘<12M時,對ISP_CONTR寄存器設置的值,本電路為11.0592M ISP_CMD=1; //字節讀 ISP_ADDRH=(addr&0xff00)>>8; ISP_ADDRL=addr&0x00ff; ISP_TRIG=0x46; ISP_TRIG=0xb9; _nop_(); _nop_(); return ISP_DATA; } //-------------------------------------------------------------------- void EEPROM_write(uint addr,uchar dat)//EEPROM字節寫 { ISP_CONTR=0x83; //系統時鐘<12M時,對ISP_CONTR寄存器設置的值,本電路為11.0592M ISP_CMD=2; //字節編程 ISP_ADDRH=(addr&0xff00)>>8; ISP_ADDRL=addr&0x00ff; ISP_DATA=dat; ISP_TRIG=0x46; ISP_TRIG=0xb9; _nop_(); _nop_(); } //-------------------------------------------------------------------- void EEPROM_ERASE(uint addr)//EEPROM扇區擦除 { ISP_CONTR=0x83; //系統時鐘<12M時,對ISP_CONTR寄存器設置的值,本電路為11.0592M ISP_CMD=3; //扇區擦除 ISP_ADDRH=(addr&0xff00)>>8; ISP_ADDRL=addr&0x00ff; ISP_TRIG=0x46; ISP_TRIG=0xb9; _nop_(); _nop_(); } //************************************************************** /*----------------------------------------------------------*/ /*-----------------------紅外解碼程序(核心)-----------------*/ /*----------------------------------------------------------*/ void IR_decode() { uchar i,j; while(IR_RE==0); delay2400(); if(IR_RE==1) //延時2.4ms后如果是高電平則是新碼 { delay1000(); delay1000(); for(i=0;i<4;i++) { for(j=0;j<8;j++) { while(IR_RE==0); //等待地址碼第1位高電平到來 delay882(); //延時882us判斷此時引腳電平 ///CY=IR_RE; if(IR_RE==0) { date[i]>>=1; date[i]=date[i]|0x00; } else if(IR_RE==1) { delay1000(); date[i]>>=1; date[i]=date[i]|0x80; } } //1位數據接收結束 } //32位二進制碼接收結束 } } /* void LED_PWM() { lade_2=num; //384 lade_4=num; //384 while(lade_2!=0&Flag2==1) { for(lade_3=512;lade_3>lade_4;lade_3--) //512 { led_port=0x00; delay(1); } lade_3=512; //512 lade_4--; for(lade_1=0;lade_1<lade_2;lade_1++) { led_port=0x38; //c7 delay(1); } lade_1=0; lade_2--; if(temp!=0x0c&Flag2==1) { lade_2=0; } lade_2=num; //384 lade_4=num; //384 } } */ void calc() { EEPROM_read(0x2000); ee_temp1=ISP_DATA; ee_temp=ee_temp1&0x0f; //************************************* 1 /* if(date[3]==0xff&Flag2==1) { if(num>=20) { num=num-80; } //else num=1; LED_PWM(); } if(date[3]==0xfe&Flag2==1) { if(num<=500) { num=num+80; } // else num=511; LED_PWM(); } if(ee_temp1==0xfd) { led_port=0x00; watchdog_timer(); } if(ee_temp1==0xfc) { led_port=0x00; led_r=1; led_g=1; led_b=1; watchdog_timer(); } */ //********************************************** 2 if(ee_temp1==0xfb) { led_port=0x00; led_r=1; watchdog_timer(); } if(ee_temp1==0xfa) { led_port=0x00; led_g=1; watchdog_timer(); } if(ee_temp1==0xf9) { led_port=0x00; led_b=1; watchdog_timer(); } if(ee_temp1==0xf8) { led_port=0x00; led_r=1; led_g=1; led_b=1; watchdog_timer(); } //************************************** 3 if(ee_temp1==0xf7) { uint fade_1,fade_2,fade_3,fade_4; fade_2=448; //384 fade_4=448; //384 while(fade_2!