Servlets and JavaServer Pages is the first complete guide to building dynamic Java-based Web applications using the new JavaServer Pages 2.0 and Servlets 2.4. Servlets and JavaServer Pages (JSP) provide a robust solution to developing large, complex Web applications, including multiserver projects. In addition to built-in security, portability, and a Web server, they offer developers the freedom to work with any operating system that supports Javabe it Linux, Windows, OSX, or Solaris.
This authoritative book begins by explaining how to set up a Servlet and JSP development environment, including a discussion of containers, Java support, and installing and configuring Tomcat. The authors then thoroughly explore servlets and JSP, including significant coverage of custom tag libraries, newly available filters, and popular servlet and JSP design patterns. Readers can then test-drive the knowledge gained by constructing a book-support Web site.
LUFA (Lightweight USB Framework for AVRs) is my first foray into the world of USB. Originally based on the AT90USBKEY from Atmel, it is an open-source, driver for the USB-enabled AT90USBXXX AVR microcontroller series, released under the permissive MIT License (see documentation or project source for full license details). Currently, the AT90USB1286, AT90USB1287, AT90USB646, AT90USB647, AT90USB162, AT90USB82, ATMEGA16U4 and ATMEGA32U4 AVR microcontrollers are supported by the library. Supported boards are the USBKEY, STK525, STK526, ATAVRUSBRF01 and the RZUSBSTICK.
Windows CMD Emulator is Based Upon Creating a Pipe to Read and Write Data to, it Opens a CMD Window Hidden and Starts Sending and Receiving Data from it using a simple SetTimer Event
VideoMan (Video Manager) is an open-source C++ library that helps you developing video based applications. We created VideoMan to increase our productivity developing computer vision applications, but it can be used in many other ways.
With VideoMan is very easy and fast to initialize any kind of video input like webcams, video files, frame grabbers, IEEE 1394 cameras and so on. You can initialize multiple inputs at the same time and show them in the screen. Also, you can show the results of the processing steps of your computer vision algorithm (extracted edges, back projections, detected blobs...) This way you can see the results of what are you coding, checking the results of your algorithm steps. Moreover, the implemented visualization scheme make easier to combine computer graphics with video, for example to show a 3d model on top of video for augmented reality applications.