候捷 inside object Oriented C
上傳時間: 2016-04-02
上傳用戶:ardager
ET++ is a portable and homogenous OBJECT-oriented class library integrating user interface building blocks, basic data structures, and high level application framework components. ET++ eases the building of highly interactive applications with consistent user interfaces following the direct manipulation principle. The ET++ class library is implemented in C++ and can be used on several operating systems and window system platforms. Since its initial conception the class library has been continuously redesigned and improved. It started with an architecture which was close to MacApp. During several iterations a new and unique architecture evolved. A byproduct of the ET++ project is a set of tools, which were designed to support the exploration of ET++ applications at run-time. 設(shè)計模式一書引用的主要參考例程,一個跨平臺的應(yīng)用框架,基于C++實現(xiàn),是學(xué)習(xí)面向?qū)ο蟮慕?jīng)典源碼.
標簽: OBJECT-oriented integrating homogenous interface
上傳時間: 2016-04-15
上傳用戶:tedo811
一個“對象--XML 映射”(Object-Xml Mapping) 的類庫。 它的目的是幫助開發(fā)者方便、快速的從XML 文件構(gòu)建出Java 對象,從Java 對 象生成出相應(yīng)的XML 文件
標簽: Object-Xml XML Mapping Java
上傳時間: 2016-04-17
上傳用戶:天誠24
簡單功能的聊天室。用object流實現(xiàn)的。只能公聊。上線人命列表
標簽: object
上傳時間: 2013-12-17
上傳用戶:dengzb84
面向?qū)ο蠓治雠c設(shè)計(UML.2.0版)中文版 <<Object Oriente Analysis & Design(cn)>> 通過Java用例來介紹UML
標簽: UML Analysis Oriente Object
上傳時間: 2014-07-26
上傳用戶:小儒尼尼奧
煤礦信息管理系統(tǒng)是基于SuperMap Object,使用 C#語言開發(fā)的煤礦信息管理系統(tǒng) 系統(tǒng)主要實現(xiàn)煤礦信息的管理,包括屬性數(shù)據(jù)和圖形數(shù)據(jù)的管理。其中最重要的部分是鉆孔數(shù)據(jù)的管理, 比較理想的解決了鉆孔數(shù)據(jù)的查詢、瀏覽、修改、添加、刪除和導(dǎo)出,并著重實現(xiàn)了鉆孔剖面示意圖的自動繪制, 此外還實現(xiàn)了計算機圖件的管理、地圖數(shù)據(jù)集導(dǎo)出、地圖輸出打印等功能。
標簽: SuperMap Object 信息管理系統(tǒng)
上傳時間: 2016-05-07
上傳用戶:youth25
Object Arx 的中文說明文檔,歡迎下載
上傳時間: 2016-05-16
上傳用戶:ukuk
I made a lot of changed on this object,such as * // 1.Encapsulates all code in one userobjet,since PB does not * // support "Address of Function" , so we can not set new * // WndProc, just makes the object more easy to use. * // 2.Uses structure array instead of Datastore * // 3.Calc width of menuitem at runtime(MEASUREITEM) * // 4.Draw disabled status
標簽: Encapsulates userobjet changed object
上傳時間: 2014-01-14
上傳用戶:lx9076
圍攻阿瓦隆[Siege of Avalon]遊戲源代碼 是個值得參考的RPG遊戲 使用到的語言 : C, Delphi/Kylix, Object Pascal, Pascal
標簽: Pascal Avalon Delphi Object
上傳時間: 2014-01-05
上傳用戶:jkhjkh1982
看n2實例 #Create a simulator object set ns [new Simulator] #Define different colors for data flows #$ns color 1 Blue #$ns color 2 Red #Open the nam trace file set nf [open out-1.nam w] $ns namtrace-all $nf set f0 [open out0.tr w] set f1 [open out1.tr w] #Define a finish procedure proc finish {} { global ns nf $ns flush-trace #Close the trace file close $nf #Execute nam on the trace file exit 0 } #Create four nodes set n0 [$ns node] set n1 [$ns node] set n2 [$ns node] set n3 [$ns node] #Create links between the nodes $ns duplex-link $n0 $n2 1Mb 10ms
標簽: simulator Simulator different Create
上傳時間: 2016-07-02
上傳用戶:wfl_yy
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