=0&ee_temp==0x07) { for(fade_3=512;fade_3>fade_4;fade_3--) //512 { led_port=0x10; delay(1); } fade_3=512; //512 fade_4--; watchdog_timer(); for(fade_1=0;fade_1<fade_2;fade_1++) { led_port=0x08; delay(1); } fade_1=0; fade_2--; if(ee_temp!=0x07) { fade_2=0; } watchdog_timer(); fade_2=448; //384 fade_4=448; //384 } } if(ee_temp1==0xf6) { uint fade_1,fade_2,fade_3,fade_4; fade_2=448; //384 fade_4=448; //384 while(fade_2!=0&ee_temp==0x06) { for(fade_3=512;fade_3>fade_4;fade_3--) //512 { led_port=0x20; delay(1); } fade_3=512; //512 fade_4--; watchdog_timer(); for(fade_1=0;fade_1<fade_2;fade_1++) { led_port=0x10; delay(1); } fade_1=0; fade_2--; if(ee_temp!=0x06) { fade_2=0; } watchdog_timer(); fade_2=448; //384 fade_4=448; //384 } } if(ee_temp1==0xf5) { uint fade_1,fade_2,fade_3,fade_4; fade_2=448; //384 fade_4=448; //384 while(fade_2!=0&ee_temp==0x05) { for(fade_3=512;fade_3>fade_4;fade_3--) //512 { led_port=0x08; delay(1); } fade_3=512; //512 fade_4--; watchdog_timer(); for(fade_1=0;fade_1<fade_2;fade_1++) { led_port=0x20; delay(1); } fade_1=0; fade_2--; if(ee_temp!=0x05) { fade_2=0; } watchdog_timer(); fade_2=448; //384 fade_4=448; //384 } } if(ee_temp1==0xf4) { while(ee_temp==4) { led_port=0x00; led_r=1; delay_1ms(200); led_port=0x00; led_r=1; led_g=1; delay_1ms(200); led_port=0x00; led_g=1; delay_1ms(200); watchdog_timer(); led_port=0x00; led_g=1; led_b=1; delay_1ms(200); led_port=0x00; led_b=1; delay_1ms(200); led_port=0x00; led_b=1; led_r=1; delay_1ms(200); watchdog_timer(); } } //************************************** 4 if(ee_temp1==0xf3) { uint fade_1,fade_2,fade_3,fade_4; fade_2=416; //384 fade_4=416; //384 while(fade_2!=0&ee_temp==0x03) { for(fade_3=512;fade_3>fade_4;fade_3--) //512 { led_port=0x10; delay(1); } fade_3=512; //512 fade_4--; watchdog_timer(); for(fade_1=0;fade_1<fade_2;fade_1++) { led_port=0x08; delay(1); } fade_1=0; fade_2--; if(ee_temp!=0x03) { fade_2=0; } watchdog_timer(); fade_2=416; //384 fade_4=416; //384 } } if(ee_temp1==0xf2) { uint fade_1,fade_2,fade_3,fade_4; fade_2=384; //384 fade_4=384; //384 while(fade_2!=0&ee_temp==0x02) { for(fade_3=512;fade_3>fade_4;fade_3--) //512 { led_port=0x20; delay(1); } fade_3=512; //512 fade_4--; watchdog_timer(); for(fade_1=0;fade_1<fade_2;fade_1++) { led_port=0x10; delay(1); } fade_1=0; fade_2--; if(ee_temp!=0x02) { fade_2=0; } watchdog_timer(); fade_2=384; //384 fade_4=384; //384 } } if(ee_temp1==0xf1) { uint fade_1,fade_2,fade_3,fade_4; fade_2=348; //384 fade_4=348; //384 while(fade_2!=0&ee_temp==0x01) { for(fade_3=512;fade_3>fade_4;fade_3--) //512 { led_port=0x08; delay(1); } fade_3=512; //512 fade_4--; watchdog_timer(); for(fade_1=0;fade_1<fade_2;fade_1++) { led_port=0x20; delay(1); } fade_1=0; fade_2--; if(ee_temp!=0x01) { fade_2=0; } watchdog_timer(); fade_2=348; //384 fade_4=348; //384 } } if(ee_temp1==0xf0) { while(ee_temp==0) { led_port=0x00; led_r=1; delay_1ms(500); watchdog_timer(); led_port=0x00; led_g=1; delay_1ms(500); led_port=0x00; led_b=1; delay_1ms(500); watchdog_timer(); } } //******************************************** 5 if(ee_temp1==0xef) { uint fade_1,fade_2,fade_3,fade_4; fade_2=384; //384 fade_4=384; //384 while(fade_2!=0&ee_temp==0x0f) { for(fade_3=512;fade_3>fade_4;fade_3--) //512 { led_port=0x10; delay(1); } fade_3=512; //512 fade_4--; watchdog_timer(); for(fade_1=0;fade_1<fade_2;fade_1++) { led_port=0x08; delay(1); } fade_1=0; fade_2--; if(ee_temp!=0x0f) { fade_2=0; } watchdog_timer(); fade_2=384; //384 fade_4=384; //384 } } if(ee_temp1==0xee) { uint fade_1,fade_2,fade_3,fade_4; fade_2=320; //384 fade_4=320; //384 while(fade_2!=0&ee_temp==0x0e) { for(fade_3=512;fade_3>fade_4;fade_3--) //512 { led_port=0x20; delay(1); } fade_3=512; //512 fade_4--; watchdog_timer(); for(fade_1=0;fade_1<fade_2;fade_1++) { led_port=0x10; delay(1); } fade_1=0; fade_2--; if(ee_temp!=0x0e) { fade_2=0; } watchdog_timer(); fade_2=320; //384 fade_4=320; //384 } } if(ee_temp1==0xed) { uint fade_1,fade_2,fade_3,fade_4; fade_2=320; //384 fade_4=320; //384 while(fade_2!=0&ee_temp==0x0d) { for(fade_3=512;fade_3>fade_4;fade_3--) //512 { led_port=0x08; delay(1); } fade_3=512; //512 fade_4--; watchdog_timer(); for(fade_1=0;fade_1<fade_2;fade_1++) { led_port=0x20; delay(1); } fade_1=0; fade_2--; if(ee_temp!=0x0d) { fade_2=0; } watchdog_timer(); fade_2=320; //384 fade_4=320; //384 } } if(ee_temp1==0xec) fade(); //******************************************* 6 if(ee_temp1==0xeb) { led_port=0x00; led_r=1; led_g=1; watchdog_timer(); } if(ee_temp1==0xea) { led_port=0x00; //led_r=0; led_g=1; led_b=1; watchdog_timer(); } if(ee_temp1==0xe9) { led_port=0x00; led_r=1; //led_g=0; led_b=1; watchdog_timer(); } if(ee_temp1==0xe8) fade1(); } void fade() { // uchar i; uint fade_1,fade_2,fade_3,fade_4; fade_2=512; fade_4=511; while(fade_2!=0&ee_temp==0x0c) { for(fade_3=512;fade_3>fade_4;fade_3--) { led_port=0x10; delay(1); } fade_3=512; fade_4--; watchdog_timer(); for(fade_1=0;fade_1<fade_2;fade_1++) { led_port=0x08; delay(1); } fade_1=0; fade_2--; if(ee_temp!=0x0c) { fade_2=0; } } watchdog_timer(); fade_2=512; fade_4=511; while(fade_2!=0&ee_temp==0x0c) { if(ee_temp!=0x0c) { fade_2=0; } for(fade_3=512;fade_3>fade_4;fade_3--) { led_port=0x20; delay(1); // watchdog_timer(); } fade_3=512; fade_4--; watchdog_timer(); for(fade_1=0;fade_1<fade_2;fade_1++) { led_port=0x10; delay(1); // watchdog_timer(); } fade_1=0; fade_2--; } watchdog_timer(); fade_2=512; fade_4=511; while(fade_2!=0&ee_temp==0x0c) { if(ee_temp!=0x0c) { fade_2=0; } for(fade_3=512;fade_3>fade_4;fade_3--) { led_port=0x08; delay(1); watchdog_timer(); } fade_3=512; fade_4--; watchdog_timer(); for(fade_1=0;fade_1<fade_2;fade_1++) { led_port=0x20; delay(1); watchdog_timer(); } fade_1=0; fade_2--; } watchdog_timer(); } void fade1() { // uchar i; uint fade_1,fade_2,fade_3,fade_4; fade_2=128; fade_4=127; while(fade_2!=0&ee_temp==0x08) { for(fade_3=128;fade_3>fade_4;fade_3--) { led_port=0x10; delay(1); } fade_3=128; fade_4--; for(fade_1=0;fade_1<fade_2;fade_1++) { led_port=0x08; delay(1); } fade_1=0; fade_2--; if(ee_temp!=0x08) { fade_2=0; } } watchdog_timer(); fade_2=128; fade_4=127; while(fade_2!=0&ee_temp==0x08) { if(ee_temp!=0x08) { fade_2=0; } for(fade_3=128;fade_3>fade_4;fade_3--) { led_port=0x20; delay(1); } fade_3=128; fade_4--; for(fade_1=0;fade_1<fade_2;fade_1++) { led_port=0x10; delay(1); } fade_1=0; fade_2--; } watchdog_timer(); fade_2=128; fade_4=127; while(fade_2!=0&ee_temp==0x08) { if(ee_temp!=0x08) { fade_2=0; } for(fade_3=128;fade_3>fade_4;fade_3--) { led_port=0x08; delay(1); } fade_3=128; fade_4--; for(fade_1=0;fade_1<fade_2;fade_1++) { led_port=0x20; delay(1); } fade_1=0; fade_2--; } watchdog_timer(); } void init() { led_port=0x00; /* led_r=1; delay_1ms(500); led_port=0x00; led_g=1; delay_1ms(500); led_port=0x00; led_b=1; delay_1ms(500); led_port=0x00; */ delay_1ms(2); WDT_CONTR=0x3f; delay_1ms(500); } //******************************** void main() { init(); Flag2=0; SP=0x60; //堆棧指針 EX0=1; //允許外部中斷0,用于檢測紅外遙控器按鍵 EA=1; num=255; while(1) { calc(); } } //******************************************************************** /*------------------------外部中斷0程序-------------------------*/ /*------------------主要用于處理紅外遙控鍵值--------------------*/ void int0() interrupt 0 { uchar i; Flag2=0; /////// k=0; EX0=0; //檢測到有效信號關中斷,防止干擾 for(i=0;i<4;i++) { delay1000(); if(IR_RE==1){k=1;} //剛開始為9ms的引導碼. } led_port=0x00; if(k==0) { IR_decode(); //如果接收到的是有效信號,則調用解碼程序 if(date[3]>=0xe8) { if(date[3]<=0xfb) { temp1=date[3]; EEPROM_ERASE(0x2000); //STC_EEROM_0X2000 temp1 EEPROM_write(0x2000,temp1); EEPROM_read(0x2000); ee_temp1=ISP_DATA; ee_temp=ee_temp1&0x0f; /* temp=date[3]&0x0f; EEPROM_ERASE(0x2004); //STC_EEROM_0X2004 temp EEPROM_write(0x2004,temp); */ } else { EEPROM_read(0x2000); ee_temp1=ISP_DATA; ee_temp=ee_temp1&0x0f; } } delay2400(); delay2400(); delay2400(); delay_1ms(500); } EX0=1; //開外部中斷,允許新的遙控按鍵 }
上傳時間: 2016-07-02
上傳用戶:184890962
# include < reg52.h > # include < 24C02.h> # define uint unsigned int # define uchar unsigned char sbit rs = P3^5; //定義lcd1602的rs端 sbit lcden = P3^4;//定義lcd1602的lcden端口 sbit s1 = P3^0;//定義功能鍵s1 sbit s2 = P3^1;//定義功能鍵s2 sbit s3 = P3^2;//定義功能鍵s3 sbit beep = P2^3;//定義蜂鳴器 uchar count, s1num; char miao,fen,shi; uchar code table[] = "Designer:X_ZL ";//定義初始上電時液晶默認顯示狀態 void delay_ms( xms ) //定義延時函數 { uint i,j; for( i = xms ; i > 0 ; i --) for( j = 110 ; j > 0 ; j --); }
上傳時間: 2016-07-28
上傳用戶:游戲好嗎